how come when i play the disposal count is so low it ruins the immersion
Just played a game and had 2 throw ins after I read your message, it looked normal to me (Rucks positioned side by side). Which camera angle are you using?
End Dynamic for me, happened on every throw in.
Yeah thatās weird. I play end normal but doubt that would matter much. The game I played was in Pro Team, Iāll try a play now game and check again
Yeah 99% of my games are just through PT, not sure if thatās the issue.
Me too - just wanted to check quickly without wasting contracts! Tried now on both camera angles and both were normal. Hopefully itās a one off for you and next game is ok?
Alright seems to have fixed itself, it might of just been the specific ground I was on. Iāve had individual ground issues with animations in the past.
Thoughts on the patch ? Very visual based, I havenāt really noticed anything change with the protected area, still have players through or right near the mark.
Hopefully it stays fixed for you! Yep mainly visual so far, I think there is some small improvements in the protected area(mainly when in the set shot screen)but need to play more. Also noticed the sprint to tackle has been changed, have to be a little more careful with the sprint button when tackling. Nice to see Rodan there as the goal umpire.
Heard the āBruuucceeeā call but didnāt hear the āwoofā not sure if that needed to be louder or is only triggered in certain situations?
Also I quite like the camera angle you use
I heard the woof, itās good i like it haha but iām not playing with carlton to just hear it haha
Yeah itās good they are the settings, I just wish the spin of camera was 30% faster
The game lighting for twighlight games doesnāt change during play, but at half time. Not perfect but a real good step in the right direction the foundation is there now
Their rugby league game is pretty good with all the stuff, small things like dirt on the player\jersey. I think the rain hits the ground with droplets. Heaps from that game could make this game visually better too.
Reckon one of the new set shot animations is jezza Cameronās
Canāt remember if I ever saw the squeezing of both ends of the pill from him and his run up looks different. Albeit Iāve never really paid attention but this def caught my eye.
Big ant I know this patch did new set shot animations but kicking styles should also be a thing. And Iām thinking of our little Lionel Messi (miers)
Iāve just used him in my PT squad and he doesnāt do that animation. ![]()
Thanks for those settings! I use 40 height as well but 70 FOV. I reckon I might have a go with yours for a bit and see how I go. Itās amazing how you get used to certain settings - I was all at sea when I started on yours ![]()
Nobody likes change at first haha
The game looks better being in dynamic but what you lose in field view with the closer camera you gain it back somewhat with 100 fov
Yeah Iām pretty happy with this, the camera spin when changing possession is much less severe than what I was using. That was the only issue I had with end normal, especially when it turned as you were about to kick or handball
I just tried your camera angle and makes me so dizzy haha. It dips up and down so much, like its the camera mans first day haha
Hahaha yeah now I think about it, itās putrid!
Amazing I stuck with it so long
Not sure if itās just coincidental or thereās been some extra changes not listed above but I just played a game in which the AI bagged 11 goals straight and I also did the same to stay in it. I quit the game out of frustration that Iād essentially just had 22 goals straight kicked whereas in my last game it ended a much more realistic 15.10 to 14.6.
I am also finding players are not losing stamina anymore, so I essentially donāt need to rotate anyone.

