AFL 26 - Megathread - This is not a support forum

Any patch notes for this update?

I’m in a game currently and manual handballing feels goooooood

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Handball Targeting
Stability

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Anyone keen to show off some gameplay ?
I won’t be able to play until later tonight unfortunately

A few instances of the benefits of manual handball to get a nice flow. Some led to goals.

Just being able to put the ball into a space accurately is great

AI not running where you need them to - will still need improvement, but manual aim (kick and handball) in the meantime, at least gives you a way to force them to run over to get the ball.

Manual handball improves the tight congested play, where sometimes putting the ball into space and not directly to the player is the best course of action

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@itsandy09 That ball trail on a regular basis would make me ill :joy:

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Looks a lot better.
One thing that’s always bothered me and I’ve always forgot to mention was players standing still when receiving the ball

@JNT_BA is this something that’s being looked at ?
Would be nice if players kept running when receiving a handball as it currently stops momentum which allows the AI to close in on you and stops the free flowing nature of the game at times

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@itsandy09 what camera angle are you using and what do you set the fov and height at

broadcast far and recently braodcast normal

FOV set to 100

Just gotta set the FOV to 100 first with a camera angle that allows it, then change it back to broadcast.

FOV at 100 i feel allows me to see up the ground more

What about height @itsandy09

50 - i havent adjusted that

Great call to bring it in :smiling_face_with_sunglasses::ok_hand:

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with manual kick and handball now in play.

logical to have manual aim for goal kicking (on the run and set shot) and ruck come next???

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I might put the fov to 100 and see how it works of the end to end setting I use

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I’ve submitted a ticket to BA about the momentum drop a while ago. Fingers crossed they are looking at it.

In the meantime, I feel like being able to manually aim out in front of the player somewhat makes that issue less of a problem. NOT A FIX, but at least can make it less annoying.

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I suppose you can just do a manual field kick for goal.
I’ve also noticed Manual field kicks may not go EXACTLY to the marker… but very, very close to it… and maybe that difference is up to the player’s kick-accuracy skill and the pressure they’re under.
The same would be for using it for shots at goal using the Manual kicking… can’t be 100% sure the marker is dead-on the goals.

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so sometimes i do use manual field kick to go for goal, just to make it difficult for myself and im all for manual everything.

I guess one thing i would like to have is some sort of goal post indicators when i do use manual kick when in range, so i know if im accurate or not and not just rely on the ground marker.

I’ve always found the timing system for shots at goal seems unnatural - as the player has no control over the power of the kick at goal.

moving it back to the player controlling the amount of power and accuracy (with a goal post indicator somehow) mighht firstly make the game harder - but better especially when you get it right and also have it look actually natural.

i dont wanna see a player 5 metres out using the timing kickl for goal system and absolutely belting the ball through every time (cause you dont have control over the amount of power)

I always liked set shots on the run like this where it was based on power. The more power, the less accurate and you could release whenever. Felt like it was a lot smoother

PS: sorry Twistie stitched you up here that was a very long time ago :joy:

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I’m picturing this Andy…

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Hopefully this is a sign of things to come to have more manual controls, such as manual marking with no positioning magnetism and ability to jump whenever (jump early jump late) - this would allow the playerto protect space in a marking contest…for example, im caught flat footed, I wanna position my player to protect the space in front of me so i can block somewhat any players running up from behind me

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