Why don’t you play against human opponents if you want a more diverse challenge?
idk why is any one else experiencing games being really laggy
Won’t argue with that and Playing against real people would give a more diverse challenge.
However good AI/CPU is so important to a game and if devs disregard it over more bells and whistles for online that’s just lazy.
I just want to pick up and play against the cpu and be challenged. Also I got kids and work and home life to take care of. The limited time I have to play I want to pick up choose a opponent and be challenged.
I feel a game against a good ai/cpu most times are better than humans (humans can be dumb too)
Cpu is a better football experience then online so i understand why you rather cpu. if it was more challenging or more difficulty selections would be good
Fair point. I agree with most of your points. I just played a game and think the game is in good shape. I was able to for some reason intercept a lot of defensive kick outs or the second kick. They would sometimes just kick it straight to me. The other major issue for me is the CPU accuracy around goals especially when there’s pressure. If I’m near their vicinity there should be a serious chance they’ll miss but it seems they kick them more often then not. This is what I’ve picked out so far. Overall though, I’m having fun with the game.
Players match up on the lineup now correlates in game, very happy with this
Finally took the plunge into custom sliders and came up with a set that feels just right.
I started with all gameplay areas set to the Hardest base difficulty, except for AI goal kicking accuracy, which I dropped to Medium. This tweak alone made a huge difference; it helped tone down the AI’s superhuman precision when shooting for the goal, making their scoring feel more believable and less scripted.
I also made a few key adjustments:
Boosted tackle effectiveness and player awareness
Significantly increased ball spills
Reduced tackle distance to around 10–15
The end result? A much more physical and dynamic game. The shorter tackle range makes defensive pressure feel earned rather than magnetic, and the increased ball spills make for scrappier, more realistic contests.
Keeping the player sliders on Hardest still gives a solid challenge. I’m missing more shots (both on the run and from set shots), which adds some tension and keeps matches competitive without feeling unfair.
Overall, this setup strikes a nice balance, demanding but not punishing, with enough unpredictability to keep each game interesting.
anyone find out the reason why steam got a 25gb update and console got like 3gb one?
just want to self report McKercher in the ruck was my fault - I was setting him to kick out and selected back up ruckmen instead.
Why the algorithm thinks he is a better ruck than Gawn and Xerri and will leave him there the whole match I’m not sure, but at least it was a problem I created.
im on console and i got a 25g update
Player career stats no longer going spaz and seems to accurately reflect real results - win
Had a average match - stats showed that.
This is even after skipping when on the bench
Wasn’t even considered bog unlike other times when I played poorly
Which console? The update I got on my ps5 was 3.5gb
Don’t worry everyone has the same update. Each platform just has different hardware and software. PC and console also have different patch delivery mechanisms
Liking the new ladder leader options, and it appears as different time of days have been added to Pro Team. Thank you. A cool thing to add would be the ability to track an objective heading into a game.
Yeah I’ve been pushing for this in game to show live objective tracking in the pause menu or even an overlay that pops up every so often while playing a game to keep you updated.
Hook us up with that standalone PC Academy fam
It seems I’m still having troubles getting logos to stick when teams are shared from PC to PS5. The logos upload but not all stick to the guernseys.
Does anyone know how to upload images from computer to PS5?
(As in put in the image on the ps5 version, I don’t have pc version)
Not possible it would seem
Do you get the SVG image onto a USB stick, put the USB stick into the ps5, then media gallery?