# Cricket 26 - Megathread

**URL:** <https://board.bigant.com/t/cricket-26-megathread/4503>\
**Category:** Cricket 26\
**Created:** [20 November 2025 07:55 UTC](https://board.bigant.com/t/cricket-26-megathread/4503 "2025-11-20T07:55:56Z")\
**Posts on this page:** 20\
**Page:** 58

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**Author:** ![Rushplayz](https://board.bigant.com/letter_avatar_proxy/v4/letter/r/f19dbf/32.png) [@Rushplayz](https://board.bigant.com/u/Rushplayz)\
**Post date:** [13 October 2026 12:22 UTC](https://board.bigant.com/t/cricket-26-megathread/4503/1197 "2026-10-13T12:22:02Z")

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That pretty much sums it up why I loved this game at launch and why I have lost interest now. At launch the batting was really challenging and dismissals were natural. Clean bolds were satisfying . I still remember playing first match of Ashes and was bold out at 50. There were so many satisfying dismissals my fav one being ball going through bat pad gap.Instead of giving up and just asking for lowering down batting difficulty I loved to play the game with patience watching the line of the delivery . But as usual on public demand they had to lower down the difficulty that took away the charm and we started getting scripted gameplay etc.

The thing is if at the end we are getting scripted gameplay i would prefer a script which has everything in it from clean bolds, lbws,catches to run outs instead of having just one or two modes of dismissals being prioritised. I can live with a well balanced scripted gameplay. I hope sliders can do the justice with the gameplay because I have tried enough sliders and I don’t see any impact only the run rate slider if increased above 50 just makes the AI super aggressive that too a bug.

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**Author:** ![Scarduck](https://board.bigant.com/letter_avatar_proxy/v4/letter/s/977dab/32.png) [@Scarduck](https://board.bigant.com/u/Scarduck)\
**Post date:** [13 October 2026 12:28 UTC](https://board.bigant.com/t/cricket-26-megathread/4503/1198 "2026-10-13T12:28:26Z")

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Yes totally agree. I find it annoying they have added so many more sliders into this game when none of the Ai sliders seem to make any difference at all. Except for the run rate sliders.

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**Author:** ![Marimo37](https://board.bigant.com/letter_avatar_proxy/v4/letter/m/d07c76/32.png) [@Marimo37](https://board.bigant.com/u/Marimo37)\
**Post date:** [14 October 2026 02:02 UTC](https://board.bigant.com/t/cricket-26-megathread/4503/1199 "2026-10-14T02:02:53Z")

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How high do you keep runrate sliders for T20 competition, coz AI barely scores 150 in competition mode, simulated games are hopeless with such scoreboards, this was never the case with cricket 24, 180-190 were regular, occasional 200s were also there, now seeing 170 feels like discovering a gemstone

When you play as a team, you would find AI is playing far too many dot balls especially against spinners like no hitting even in death, I don’t know whether it’s the archetype that is ruining late order hitting or player skills sliders, none of these problems existed in previous games, they were just simple games that provided very realistic match experience

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**Author:** ![Scarduck](https://board.bigant.com/letter_avatar_proxy/v4/letter/s/977dab/32.png) [@Scarduck](https://board.bigant.com/u/Scarduck)\
**Post date:** [14 October 2026 02:37 UTC](https://board.bigant.com/t/cricket-26-megathread/4503/1200 "2026-10-14T02:37:37Z")

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I play single player career. Everything on legend except batting is on hard. . Keep the sliders on default. On physics i drop bouncer slider to 42 so don’t get so many wides when bowlers bowl short. I find when the game simulates the Ai team batting. They go for around 150. If I come on to bowl as a fast bowler I go for 8-10ish an over and normally get 2 scripted wickets caught deep on the boundary. So AI team can get up around 200 if I’m bowling. Even if I bowl perfectly script says I’m going to get smashed and I get smashed.

Now if my team bats first and just for fun and experimentation to see how scripted the game is I put batting on Easy. And I score Massive runs and team gets 250-300. The Ai come the start of the 20th over the Ai will be within reach of winning the match. Game will bring my player on to bowl the last over. And it’s literally a coin toss who wins. I’ve come on to bowl in the last over before with the Ai on a huge score. Only need 3 runs to win and I’ve bowled a maiden over against top order batters with 80+ ratings and won the game. I’ve also cam on in last over with Ai needing over 20 with two tailenders (brick wall archetypes) and got smashed of first four balls and lost the match. Which confirms to me the game is scripted.

Havnt played since last patch as I’ve been busy. So they may have fixed it but from what I’ve seen on here. They haven’t.

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**Author:** ![Rushplayz](https://board.bigant.com/letter_avatar_proxy/v4/letter/r/f19dbf/32.png) [@Rushplayz](https://board.bigant.com/u/Rushplayz)\
**Post date:** [14 October 2026 02:57 UTC](https://board.bigant.com/t/cricket-26-megathread/4503/1201 "2026-10-14T02:57:17Z")

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Just avoid using players with archetypes- strike rotators, finnesse,anchor etc in T20s. These archetypes can’t adapt in T20s and will play lot of dots. Counter attackers, power hitters, All out aggressors are the best if you want modern day T20. Although archetypes should be able to up the strike rate in T20s but it’s coded in such a way that some of the archetypes remain rigid and score useless 50 off 50 balls.

Just a general question do you guys get super aggressive AI when keeping run rate above 50 let’s say at 70 ?. I have seen AI chasing down targets of 180-200 in 10-13 overs. That was never the case in Cricket 24 and previous games yes AI was aggressive but it was balanced. It feels like a bug to me in this game.

Although I must mention that if AI is batting first it bats normally it’s only there in chase they they just hit every ball to boundary. I have literally seen 6 boundaries in an over no matter where you bowl they just go berserk

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**Author:** ![Scarduck](https://board.bigant.com/letter_avatar_proxy/v4/letter/s/977dab/32.png) [@Scarduck](https://board.bigant.com/u/Scarduck)\
**Post date:** [14 October 2026 03:04 UTC](https://board.bigant.com/t/cricket-26-megathread/4503/1202 "2026-10-14T03:04:37Z")

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Totally agree with you again. Always find power hitters the most productive in short format games. High strike rate and hardly lose their wicket.

Never play strike rate at 70 in short format games. I’m not that brave 😂 I get smashed around the ground as it is on 50

I do put it up to 70 in first class/ Test and hardly makes a difference. Run rate is still generally under 4 an over.

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**Author:** ![Rushplayz](https://board.bigant.com/letter_avatar_proxy/v4/letter/r/f19dbf/32.png) [@Rushplayz](https://board.bigant.com/u/Rushplayz)\
**Post date:** [14 October 2026 03:21 UTC](https://board.bigant.com/t/cricket-26-megathread/4503/1203 "2026-10-14T03:21:42Z")

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I used to play with run rate at 70 in cricket 24 that gave good balance there in T20s but surely in Cricket 26 that’s not the case . It’s much better at 50. My only gripe is if sliders don’t work then atleast give gameplay which has everything and you don’t need sliders. Or else make the sliders that do something rather than just a cosmetic stuff.

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**Author:** ![Scarduck](https://board.bigant.com/letter_avatar_proxy/v4/letter/s/977dab/32.png) [@Scarduck](https://board.bigant.com/u/Scarduck)\
**Post date:** [14 October 2026 03:32 UTC](https://board.bigant.com/t/cricket-26-megathread/4503/1204 "2026-10-14T03:32:49Z")

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Totally. Have no real evidence for this. But sliders seemed to stop working when the split wicket chance to pace bowling chance and spin bowling chance.

Also have no real evidence for this either. But it feels like I take more wickets as a fast bowler if I set spin bowling chance 10 higher than pace bowling chance on the sliders. But again only in long form games.

May just be coincidence. But given Big Ants track record on this game it could well be a bug.

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**Author:** ![MIDHUN19](https://board.bigant.com/letter_avatar_proxy/v4/letter/m/71c47a/32.png) [@MIDHUN19](https://board.bigant.com/u/MIDHUN19)\
**Post date:** [14 October 2026 07:36 UTC](https://board.bigant.com/t/cricket-26-megathread/4503/1205 "2026-10-14T07:36:34Z")

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I am also getting a variety of dismissals. I think it is best if BA don’t touch it if it is fixable with sliders

An improvement in fielding and fixing the playface issue would make this game excellent in my opinion

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**Author:** ![1NOTREVE](https://board.bigant.com/letter_avatar_proxy/v4/letter/1/ed8c4c/32.png) [@1NOTREVE](https://board.bigant.com/u/1NOTREVE)\
**Post date:** [14 October 2026 07:58 UTC](https://board.bigant.com/t/cricket-26-megathread/4503/1206 "2026-10-14T07:58:29Z")

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They are my main issues at the moment. Playface issue does my head in. One day okay, next day not.

Never a problem in previous games.

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**Author:** ![Marimo37](https://board.bigant.com/letter_avatar_proxy/v4/letter/m/d07c76/32.png) [@Marimo37](https://board.bigant.com/u/Marimo37)\
**Post date:** [14 October 2026 09:22 UTC](https://board.bigant.com/t/cricket-26-megathread/4503/1207 "2026-10-14T09:22:37Z")

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We also don’t get to pick difficulties before the tournament starts to make AI score at particular rate in simulated games, coz in simulated matches even archetypes like all out aggressors, power hitter & counter attackers don’t make any difference, the game still scores at 150 odd, I have two custom difficulties: Basic for tests & ODIs where you expect run rate to be around 4-6.5 & WT20 with higher run rate for T20 & leagues for AI to score at 8-10 or higher, but looks like game enforces its own scoring rate in both simulated & non-simulated matches irrespective of difficulty that has different scoring rate, although non-simulated can give scores above 160 but doesn’t go beyond 180

Yes the game allows us to modify or change difficulty while we play the match but it doesn’t apply it to whole tournament, it would be better if we get to choose the difficulty before tournament starts so that this gets rectified

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**Author:** ![Medhatithi](https://board.bigant.com/letter_avatar_proxy/v4/letter/m/edb3f5/32.png) [@Medhatithi](https://board.bigant.com/u/Medhatithi)\
**Post date:** [14 October 2026 09:43 UTC](https://board.bigant.com/t/cricket-26-megathread/4503/1208 "2026-10-14T09:43:32Z")

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Exactly the launch game 20th November 2025 was excellent it was so different. Everything was there and it was hard. They only needed to fix the fielding that’s it. But after so much heavy patching the game is in good state right now but many things which was at launch was there none can be found now. I seriously want that build. That was a gem. That build and current build hell and heaven difference. My only gripe BA developers were not confident on there own product. And listened to some callous people and did the patching. Example: people complained about fast bowling why he is this fast that fast. I continued to write them email not to do anything but they gave up on there demands. For some period they tried but couldn’t hold on. Now the fast bowlers not feeling the way when it was launched. They were fierce. When I first played through my defense in between bat pad the bowl went in and I got bowled. That part I don’t get any longer. So, many small things which were introduced gone. When it came out it was special, now it’s not. It’s just an ordinary game. I just request them to fix the variety of outs like lbw , bowled , slip catch, stumping. In a proper balance. Also sometimes the a.i. collapse in test matches or one day would be good. But only sometimes not all the time. Upredictibilty and Balance should be there. I don’t think this Thursday the game will receive any patch apart for pro team. Which I am least bothered. But good for online people. Being optimistic hoping for the best.😉

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**Author:** ![Marimo37](https://board.bigant.com/letter_avatar_proxy/v4/letter/m/d07c76/32.png) [@Marimo37](https://board.bigant.com/u/Marimo37)\
**Post date:** [14 October 2026 10:15 UTC](https://board.bigant.com/t/cricket-26-megathread/4503/1209 "2026-10-14T10:15:29Z")

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Exactly, the game is scripted to the point that it feels like an android game & it also lacks emotiveness, batters just know how each ball is going to react most ot the time, pitch doesn’t surprise the batter, like batter hopping to fend the bouncers or sudden extra bounce of length, taking eyes of the ball, getting deceived by lack of pace or bounce playing the shot early, all these lack reactions from the batters

All the cosmetics like pro team & bowling actions can wait but basics like these need to be fixed

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**Author:** ![NoirX\_Gaming\_YT](https://board.bigant.com/letter_avatar_proxy/v4/letter/n/dec6dc/32.png) [@NoirX\_Gaming\_YT](https://board.bigant.com/u/NoirX_Gaming_YT)\
**Post date:** [14 October 2026 12:01 UTC](https://board.bigant.com/t/cricket-26-megathread/4503/1210 "2026-10-14T12:01:00Z")

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I started posting my feedback here for almost three months ago regarding gameplay, AI behaviour and alot of things that should have done early. But at that time I got reply from few guys change sliders change these thing. I had already done everything at that time as well but finally everyone realized about these issues now. So Finally I can say everyone is in Same boat now.

Gameplay was really good till the prime time collections were there in proteam, no glitches were there in online as well as cricket challenge, even playing on hardest difficulty checked skill of every batter and bowlers.

Three months ago mostly against me Now we are in same boat.

Now Let’s hope for the best otherwise I only play game once or twice a week , losing interest day by day that I really don’t want.

Let’s raise these issues

@MattW @JNT_BA we hope something going to happen in this game in good way. Waiting for the patch

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**Author:** ![Rushplayz](https://board.bigant.com/letter_avatar_proxy/v4/letter/r/f19dbf/32.png) [@Rushplayz](https://board.bigant.com/u/Rushplayz)\
**Post date:** [14 October 2026 13:26 UTC](https://board.bigant.com/t/cricket-26-megathread/4503/1211 "2026-10-14T13:26:30Z")

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Sliders don’t work that’s the issue bro. Sliders will not fix variations in dismissals yes you can increase wicket chance sliders but that will just ruin AI even more as they will start gifting you wickets but it doesn’t bring back the clean bolds,lbws,slip catches etc.Mode of dismissals remain same catch outs. I wish sliders made any difference to AI but they don’t. It’s fault from their end and they need to balance the dismissals . All these dismissals were there before these latest patches have just messed it up. That’s it.

I play odis and T20s mostly and I have played enough they are very rare now. Even if they occur they occur in wierd ways where AI batter is unlucky and some wierd edge causes the ball to hit the body and ball rolls and hits the stumps.

I don’t get those satisfying clean bolds dismissals any more which feels like I have earned by bowling good line length like batter playing the wrong line, ball going through bat pad gap all those dismissals have gone now. Similarly with the lbw and same with slip catches majority catches are keeper and outfield ones.

It just needs balancing from their end nothing more. I dont think it’s that difficult to bring them back.

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**Author:** ![Scarduck](https://board.bigant.com/letter_avatar_proxy/v4/letter/s/977dab/32.png) [@Scarduck](https://board.bigant.com/u/Scarduck)\
**Post date:** [14 October 2026 14:15 UTC](https://board.bigant.com/t/cricket-26-megathread/4503/1212 "2026-10-14T14:15:24Z")

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Totally agree yet again 😂 I’ve also noticed when it does hit pad and you appeal as it looks plum. It never gets given. I always go look at big eye to see if it’s missing. And to my eye, big eye shows a different ball trajectory to what I was seeing. Even if I go look at replay and zoom in. Replay looks a lot closer compared to what big eye displays. It may just be my eyes. But I ask myself if it’s a bug or script. It’s As though devs felt from feedback that the game gave to many LBWs. I’m guessing a script was added to always make the ball always appear to be missing. The same way caught and bowled happened so often. So that was changed in a patch to the point I’ve never got a C&B since and my player (Max out fielding stats) just stands there and doesn’t even react to easy chances. But when I’m batting the most common way I get out is playing a straight drive down the wicket. Slightest bit of air the ball gets. I get caught and bowled. I only play the ball down the ground now if it’s a aggressive shot.

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**Author:** ![Rushplayz](https://board.bigant.com/letter_avatar_proxy/v4/letter/r/f19dbf/32.png) [@Rushplayz](https://board.bigant.com/u/Rushplayz)\
**Post date:** [14 October 2026 14:49 UTC](https://board.bigant.com/t/cricket-26-megathread/4503/1213 "2026-10-14T14:49:37Z")

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I am glad that I am not alone seeing all these things 😂. We all have talked enough about gameplay stuff that needs fixing. I am getting bored talking about same stuff again and again.

Now it’s upto big ants if they get to read these posts it’s a humble request please provide us with fielding and gameplay related patch so that me and other people here who have paid for this game can get some interest back. Not asking for much just sort these basic gameplay issues that’s it.

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**Author:** ![Medhatithi](https://board.bigant.com/letter_avatar_proxy/v4/letter/m/edb3f5/32.png) [@Medhatithi](https://board.bigant.com/u/Medhatithi)\
**Post date:** [14 October 2026 16:05 UTC](https://board.bigant.com/t/cricket-26-megathread/4503/1214 "2026-10-14T16:05:30Z")

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Gameplay is in best state i believe, just need some various dismissal and slip catches. Error should be there as many players miss catches in slip so should be 50-50. Also miss fielding should be there too. Running issue i believe they should not touch it otherwise galore of run outs will start happening from cpu a.i. Hope they will fix it and not wait for cricket 28.

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**Author:** ![Shas2](https://board.bigant.com/letter_avatar_proxy/v4/letter/s/47e85d/32.png) [@Shas2](https://board.bigant.com/u/Shas2)\
**Post date:** [14 October 2026 16:45 UTC](https://board.bigant.com/t/cricket-26-megathread/4503/1215 "2026-10-14T16:45:04Z")

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Yh. The AI is on 2 extremes, either will only score 150 in t20 or will score 300 in 10 overs

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**Author:** ![Scarduck](https://board.bigant.com/letter_avatar_proxy/v4/letter/s/977dab/32.png) [@Scarduck](https://board.bigant.com/u/Scarduck)\
**Post date:** [14 October 2026 20:00 UTC](https://board.bigant.com/t/cricket-26-megathread/4503/1216 "2026-10-14T20:00:57Z")

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As i mentioned in a earlier post that I worked with EA community team on their forums. Assuming BA manages their forum in a similar manner. Community Managers would read posts in order to moderate the forums. Delete egregious posts etc. But also any post they felt relevant for the devs to see they would pass it over. I’d flag any post that related to the game issue if it had been posted 3 separate times by 3 separate accounts. Wasn’t what I was told to do but if just one person had a issue with something in particular. The chances are it wasn’t a issue that anyone else was affected by and most likely something on the players end. And I’d then engage with them to see if I could offer help to fix it.

What I can’t say for sure is what the devs did with the posts that were forwarded to them. Did they investigate or did they just throw them in the bin 🤷🏻‍♂️

My take is Ai training is a specialist skillset and do those who code the Ai even have a interest in cricket and know and understand all the nuances in the game. I would think they do. But Cricket is not for everyone.

Not to mention game developers. Especially in recent year have a really high turn over in staff. So it’s also likely the original designer of the cricket Ai no longer work at BigAnt and their replacement/s have a different style to their coding and having to modify someone else’s is painstakingly slow going through the code line by line to make adjustments being unaware of how changing one line of code effects other areas of the game… So scrips and cheats. Just add this is just my iwn opinion and have no hard evidence of this is the case. From my 40+ years of gaming experience. And what devs i personally know have mentioned to me. They are a really secretive bunch due to NDAs etc. it’s easier getting blood out of a stone. 😂

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