Rugby 25 Megathread

At rugby academy its called custom difficulties

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@Swainy14 not sure that’s possible yet. JNT mentioned that they hadn’t included the ruck sliders in this update. I imagine something like turnover frequency is one of those sliders

One of the things that I’ve noticed after some other patches. Turnovers are much more frequent early in the match for some reason (possibly stamina or some other stat that drains as the match goes on). As matches go on, turnovers seem to become less frequent, to the point of having the opposite problem (not enough) at the end.

Been messing with the sliders all night and have a bit more of an idea of how they all work. If you want to make a noticeable change, but not too significant use the L2 Or R2 Buttons to ā€˜Jump’ up a set amount (which actually varies from slider to slider), and experiment with using one unit like that at a time and test the game.

The numbers seem to be only relevant to one particular slider (1,500 on one slider has nothing to do with what that same number means on another slider). I tend to make step by step changes from the default using Jump and then testing things out.

The defaults for High Tackles seem to be well over the top, so they would be one of the first to change in my opinion.

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Could someone put there sliders that work best for them because I tried to do it myself and it was horrible :joy:

This passing issue has bugged me for ages.. the pass has to go ahead of the player keeping their momentum. I would be cool if they could have it stat based. 9s and 10s are perfect passers, front row often pass behind a player

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THANK YOU @JNT_BA SLIDERS what an addition !!! Better late than never. Having a great time tweaking!

It is wonderful to be able to fix the kicking finally and other annoying things on my own without waiting for endless patches!

The difficulty settings and further ability to tweak settings individually allows for great control. You also gave us a great amount of settings to change and good descriptions of what they do. So many sliders and more to come? :partying_face: :tada:

Only thing I didn’t like was inability to adjust while in a game.

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Does anyone have the perfect sliders

@Mintytom64 I doubt anyone has perfect sliders yet, they have only just come out. It’s quite time consuming to adjust them as you have to quit out a match every time to make a change.

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Im testing sliders now on Twitch ā€œSportsgamingnetā€

@JNT_BA seems when I create custom online matches, or try to. The game crashes. Could this be looked at?

New kits o no ? Because the Top 14 and the pro D2 i not a new for the season 2025-2026

After playing the update for a while, here are my thoughts.

I love the new kicking. It took me a while to dile it in to where I would like it, but once getting that sweet spot it changes that aspect completely. We’ll done on this, it makes it so much more exciting (Except for my prop kicking as far as my fly half) but those are thing I can overlook

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Having said that. There are mayor reasons I wont be playing this game until some further updates. And I know some things have been mentioned but these are still my thoughts.

Rucks: Oh my word. The rucks in this game absolutely suck. I could not go more than 3 phases without someone stealing the ball, my team weirdly pushing them over or getting penalized for something im doing (idk what)

Ai Desicion making: I have played probably 5 games. And in those games I have spent probably 20 in game min a game defending in their 22. No box kick. No clearing. Just running into my players and throwing horrible passes. This really destroys the realism and takes you completely out of the game.

Attacking: Man wish this game had the attacking of Rugby Challenge 4 (it wasn’t perfect). But each game nobody runs onto the ball, no one runs for space or gaps. Most of the time my players get the ball standing still, from rucks and open play. No depth or width. Most of the time my players almost turn around to pass after a line break, like where is the support lines? Dynamic runs? It feels like grade school touch rugby

Steps: I cannot step anyone to save my life. Stepping is such a big and exciting part of rugby and I literally can’t do it (I have tried everything) only sometimes it works do dummy. But you literally can’t step the last defender and score. This sucks. Bumb offs work well but also only with Forwards. So unrealistic as I promise Bundi Akhi runs over more people than Pollock does. But not on this game

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@MaD_Dragon_Rugby will you please do the best sliders and if possible give shout out to shawntahs lol

My thoughts on the update, its good. I like the new ruck system better, but there is a glitch where if you don’t put any players in the ruck then the AI will always pick and go through the ruck with a weird animation.

With the sliders, I think explaining how much each value actually effects the factor it’s for would be nice. For example, when you’re moving the high tackle slider up, it should say few, standard, many as you’re moving it. Cause right now with the decimals it’s not clear. I moved the high tackle slider to the middle for the AI and they were committing high tackles every 3 tackles. But, as we go on people will find the best sliders and that wiall fix many things people talk about, so we’ll done team!

Hi guys. Sliders update is very good but I’ll need time to adjust It perfectly. Kicking for exemple is very hard to tune.

Rucks are better but I still think half the turnovers should be penalised for not released ball. And high tackles always result in a yellow card cutscene.

Thanks for the job done

I really like the update as well ! But they should address quickly the fact that the AI won’t box kick anymore in their 22 and you can play for 10 minutes while they try to beat the defender by carrying the ball. Sometimes they’ll try to pass the ball to a back who’ll kick but that’s a very broken phase at the moment.

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Not true, I had a match where the AI had like 6 high tackles and not a single one was a yellow. And I had Sin Bins on.

Question to anyone using custom sliders. When you adjust the slider how much does the value change up or down when you adjust it. I’m trying to find the right balance for general player kicking. I only moved it from the default 1.500 to 1.515 and now my player can kick it 200m like there’s no weight to the ball

Edit: The values for default hard are definitely wrong. Dropped them down to 1.250 and it’s giving a much better result

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This is a good example of some of the confusion I had first tinkering with the sliders. For a starting point, I was changing sliders on Hard difficulty.

One of the things I found last night is that some of the individual sliders in the Custom Difficulties menu appear to be set at a different level to what you would encounter playing the basic difficulty level (Hard in my case).

For example High Tackles. When I first went into the Custom Difficulties menu, it was one of the things that I made a slight adjustment up to and then went into the game to test.

I had 3 red cards within 15mins of clock time. So I exited the game and turned it down and back into the game. Yet again it was still just about as bad. So exited again. Decided to click TRIANGLE to revert it to default. Then I tried again. STILL had a red card from my kicker within 20mins, but overall an improvement. So back to the menu and I decided to use the L2 Button (L2 & R2 make incremental adjustments in units that make a small but noticeable difference). Using this method I went down TWO of the L2 adjustments from default and I ended up with a more or less normal situation in-game. I had one card in the next game and that was from the opposition. So then I followed the same path with the AI HIGH TACKLE Frequency and fixed that.

This appears to show that some DEFAULT levels within the Custom Difficulty menu are outside normal game-play defaults compared to what we might expect.

The same is true of GENERAL KICKING. The default 1.500 factor is ALREADY too high. It shouldn’t be the default.The default is somewhere around 1.000 when compared to kicking distances I used to know. So I have tuned mine to one R2 adjustment up from that 1.000 and the result is fantastic.

As you make adjustments to any particular slider, start with making sure you press TRIANGLE for DEFAULT and making adjustments from there. I suggest testing those adjustments and then if unsatisfactory, going back to the menu, and making L2 or R2 adjustments from there on a one or two step only basis before re-testing.

It seems a Fact that some of the default settings are incorrect within the Custom Difficulty menus, so it may take time to get the best possible settings.

I had an awesome Bledisloe Cup game before bed last night with some great tactical kicking from me at times (not so much from the AI, but I promise - THEY DID ACTUALLY kick it down field ONCE). The Australian AI team also played some amazing evasive rugby (that’s another thing you can tune, but still working on that) with sometimes 4 passes in a sequence without chucking back an inside ball !!! (Can’t believe that happened!!!)

I’m hoping to make some more adjustments today and hopefully provide some more info later.

EDIT:

These are just temporary adjustments for HARD, that you might like to try. PLEASE TRY THEM AS A WHOLE, not just a few of them as one thing can affect another.

Only adjust the following from default and check others are at correct default on HARD by pushing Triangle.

AI EVASIVE MANEUVERS SUCCESS CHANCE 1.050 (DOWN 1 L2 Press from default)

AI CONTESTED COLLECT ABILITY 1.000 (DOWN 1 L2 Press from default)

AI PASS EFFICIENCY 2.040 (UP 1 R2 Press from default)

AI OFFLOAD FREQUENCY 1.040 (UP 1 R2 Press from default)

AI HIGH TACKLE FREQUENCY 0.850 (DOWN 2 L2 Presses from default)

KICK BAR SPEED 1.500 (Up 1 R2 Press from default)

MAX PLACE KICK DISTANCE 1.200 (Down 2 L2 Presses from default)

MAX KICK-OFF DISTANCE 1.150 (Up 4 R2 Presses from default)

MAX GENERAL KICK DISTANCE 1.200 (Down 2 L2 Presses from default)

HIGH TACKLE FREQUENCY 0.650 (Down 3 L2 Presses from default)

SPRINT SPEED 0.910 (Up 2 R2 Presses from default)

COMPOSURE RECOVERY 1.748 (Up 2 R2 Presses from default)

RUCK BALL HOLD PENALTY AGGRESSION 0.710 (Down 1 Press from default)

Please test as a whole and see how it plays for you. More adjustments to make obviously as this is all new.

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