Playing PS5 version. Easiest mode.
New update feedback:
Rucks - The ‘non pushover’ ruck turnover is now a thing, but it doesn’t happen often.
And when it does on numerous occasions when passing by the scrumhalf from the base of ruck I am pinged offside.
I have been defending on my own 22, pushed the AI attacking team all the way back to their own 22 in defending tackles - to not get one turnover. Poor show. I only got a turnover when time reached full time and the AI tried to kick it out only to kick it about a metre (twice).
Players joining a defensive ruck - this is now very ‘clunky’ and players closest to ruck are unresponsive at most times. These unresponsive players then join the ruck as soon as the AI scrum half passes the ball away.
AI penalty choices - Again Ai continually chooses the scrum option. Really needs to be addressed - it’s an issue.
Leading on to… scrums. ![]()
Scrums - Numerous times have got the ball to back of scrum, ref states ‘use it’ and I am given no option to use. Ends up with a collapsed scrum… And you guessed it on the penalty option the AI yet again chooses is the scrum. It’s got to the stage I just don’t even bother competing and let the AI just win the scrum to get the ball back in play.
Scrum mechanics needs addressing.
Passing - Noticed a few ‘floated’ passes which are unrealistic. Ruins flow of game.
The passes get thrown up in to the air like a balloon and when/if a player on my team catches they are blown up for offside.
Oh and guess what… AI chooses a scrum as their penalty option!
A positive i have noticed the last attacking player in the line does make a better running line as a passing option. Scored a decent try from the overlap. So this is an improvement!
Target passing - seems to have taken a step back in this update. When I am target passing off the back of the ruck it doesn’t hit the target chosen and ends up being passed directly behind ruck, to which the player recieving the ball then runs straight in to the ruck area.
AI attacking - noticed a couple extra passes in AI attack (no more than 2 mind) and the AI has developed a side step. That’s all well and good but my defence line feels unresponsive at times.
Overall I think this update hasn’t had a positive impact.
Not enjoyable to play and I think I’m just going to wait until the next update to give it another go.
I have given up on it tonight in terms of testing because it was that un-enjoyable and clunky. I may try again later.

