# The new update doesn't increase the difficulty enough

**URL:** <https://board.bigant.com/t/the-new-update-doesnt-increase-the-difficulty-enough/2735>\
**Category:** TIEBREAK\
**Created:** [22 August 2024 15:48 UTC](https://board.bigant.com/t/the-new-update-doesnt-increase-the-difficulty-enough/2735 "2024-08-22T15:48:48Z")\
**Posts on this page:** 13\
**Page:** 1

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**Author:** ![Prince-Noctis](https://board.bigant.com/letter_avatar_proxy/v4/letter/p/6f9a4e/32.png) [@Prince-Noctis](https://board.bigant.com/u/Prince-Noctis)\
**Post date:** [22 August 2024 15:48 UTC](https://board.bigant.com/t/the-new-update-doesnt-increase-the-difficulty-enough/2735/1 "2024-08-22T15:48:48Z")

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@JNT_BA hi, thank you for new update

there’s a slight improvement but clearly not enough at all, I’m still easily beating ia in exepert

- I win 100% of my service games
- ia never makes an ace
- she’s very slow at moving and catching balls

please developers, don’t be afraid to really improve the ia, quit creating a new “legend” difficulty especially for those who want a real challenge.

I hope you’ll continue to improve the difficulty and not stop with this little update.

thank you

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**Author:** ![jez\_0](https://board.bigant.com/letter_avatar_proxy/v4/letter/j/439d5e/32.png) [@jez\_0](https://board.bigant.com/u/jez_0)\
**Post date:** [22 August 2024 16:01 UTC](https://board.bigant.com/t/the-new-update-doesnt-increase-the-difficulty-enough/2735/2 "2024-08-22T16:01:31Z")

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I agree, and am sure they are aware but its still no where near difficult enough.

The flat shots are in a great place now and i dont think they should change them again for the moment. But the slight buff has made it even easier to beat the CPU.

Also, and maybe i am wrong. But I haven’t noticed the CPU being able to hit flat shots against me. They always seem to stick with top spin. There are occasions where they could put me under real pressure if they did a flat shot but they dont.

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**Author:** ![Vikisak](https://board.bigant.com/letter_avatar_proxy/v4/letter/v/e480ec/32.png) [@Vikisak](https://board.bigant.com/u/Vikisak)\
**Post date:** [22 August 2024 17:19 UTC](https://board.bigant.com/t/the-new-update-doesnt-increase-the-difficulty-enough/2735/3 "2024-08-22T17:19:23Z")

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Gamplay is better now but not enough.

@JNT_BA, please, what you should be focus on now is:

1. make AI a lot more reactive
2. nerf top spin as it’s still OP

Both of those points will increase difficulty.

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**Author:** ![Ghost](https://board.bigant.com/letter_avatar_proxy/v4/letter/g/f04885/32.png) [@Ghost](https://board.bigant.com/u/Ghost)\
**Post date:** [22 August 2024 17:41 UTC](https://board.bigant.com/t/the-new-update-doesnt-increase-the-difficulty-enough/2735/4 "2024-08-22T17:41:45Z")

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We are not playing the same game, IA is making aces against me in Expert Difficulty and they are moving better to catch the ball better than before

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**Author:** ![go7denboot](https://board.bigant.com/letter_avatar_proxy/v4/letter/g/a4c791/32.png) [@go7denboot](https://board.bigant.com/u/go7denboot)\
**Post date:** [22 August 2024 17:48 UTC](https://board.bigant.com/t/the-new-update-doesnt-increase-the-difficulty-enough/2735/5 "2024-08-22T17:48:56Z")

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u need to be precise of what you mean when u say nerf topspins, **nerf doesnt mean make it goes into the net everytime** more it means **increase the aiming difficulty** on hard and expert so that it can go out/wide or into the net **like it was in EA7**

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**Author:** ![Vikisak](https://board.bigant.com/letter_avatar_proxy/v4/letter/v/e480ec/32.png) [@Vikisak](https://board.bigant.com/u/Vikisak)\
**Post date:** [22 August 2024 18:30 UTC](https://board.bigant.com/t/the-new-update-doesnt-increase-the-difficulty-enough/2735/6 "2024-08-22T18:30:32Z")

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Yes, this is exactly what I mean. I would like to see top spin being more sensitive on aiming and power like it was in EA 7

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**Author:** ![jez\_0](https://board.bigant.com/letter_avatar_proxy/v4/letter/j/439d5e/32.png) [@jez\_0](https://board.bigant.com/u/jez_0)\
**Post date:** [22 August 2024 19:19 UTC](https://board.bigant.com/t/the-new-update-doesnt-increase-the-difficulty-enough/2735/7 "2024-08-22T19:19:41Z")

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I agree with the CPU needing to be more reactionary or be smarter about re centralising themselves on the court. Certainly on harder difficulties. I can just top spin a fairly average shot across court without much pace or angle and it still beats the CPU on expert.

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**Author:** ![Vikisak](https://board.bigant.com/letter_avatar_proxy/v4/letter/v/e480ec/32.png) [@Vikisak](https://board.bigant.com/u/Vikisak)\
**Post date:** [22 August 2024 19:43 UTC](https://board.bigant.com/t/the-new-update-doesnt-increase-the-difficulty-enough/2735/8 "2024-08-22T19:43:55Z")

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Hopefully it’s going to be improved in the next patch.

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**Author:** ![havastar](https://board.bigant.com/letter_avatar_proxy/v4/letter/h/a5b964/32.png) [@havastar](https://board.bigant.com/u/havastar)\
**Post date:** [22 August 2024 23:03 UTC](https://board.bigant.com/t/the-new-update-doesnt-increase-the-difficulty-enough/2735/9 "2024-08-22T23:03:58Z")

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AI is even good now on Medium getting aces,hitting clean winners and returning drop shots,the game is looking good.

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**Author:** ![BWelfare](https://board.bigant.com/letter_avatar_proxy/v4/letter/b/45deac/32.png) [@BWelfare](https://board.bigant.com/u/BWelfare)\
**Post date:** [22 August 2024 23:10 UTC](https://board.bigant.com/t/the-new-update-doesnt-increase-the-difficulty-enough/2735/10 "2024-08-22T23:10:09Z")

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maybe crank down the skills and attirbutes of the player you are using to make it competative? Assuming this is a feature as it was in AO2. In AO2 I was always getting 6-0 in Grand Slam difficulty so halved my players skills and attributes which made it very competative in career mode and against the AI. Just a thought…

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**Author:** ![world1919](https://board.bigant.com/letter_avatar_proxy/v4/letter/w/8797f3/32.png) [@world1919](https://board.bigant.com/u/world1919)\
**Post date:** [23 August 2024 03:23 UTC](https://board.bigant.com/t/the-new-update-doesnt-increase-the-difficulty-enough/2735/11 "2024-08-23T03:23:31Z")

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By all means create a legendary level or up the difficulty on extreme level. But not all of us are that good at the game that we want every level to be very difficult. Difficulty is subjective so there are many of us that don’t want the game so difficult it’s unplayable unless you are an expert. So there has to be balance so everyone can enjoy .

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**Author:** ![jez\_0](https://board.bigant.com/letter_avatar_proxy/v4/letter/j/439d5e/32.png) [@jez\_0](https://board.bigant.com/u/jez_0)\
**Post date:** [23 August 2024 03:40 UTC](https://board.bigant.com/t/the-new-update-doesnt-increase-the-difficulty-enough/2735/12 "2024-08-23T03:40:06Z")

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I understand the balance argument. But surely thats why the different difficulty levels exist.

If a group of players want a ridiculously hard challenge on expert or a legendary mode. Surely everyone else that dont want that can just play on lower difficulty?

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**Author:** ![havastar](https://board.bigant.com/letter_avatar_proxy/v4/letter/h/a5b964/32.png) [@havastar](https://board.bigant.com/u/havastar)\
**Post date:** [23 August 2024 21:57 UTC](https://board.bigant.com/t/the-new-update-doesnt-increase-the-difficulty-enough/2735/13 "2024-08-23T21:57:39Z")

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when will the sound dropouts be fixed,can someone bring this to the attention of the devs
