# Update Notes - April 9

**URL:** <https://board.bigant.com/t/update-notes-april-9/4782>\
**Category:** Rugby 25\
**Created:** [8 April 2026 22:37 UTC](https://board.bigant.com/t/update-notes-april-9/4782 "2026-04-08T22:37:43Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![JNT\_BA](https://board.bigant.com/user_avatar/board.bigant.com/jnt_ba/32/23_2.png) [@JNT\_BA](https://board.bigant.com/u/JNT_BA)\
**Post date:** [8 April 2026 22:37 UTC](https://board.bigant.com/t/update-notes-april-9/4782/1 "2026-04-08T22:37:43Z")

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![Rugby 25 - 9 apr](https://board.bigant.com/uploads/default/original/2X/3/3db315fa499e69579324655f8c054a89cd3fb193.jpeg)

General Gameplay

- Contested Collects timing adjusted
  - Corrected an issue where the timing display and expected input times were not aligned

- Updated passing physics
  - All types of passing have undergone additional tuning to speed and trajectory.

- Reduced bullet passes
  - With the updated passing physics, adjustments were made to reduce the number of bullet passes that occur.

- Corrected substituted player locations
  - Players substituted in select cutscenes could result in the players being placed inactive on the field.

- Adjusted player switching logic on passes
  - Select passes were resulting in the incorrect player being selected. These have been adjusted to select the player with the ball.

- Adjusted underpowered Box kick trajectories
  - Corrected an issue where underpowered kicks could result in a negative trajectory.

- Corrected low-powered short kicks, resulting in the ball being unable to be recovered
  - Corrected when low-powered kicks could occasionally result in the ball not being able to be picked up by user-controlled players

- Adjusted Side Camera player selection
  - When playing on side cameras, player switching could be reversed after rucks and Scrums, this has been corrected.

Scrums

- Adjusted input timing
  - Adjusted expected timing ranges for “Play It”, this will be most noticeable when playing online.

- Corrected Audio repeating after collapse
  - Corrected the chance that the audio would repeat until the scrum sequence was finished

- Adjusted UI
  - Removed the buttons when Use It is called resulting in confusion around the required inputs.

- Corrected ball location when scrum is won
  - Corrected the ball having the chance to appear outside of the formation when won

- Adjusted “Use It” timing
  - Increased the amount of time in the use it phase for inputs to be more forgiving, this will be most noticeable when playing online.

Online

- Corrected Substitutions not applying in cutscenes
  - When quick substitutions were applied in select cutscene transitions, could result in players not switching.

Improved Stability

- Resolved multiple stability issues reported to the support team.
