20/09/24 REVIEW UPDATE (this is the most horrible)

They have touched on many things and in some they have gone forward and in others, in my opinion, backwards.

They have put much more rhythm into the match, something that I don’t like very much. Everything is much crazier, to the point that there are animations of tennis players that they don’t have time to do even if you have been pressing the button for a long time, such as Federer’s wonderful backhand slice, which he often does in a generic way and if he does it with his animation he does it at an exorbitant speed, not like before when it was a pleasure to watch the animation.

The AI, for me, is much worse now. Here, for me, they have gone backwards again. In expert, which is the only game I play, now they only hit the back of the lines, the center, one corner and another, all close to the back line like when they return. They no longer hit short and slower angles and so many counter-attacks. I don’t know why they touched and went back with that, if the AI ​​was what they were fine-tuning the best. Not only have they not corrected the return, but now the rest of the rally is like that. Anyway… let’s hope they revert it.
Now in some points there are no celebrations and you go from one point to another very quickly. I don’t know if that is positive or negative… it depends on the situation.

There are positive things, like the fact that flat hits can be used again without having to do a weird emergency hit animation in half of them…

They have also touched the physics of the ball bounces. I think they have improved somewhat in all the shots, but especially in the cut balls, which have improved a lot. They no longer die as if it were a wet ball that bounced.
The lifts continue to almost all enter the lines and the planes are similar… In that regard, little has changed, a shame.

And they have finally fixed the problem of the career mode that many of us who played in ultrawide had that crashed.

Well, they are doing things, solving some serious things and refining some things. The problem is that they are going backwards in things that were starting to be good, like the AI. We will see what future patches bring and if they manage to go forward in everything and not improve things and go backwards in others.

They removed all the cinematics at the end of a point, now the point ends and in half a second he is serving again, ridiculous is an understatement

  • Everything accelerated to 1000%, totally disgusting
  • The physics of the ball is now definitely like hitting a plastic or paper ball, it looks like a mobile game
    -Federer’s face was better than before, now he has a 2019 variant that I don’t like and I see that many on the forum have the same opinion.

In my opinion, this is the most horrible update they have released.

@JNT_BA I hope you read this post because there are things that have been done well and others that have taken a step backwards. I hope that the situation is reversed in those details that I have mentioned.

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I agree with your review. The quick rapid playing of shots with no animation cut scenes is ridiculous. At least you had the option before to shorten the cut scenes, should you wish. I still can’t hear any voice on the female umpire and for whatever reason I still can’t upgrade my created career player. So many unforced errors from the AI is stupid. Each patch I expect better but sadly always disappointed.

I play on the Xbox series X

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Cut scenes are now in our control which is good,just push up or down on directional for player reactions.It actually annoyed me every point would automatically go into player reactions for any point.I now use World Tour Movement which is like AO2 and the game for me is 100% better for it.

You also don’t get the other cinematics anymore that where there when you did not use up or down.And I don’t see your problem because with one click you could pass all the cinematics. By the way , why play a simulating tennis game when there are other tennis games with probably better game play.

Cutscenes shouldn’t be in OUR control!! They should normally happen after the points!! Idk why they removed them, completely understandable.

I dont get what people are talking about with this. Cutscenes are still happening for me?

Sorry i did not realise all the cinematics have been taken out like walking off the court sitting down after 3 games,surely this is an error created with update and they will return. Don’t these devs do a check before giving us the updates.

Solved the career mode… Yes and no, you still can’t upgrade your player with skill points.

how to do doubles in carerr?

All cinematic scenes have returned,there has been another update

I agree with many things you said, but not with the AI. I was winning ridiculously easy against expert before the update, and now I feel challenged, that’s what I want. I prefer this “ultra aggressive” AI other than having an expert mode that I can easily beat 6/0.

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I have just been playing on Medium difficulty since last update and the cpu is running down balls nicely,finally devs worked out how to stop the pause when cpu runs out wide and are now running quickly. In the mens i am finding even Hard is quite challenging to get the ball passed the AI. Now if the cpu flat shot frequency and speed can be slowed down it would be perfect for me. When is this damn female chair umpire sound going to be fixed,surely devs know.

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Totally agree…at this point I’m starting to think they have no ideas of what they are doing…this game is a mess…I played tennis for 7 years during my youthness and in this game I’ve never felt like a tennis player :sweat_smile:.
Today I disinstalled the game because I’ve lost hope…

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Agree 100%

The gameplay is awesome now.

Normal difficulty is maybe the most realistic with perfect rythm, nice speed ball.

I hope they will reduce power/speed ball for Hard and Expert difficulty but keep there agressiveness.

Thats why if they putt Sliders, we can have all what we want.

Really the game is better each update for gameplay.

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im beasting on easy mode

After the last update, in my view, the game has worsened. The gameplay has gone worse. I have played in difficult and intermediate difficulty and in both the opponent only throws winning blows to the bottom of the track, powerful. If it opens a track, the AI ​​makes a powerful winning blow. In short, it doesn’t matter what you do, if you make powerful blows or not, because when I want to, it will throw powerful blows and point. To start with tennis, winners are not made all the time, transition blows are given, to create play, and when the opportunity is seen, it is attacked. It is something basic. That the lance winners at the back launches the AI. Also when you manage to throw a powerful deep ball, which should make the AI ​​its launch difficult, it doesn’t matter because it returns an even stronger and more deep ball. which is super false.
The only way I see to solve this is to create some precision bar, Toppspin style or a ball placement zone, as AO2 had. Or another system that adds difficulty, that makes us feel the players that we have to be disgusting to return a good ball, and that at the same time, also complicates the AI ​​when returning the winning balls we throw. I do not see realistic that just by pressing L2 or R2 you can already throw a winning open ball, that is very easy. We need a system that complicates the gameplay, a system that makes us precise, that penalizes us with bad blows when we are not, and that complicates the way of playing, because it is impossible to play all the time with thorough blows thoroughly of track in real life. I think you can upload or lower the difficulty of the AI ​​touching otrs aspects, which not simply make it play winningly. AI needs variety of blows. That is the key to tennis, the variety of blows, and above all, transition blows, which although they go to one side or the other, are not winners, but simply blows that help us build the play until we see the opportunity to launch a winner.
The AI ​​performs a lot of united errors in Edia Track and on a network, it is not able to lift a blow cut to halfway, most of the blows remain on the network. When you are going to return the balls to the middle track that bouncing well, or stay on the net or leave the track.
The animations in Bolee ruins the experience.
Finally, the serve does not generate an advantage, you can get a maximum speed, and the AI ​​will tede a winner to the bottom line, opening track, all in one, which, making a serve at 215 km/h is impossible to perform. The serve must create advantage to the jacket. I repeat that to solve this we need a system that accurate in the game, that penalizes or rewards as the precise, and not, that simply with clicking circle already makes a good blow, or the AI ​​can make winning remains regardless of the speed regardless of the serve.
This is only aspects of the gameplay that must be improved.
And now giving a more personal opinion, it is sad for the game to have almost a month and a half in the market, and continue like this. That is not enjoyable. That it is easy to return balls, that the way of giving difficulty to the game is deep and open balls winning all the time, that the gameplay is so predictable … We work hard to buy games that we like. This does not meet expectations. I trust your skills to improve all the aspects that the community asks for. Listen to us to make this a good tennis game. There is still a lot for that.
Thanks for the attention

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