A few unreasonable in the game

  1. The service game is too passive, and even if the top speed is issued, it will not establish an advantage. Except, of course, for a few individual players.
  2. The advantage of the receiving game is obvious, and you only need to press the button to shoot back. This is especially true for computer returns, which are more difficult and expert in difficulty, and they even return all of their returns to the baseline. After most players serve, they even enter defensive mode, and some even enter the court after serving and return the ball in the air from the baseline, which is very funny.
  3. The advantage of a flat shot is not obvious, and there is even a disadvantage, when we hit the ball with a draw, the computer will hit back with a higher quality ball. However, the computer’s flat shots are quite effective.
  4. The computer returns the ball and wipes the net too many times, which greatly affects the sense of experience.
  5. The chipping ball looks stiff, especially in front of the net, and what is even stranger is that the ball in front of the net is surprisingly low after landing and does not run forward.
  6. The difficulty of training in career mode is too high, my suggestion is that it is understandable after a higher level, but the difficulty is so high in the early stage of training, it really affects the feeling of the game.
  7. The feeling of the ball is not quite right, a little light, a bit of a pickle ball or table tennis ball in the game.
  8. The hard court is good, but the red clay court looks very low-resolution, hazy and not grainy. I played the PC version and the image quality was the highest quality.
  9. Rapid Tournament hopes to have more venue options than just 1000 Tournaments and the Year-End Finals.
  10. The player’s forehand movements are realistic, which is really great, but there are too few backhand movements. The backhand moves of the self-built player have not been matched correctly.
  11. Career modes can continue to be enriched, such as pre-match training, presenting all aspects of the attributes of both sides, or the road to promotion in the previous rounds, etc.
  12. If you can, I hope to continue to add new players, especially with a few players that everyone is waiting for, such as Rybakina, Musetti, Fes, Zhang Zhizhen, Jabbar, Vondrousova, Schneider, etc.
    Thinking about it so much for the time being, I hope the game is getting better and better.
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Agree with all points :+1:

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Add one more, when you have a great advantage in front of the net, you can’t hit the ball hard, otherwise it will be easy to go out of bounds. But this is very unreasonable, such as some advantage balls should allow players to volley hard, in fact, this is also conducive to the experience of doubles.

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In addition, the cheers of the fans in the stadium were really unprofessional and noisy. That’s where AO 2 clearly does better.