AFL 26 - Megathread - This is not a support forum

I don’t want to come across as rude but I am going to keep repeating myself until it is fixed. The behinds bug in season mode is really frustrating as it has been in the game since day 1. It is a very basic component that should really have been identified and addressed by now and shouldn’t really require someone to bring it to Bigants attention.

Key forwards from simulated games in ‘Season mode’ kick a crazy high amount of behinds. If you play as one team, and stimulate all other season games, key forward behinds will be double, triple and sometimes quadruple the given key forwards goals.

Total team goals behinds for simulated matches will be realistic, however almost always most teams behinds are scored by the key forwards. For example if Sydney kick 10.13 vs GWS kick 15.9 then Joel Amartey may have 0.5, Hayden McLean 1.4 and Jesse hogan will have like 2.5 and Aaron Cadman 0.2

It is frustrating if I’m playing a season as one team with 7.5 min qtr games and the highest CPU Coleman leader is Ben King with 26.68 followed by Calum Ah Chee with 24.9.

The imbalance just appears to be with key forwards and in contrast the other players are too accurate, and this has been an issue in season mode since the game release.

If I play a season as Brisbane, the Coleman leaderboard might read something like this:

Eric Hipwood(me) 62.24
Logan Morris (me 54.26
Calum Ah Chee (me) 41.27
Jack Higgins 38.9
Jamie Elliott: 37.14
Gryan Miers: 35.12
Josh Rachele: 33.10
Ben King: 32.68
Jesse Hogan: 29.72
Mitch Lewis: 28.45
Jordan De Goey: 28.17
Can Rayner(me): 28.15
Nick Larkey: 26.60
Jack Gunston: 26.57
Then might get some ridiculous stat lines further down such as:

Max King: 17.81
Jye Amiss: 9.41

@JNT_BA

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