AFL 26 - Megathread - This is not a support forum

Nice little patch before the Easter break

Looks like presentation heavy changes.

Tutorials getting something new - good to see

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Card Collections in ProTeam too!

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If the highlights at breaks are anything like AFL Live we’re so back :hot_face:

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so the arc game is just the mini goal kicking game when we first install……..yeah, it is new but not really…..

Did they update uniforms? Was expecting to see some new stuff like gather round or even the lions Retro they wore recently

Durhams Barber must be on long service leave

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Any good improvements with the update? Please tell me injury lists in management mode :joy:

Quarter highlights added too in ProTeam :ok_hand:t2:

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Looks like lots of new stuff included. Nathan Buckley and Robert Murphy Legends objectives to go for as well.

There’s also a toggle to sort between Year 1 and Year 2 players in Pro Team

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Hahaha, yeah, next update, I sent that to the producer, and we had a good laugh… he forgot to add him in. Or he just hates the bombers, he is a Richmond supporter, so it makes sense.

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I figured out some nuances to Arc Master and put this together, for anyone not sure what it is.

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I haven’t played afl 26 for awhile and I just got back on it today and the game feels better and ai has improved abit last time I played. Im actually enjoying it now unlike before. One question is there any management update in the future?

lol sorry did you say you wanted MORE PRO TEAM PACKS!?

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Hopefully, this can be a future update - but can the kicking and Hb aiming marker be adjusted in size via the settings? A few updates ago, the kicking for goal on the run visual indicator was given the option to adjust its size. As someone who loves broadcast far camera. Having the ability to adjust the size of the kick/Hb marker would be nice

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Has anyone completed a collection yet? Just curious what the reward is.

I’m guessing a card placed in a collection doesn’t surface when you search for it, which if true means that one day collections are going to be fiddly i.e. search for card, check collections, retrieve card, search for card again, assign player, complete objective, remove player, return to collection, re-apply the card.

So all eyes on what you actually get for completing a set. Also what happens when you get the reward and then disband the collection? Do the cards lock? I’ll find out one day I guess.

Just one more plug for having the ability to assign a card from the objective as it fixes this issue - hopefully it’s in the backlog. i.e. from the objective screen ā€˜press triangle to see eligible cards’ or a message ā€˜build your list to complete this objective’. It would be a real time saver with probably less server traffic as well.

@JNT_BA can we update in player career the correct time to the playing time in the menu when you select uniforms etc. was playing a game against the pies at 7:20pm and it had day as the background

can there be more boundsry line shots added to the arc master

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@JNT_BA can we also fix the difficulty in player career. How is hardest easy and easy hardest. I play on the hardest and nearly every games been 100+ but I then tried easiest to see and I was getting smashed by 70 odd some games

I think when I looked yesterday there was a button that showed the reward? Was it a 101 Matthew Lloyd?
Not 100% sure though

@Lionsfan21 @Brodi3 https://support.bigant.com/

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Yeah Options/Start button.
Ash for Vic’s, Hogan for WA, Matty Lloyd for both.

I believe you do lose the cards when you commit them and exchange for those rewards. Not sure though.
But when you do move them from Inventory to Collection, they can’t be in any lineup so can’t be played with.
But you can remove /add as many times as you want… so no real point until you have the full collection ready to go.

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