AI more alternation suggestion

Hello :wave:, thank you for correcting the AI ​​passes, it’s becoming interesting.
I would like to make suggestions:

:rugby_football:- that the AI ​​plays footwork but not just the number 10, for example that a winger who breaks through plays a low ball or over our defense or that a fullback faces a high ball, this would add greater immersion and realism!

:rugby_football:- we can too easily keep the ball, the playing times are too long and we have 120-minute matches!
this comes from playing all the balls with his hands and not with his feet and this gives us closed matches.
example the AI ​​should play with its feet when it is in goal (in know 22) but it plays with its hands

:rugby_football:-the rackets are top cheater they need to be rebalanced it’s too easy to make rackets

:rugby_football:-correct the arbitration too many worries it breaks the match

:rugby_football:-​​does the opposing AI always take the scrum when there is a penalty? It should see it choose to penalize it, go into touch, etc.

Despite these flaws that I consider important, the game becomes fun to play, I enjoy it and I would like to thank the entire Big Ants team for having a good rugby game. I hope that you will correct all these flaws and your game will become the most complete in content and gameplay that we have known :heart_eyes:.

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