Hello , thank you for correcting the AI passes, it’s becoming interesting.
I would like to make suggestions:
- that the AI plays footwork but not just the number 10, for example that a winger who breaks through plays a low ball or over our defense or that a fullback faces a high ball, this would add greater immersion and realism!
- we can too easily keep the ball, the playing times are too long and we have 120-minute matches!
this comes from playing all the balls with his hands and not with his feet and this gives us closed matches.
example the AI should play with its feet when it is in goal (in know 22) but it plays with its hands
-the rackets are top cheater they need to be rebalanced it’s too easy to make rackets
-correct the arbitration too many worries it breaks the match
-does the opposing AI always take the scrum when there is a penalty? It should see it choose to penalize it, go into touch, etc.
Despite these flaws that I consider important, the game becomes fun to play, I enjoy it and I would like to thank the entire Big Ants team for having a good rugby game. I hope that you will correct all these flaws and your game will become the most complete in content and gameplay that we have known .