Are you holding the fast bowling trigger every bowl?
None of the feedbacks and licensing errors were solved in the recent update, no ipl updated visuals even after half of its season, well we wait for a good needed update on thursdays especially
Just focusing on pro team that i doubt many play
they need to make a useful update soon
Still no gameplay and AI related update. Cmon guys when are we getting useful gameplay related update? What to do with pro team stuff improve offline gameplay first that’s what majority people play. Atleast update us what’s going on related to AI and gameplay stuff.
it should be coming all they’re really doing tho is just updating faces that look exactly the same
Hearing same thing from past one month now. Don’t know what’s going on. Hope they give useful update soon.
First of all i would like to suggest that please take focus off pro team as no one plays that we all prefer offline gameplay and better licensing without any errors
If intent of proteam is income generation then we all are ready to buy paid dlc’s if we get paid dlc’s of
commentary pack
batting bowling styles with allowed editing of styles of licensed players that dont have in game(as bumrah, boult, steve smith should not be allowed, but allow us to edit styles of mohammed amir, shardul thakur, shreyas iyer as many are wrongly mapped.
Please focus on this instead of protem
Some suggestions regarding future upgrades of cricket 26 please read, share
as 1- giving better batting pads to mumbai indians as they are licensed, 2-correct helmets for connolly and cam green 3-better batting gloves for licensed ipl teams
I’m not. I even tried it with just slower balls - same result. Gassed out in about 4 overs every time.
Also, Kahlon0208, that is a solid list of improvements. Completely agree with you on all of them.
Ya currently the gameplay feels like its made for test matches but being forced on t20’s artificially by some tuning, Wtih good legend ai and 60 bowl quality pacers in t20 are simply bowling short outside off consistently, no significant line or length changes, there should be a separate gameplay kinda mode built programmed as per situations and most importantly player skills, archetypes, situational awareness and game difficulty. Also an urgent need to increase yorker bowling difficulty as ai shows no intent, currently i am having to play at legend ai difficulty with 90 runrate, high enough striker timing but still i see ai defending full length balls in slog overs with 12+required runrate and even with this difficulty it gets caught inside 30 yard circle or in the deep when it rarely tries to show intent.
The game should work based on player skills, archetypes, match situation + some sort of randomness as probability of decision making in the game should be based on real data and the best thing can be to give us option between generic and t20 gameplay by doing a complete overhaul about it because merging gameplays can give bugs in other modes because for me sliders dont seem to work that much as they are meant to
Although I stand by that sixes are fairly balanced for the player… The AI still is terrible at hitting sixes, in game and in simulated matches. I’m playing as GT and I have all the top 6s hitters. Im about 9 games in for everyone and was comparing to real life.
Abhishek has 2 sixes in 9 games in my league with 41 4s and sitting in 5th for runs scored. Screen shot sorted by 6s so you won’t see him.
In real life he also has 41 4s but 32 6s to go with!
Hope Big Ant can crank that up. Important in simulated games too, I tend to see such low scoring games in the scorecards. We can plainly see, low scores are the rarity now, but certainly welcome.
Ya we are basically looking for an accurate cricket simulation experience only that we get to be a part of by controlling
Well ya. Cricket and Baseball for that matter, can actually be simulated quite well.
We also play ball for ball unlike other sports video games out there, dunno if anyone is playing 90min soccer games? Maybe
Right, also AI chasing and batting ability is fully real and more than perfect like modern t20’s if we play at legend AI
Sorry bro but I disagree that AI at legend is able to chase. I play on legend AI and what I have seen in T20s is they fail to chase targets and tend to lose from winning positions because of conservation of wickets when it’s needed to slog. In death overs AI settle with singles rather than going for win. Out of 10 matches only 1 match AI was able to chase. Even when AI has 7-8 wickets in hand it hardly takes risk and you can see clear difference in the mindset when AI is batting first and when it’s chasing. While chasing AI is conservative and lacks situation awareness when it needs to attack and when to take singles. AI definitely needs tweaking. Hopefully we get something useful related to AI approach,running between wickets because these two things are the main issues which kills the immersion. There are so many other issues related to gameplay but those are not worth discussing till the basic gameplay gets fixed. Please BA don’t disappoint us with another pro team update. We really need something useful this time.
Ya definitely the ai of batting needs alot of improvement, also ai bowling as the ai bowling line is 80% outside offstump that also kills realism, i just talked of ai intent in chasing that worked perfectly for me at Legend AI because of maybe other sliders of mine
Nah. I got legend AI going.
The existing lineup and player intro HUD is highly highly outdated at the moment, the game needs modern HUD in terms of lineup and player intro that even newer mobile games are having.
Please update it in a way that the hud both lineup and player intro has the player image(licensed players) and a blank image ofc for unlicensed player the sample of it from mobile cricket game and real life is attached
As you people already have licensed player images as they are added in cards of proteam, this feature should be easy to implement and increase alot of immersiveness in game
Has anyone observed that ball doesn’t age when AI bowls, it’s new & hard all the time while you bat, that’s one of the reason, normal difficulty doesn’t feel as challenging, I tried to balance this by rating players high but hitting or timing in the death isn’t as difficult coz the ball doesn’t get roughen up
Yes saying this for a long time raised ticket too. So please raise a ticket too.
Well this latest patch sounds great, I was just thinking about today at work, that I hope they would put Narine’s action in.
Gave a t20 a go… Never been beat so bad lol, I’ll make some AI adjustments had the run rate up a bit (68). My innings started great, thought I was headed for 200, wouldn’t have matter haha







