Early access 2 launch

Seems like it’s on steam page so should go live soon hopefully

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I’m so exciting to try this update !!! Unfortunately no Stade Toulousain for the moment but i’m aware lol

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nah don’t get excited yet, it’s still a pain to play, some bugs might have disappeared but so many more added at the same time so, nope, huge disappointment again, lets give them a few months i guess. My game broke after a lineout, that was the only thing not bugged lol !!! Passing is still a disaster, running is dumb ( when you pass to a player facing a hole in defense, he’s is going to catch the ball running towards the defense and gets instantly tackled), support players still run ahead of the ball carrier… yeah sure there are finally some rugby tackles and not just league rugby tackles, but hey, wasn’t it supposed to be a rugby game from the start ?

But where is the fun if you cant pass and run the ball the way you want. Even less control of the receiver than before patch (button selection for passing doesn’t show up anymore on rucks…), still no control of the receiving player so he catches the ball where he wants and it’s usually so close to the line that you can’t do 2 consecutive passes without getting tackled… ruck mechanics have changed a bit but it’s still such a buggy mess with teleporting and diving players everywhere… on every steal i made i instantly passed the ball back to the opposition with a lousy floating passe being intercepted…
sure, stuff is happening to the game, some might even say it’s improved, but unless you agree to suffer trough all the bugs to have a mere glimpse at something presumably enjoyable, it is still a pain.

As far as content goes, i don’t know what’s been added, couldn’t care less, for the game is unplayable as it is, so it has no meaning to add teams competitions or stadiums at this point when i don’t even appreciate a single half of a game.

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Have to say patience is get less with this game now, we go to steps forward and ten steps back seems like all we will be doing in this update is kick to get forward momentum

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@Valhalla_Vagabond , Your positivity is requested on the Discord, I repeat, we need you.

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Yeah atm it feels we are just playing ruck sim 25 because all you do is ruck pass can’t even move your player because they go straight into getting tackled so you can’t play the game as it’s just ruck pass get tackled

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Ooft yeah this update has not helped playability - nice to have new tackle animations and teams, but everything else is worse and more buggy

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They’ve managed to lower the amount of floaty and inaccurate passes by ensuring passing is nearly impossible lmao

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Time to scrap plans they had for EA3 for adding teams and and player creation, EA3 needs to be all hands on deck fixing gameplay because I don’t think many off us will be able deal with this again. A lot of bugs that has been solved is back in especially with the rucks no one joining and the good old ball that stuck till refs blow for scrum

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I thought maybe December 24 for full release, after this patch maybe summer 25 :joy:

Yep, feels worse.

I cant string any passes together, not only do i not get the passing options from the ruck, but players are instantly tackled after receiving the ball.

I have also get a delayed tackle animation that seems very frequent. Where i would pass or kick and the animation begins, but then i am sprung back and i am suddenly tackled to the ground.

Kicking in open play is impossible at the moment. I have also been takled during a box kick several times.

I have had an invincible player after being tackled during a kick, he just stood back up and carried on.

Ball stuck in a ruck whilst trying to box kick.

Some positive notes, game looks nice, the new photogrammetry looks decent, the ruck steal indicator helps, the new tackle animations are good.

Unfortunately, for me, i expected more from this update.

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Ha ha sorry mate. This message of yours alone tells me that Discord is no place I want to be, especially right now :joy:

I am just going to play plenty of games, see what I like and what I don’t like. Write up my feedback and then post that and wait for the next update :sunglasses:

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I’m feeling for @JNT_BA when he comes on he will be seeing this place being burned down, we keep earring people working on this game love union but what we playing doesn’t reflect it and atm all honestly feels like major issues we have on gameplay is falling on death ears. I even start to wonder do the team actually play the game because there is no way if they did that they will think this update is acceptable

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Problem is they want feedback, however fewer and fewer people are going to play because the game is in such a poor state

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You can always send me a DM in here mate, and you can join my server when I create it closer to full release :slightly_smiling_face:

The major update is as I expected it to be. Not major. Disconnected.

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When you are playing in Northampton Stadium with the side camera, there is a constant flash of light that moves from one side to the other.

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Improvements

  • Pick up and drive a lot more fluid and more effective than before. Player is picking the ball up more naturally with momentum and pushing forward which is a good change. Potentially need to check this though if it isn’t too overpowered when camped out on an oppositions tryline
  • Rucks are significantly improved and actually feels like you have control to it and is a contest. I’ve seen a lot more steals and rucks successes on both sides. I’d like to see it more aligned to competitive advantage at a specific breakdown (e.g. I have the 3 players there before they have one so more right to win or more because an attacker has run away from their support.) This may be already occurring though and it’s tricky to tell as there is a key issue to attack at the moment. But also good to see that I do need to commit players to the ruck now to retain the ball.
  • Tackling feels more responsive and I feel like I am playing a greater role in driving back the opposition vs relying on the AI to do the work for me. In general defensive gameplay feels quite a bit better with improvements to tackling and rucks

Issues

  • Quick passing seems to have been removed (passing without selecting a specific recipient when holding down the bumper selecting the relevant player). This means that it’s almost impossible to link up line attack play (and a new over-reliance on pick up and drives). Basically attacking momentum is gone now
  • Rucks do remain quite glitchy. It’s good that they’re more competitive, but it’s hard to tell what’s happening as there are stutters and delays in animations taking place, which makes it a bit more difficult to tell when you’re having an impact or not (still significantly improved, just needs to be smoothed out). This is especially with the pushovers - nothing will happen for a second and then the animation will start but be at an accelerated pace. (Update: I’ve played a bit more and I think the key problem here is responsiveness. I hit steal and then it only starts the steal 2-3 seconds later when I may be hitting other buttons- improving responsiveness can significantly improve the experience here)
  • With the ruck wins by pushover I’ve now seen it happen quite frequently that the team that’s just been driven back in the ruck for the turnover will have a new player come in and pick up the ball. This shouldn’t be possible or should be flagged as an offside penalty for coming in from the side of the ruck or something.
  • If you hold down a bumper to look at your passing options, you become locked out of a pick up and go option
  • Box kicks from rucks are now too slow so that the scrumhalf is consistently tackled before the animation can complete (~80% of my box kick attempts). A couple of loops of this resulted in the ball being stuck in play in the ruck (have submitted a bug report with this issue highlighted and another bug related to disruption to tackle animation freezing gameplay)
  • Might want to check the behind play camera on the Northampton Stadium, I think it may have been clipping through some of the lights when you it’s behind a team in the 22, which results in light flickering on screen (something I think which would be a bit of a hazard to someone with epilepsy)
  • Had one maul. It was highly effective as it sucked in all of the defending players so it was an easy run to the tryline… but no instructions on screen meant I didn’t know what I was doing. I mashed B to try bind players which I think worked, but then once all of the players had bound that could the scrumhalf ran off with the ball immediately, I guess because throughout I was holding left stick up to try “push/direct” the maul.

I suspect there are some improvements to attacking play, but can’t really be tested until there is a bug fix to the issue of not being able to quick pass in running play at the moment.

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