Seems like it’s on steam page so should go live soon hopefully
I’m so exciting to try this update !!! Unfortunately no Stade Toulousain for the moment but i’m aware lol
Have to say patience is get less with this game now, we go to steps forward and ten steps back seems like all we will be doing in this update is kick to get forward momentum
@Valhalla_Vagabond , Your positivity is requested on the Discord, I repeat, we need you.

Yeah atm it feels we are just playing ruck sim 25 because all you do is ruck pass can’t even move your player because they go straight into getting tackled so you can’t play the game as it’s just ruck pass get tackled
Ooft yeah this update has not helped playability - nice to have new tackle animations and teams, but everything else is worse and more buggy
Time to scrap plans they had for EA3 for adding teams and and player creation, EA3 needs to be all hands on deck fixing gameplay because I don’t think many off us will be able deal with this again. A lot of bugs that has been solved is back in especially with the rucks no one joining and the good old ball that stuck till refs blow for scrum
Yep, feels worse.
I cant string any passes together, not only do i not get the passing options from the ruck, but players are instantly tackled after receiving the ball.
I have also get a delayed tackle animation that seems very frequent. Where i would pass or kick and the animation begins, but then i am sprung back and i am suddenly tackled to the ground.
Kicking in open play is impossible at the moment. I have also been takled during a box kick several times.
I have had an invincible player after being tackled during a kick, he just stood back up and carried on.
Ball stuck in a ruck whilst trying to box kick.
Some positive notes, game looks nice, the new photogrammetry looks decent, the ruck steal indicator helps, the new tackle animations are good.
Unfortunately, for me, i expected more from this update.
I’m feeling for @JNT_BA when he comes on he will be seeing this place being burned down, we keep earring people working on this game love union but what we playing doesn’t reflect it and atm all honestly feels like major issues we have on gameplay is falling on death ears. I even start to wonder do the team actually play the game because there is no way if they did that they will think this update is acceptable

The major update is as I expected it to be. Not major. Disconnected.
When you are playing in Northampton Stadium with the side camera, there is a constant flash of light that moves from one side to the other.
Improvements
- Pick up and drive a lot more fluid and more effective than before. Player is picking the ball up more naturally with momentum and pushing forward which is a good change. Potentially need to check this though if it isn’t too overpowered when camped out on an oppositions tryline
- Rucks are significantly improved and actually feels like you have control to it and is a contest. I’ve seen a lot more steals and rucks successes on both sides. I’d like to see it more aligned to competitive advantage at a specific breakdown (e.g. I have the 3 players there before they have one so more right to win or more because an attacker has run away from their support.) This may be already occurring though and it’s tricky to tell as there is a key issue to attack at the moment. But also good to see that I do need to commit players to the ruck now to retain the ball.
- Tackling feels more responsive and I feel like I am playing a greater role in driving back the opposition vs relying on the AI to do the work for me. In general defensive gameplay feels quite a bit better with improvements to tackling and rucks
Issues
- Quick passing seems to have been removed (passing without selecting a specific recipient when holding down the bumper selecting the relevant player). This means that it’s almost impossible to link up line attack play (and a new over-reliance on pick up and drives). Basically attacking momentum is gone now
- Rucks do remain quite glitchy. It’s good that they’re more competitive, but it’s hard to tell what’s happening as there are stutters and delays in animations taking place, which makes it a bit more difficult to tell when you’re having an impact or not (still significantly improved, just needs to be smoothed out). This is especially with the pushovers - nothing will happen for a second and then the animation will start but be at an accelerated pace. (Update: I’ve played a bit more and I think the key problem here is responsiveness. I hit steal and then it only starts the steal 2-3 seconds later when I may be hitting other buttons- improving responsiveness can significantly improve the experience here)
- With the ruck wins by pushover I’ve now seen it happen quite frequently that the team that’s just been driven back in the ruck for the turnover will have a new player come in and pick up the ball. This shouldn’t be possible or should be flagged as an offside penalty for coming in from the side of the ruck or something.
- If you hold down a bumper to look at your passing options, you become locked out of a pick up and go option
- Box kicks from rucks are now too slow so that the scrumhalf is consistently tackled before the animation can complete (~80% of my box kick attempts). A couple of loops of this resulted in the ball being stuck in play in the ruck (have submitted a bug report with this issue highlighted and another bug related to disruption to tackle animation freezing gameplay)
- Might want to check the behind play camera on the Northampton Stadium, I think it may have been clipping through some of the lights when you it’s behind a team in the 22, which results in light flickering on screen (something I think which would be a bit of a hazard to someone with epilepsy)
- Had one maul. It was highly effective as it sucked in all of the defending players so it was an easy run to the tryline… but no instructions on screen meant I didn’t know what I was doing. I mashed B to try bind players which I think worked, but then once all of the players had bound that could the scrumhalf ran off with the ball immediately, I guess because throughout I was holding left stick up to try “push/direct” the maul.
I suspect there are some improvements to attacking play, but can’t really be tested until there is a bug fix to the issue of not being able to quick pass in running play at the moment.
That’s also the wrong side for the ‘main camera’ to be on at Northampton’s ground (officially called Franklin’s Gardens) - anyone who knows the Premiership knows it’s above the tunnel.
I got a bug:
I kicked the ball, the player get tackled and got the ball back in his hand. Reverse ball teleportation
1/
2/ the player get tackled and has the ball in his hand again. I cant post 2 images in the same post, it says I’m a new user
Not Sure if I’m going to be able to write any feedback for this update, can’t move up the pitch at all, massively disappointed. Appreciate all the scans look amazing and you’ve done a great job on that but the game doesn’t work with the tackles coming in so quick and honestly feel a bit disrespected as I’ve been putting time in to helping make the game better and it seems there hasn’t been any quality control from the gameplay teams side for this update. Really don’t understand how this update has been released in this state, it simply doesn’t work
I know this game can be great and I’m hoping the next minor update fixes this passing/tackle speed issue
There aren’t MP on BA’s forum, are there?
@JNT_BA can you maybe lock this one so the feedback that was put in here stays and people can start putting feedback in main one now


