Hello Big Aunty !!! Here’s a little feedback on the second patch:
Captain Obvious Bugs ( the game is only pain if these bugs remain) :
- ball carrier that you can’t tackle at all… and he just walks to the tunnel, ends up in a lineout and lots of clock running !
- rocket passes to the endzone !
- floating passes when the receiving player is close !
- passes to the opposing team !
- when passing the ball, if often control the guy next to the ball receiver… nah, can’t play like that
- players on strike, regularly not doing anything on the field ( and believe me i checked, no, it’s not just the french team) !
Sergeant Major Issues (but since they are the core of the game, i can only hope the big July update radically changes all the following points):
- tackles ! those animations are not union rugby !
- rucks ! never seen those mini scrums in real life ! In rugby, the tackler is usually still on the ground with the tackled, as either support arrives. Rucks, as they are in the game, do not exist, so i hope it will change for the better
- running lines ! we need to have some control. For example, after a ruck, if i select the player receiving the ball by pressing the indicated button, i should be able to target with my left stick the direction he will be going when catching the ball. If i see a gap and an attacking player close, i want to pass to him with a flat pass as he is sprinting by using r2 to sprint and left stick to go inside the gap. If there is no gap, i can choose my number 10 running without sprinting to have the time to pass to my centers, or ask my number 10 to go behind the ruck, left stick not moving, he will catch the ball standing still for a good kick. But If i feel the defense is going to pressure me, i can still have my 10 behind the ruck like he is going to kick, but if i use my left stick forward left and sprinting, he will actually take the ball already running, maybe being able to find a gap ! Running lines on rucks and scrums can really impulse the attack by player decision.
Private Minor Bugs:
well, lots to say, from the redundant teleportation on tackle animations to buggy cut scenes showing empty stands, players growing chest and ponytails…
But hey, that’s actually the fun part of being part of this early acces with yall, so let’s not talk about these minor stuff and let you focus on the COB and SMI (Captain Obvious Bugs and Sergeant Major Issues).
While we’re at it, thank you for the small patches, i have just one question regarding what JNT wrote earlier:
JNT
“For minor updates there won’t be a schedule. […] Your monthly update will be the reliable time frame drop. With smaller ones not being on a update schedule.”
So my question is, what is the schedule for this Big long awaited July update ?
Thanks, cheers