Launch (EA1) Patch 2 Notes

GotBy

I want to point out also that the 9 when he picks up a ball in ruck always go back and then he stops, this kills the momentum.

The amount of mistakes on passing the ball is too much and the ball travels back to far, i often lose about 30/40 meters when my player miss a pass…

The offload are great but i would like to do it more often, like 80% of the time i should be able to do it. Of course you can punish the abuse of offloads with a narrow timing to do it.

Right now doesn’t matter if the player come late in the rucks, just matter if they are been engaged. The ball carrier should be punish for isolating and/or for the teammate supperters to come too late in the ruck.

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I 100% agree with you, most of what you said is quite similar to what I was saying. Although what we mentioned are the MAIN factors of this game so they will definitely need improvement, which I am hopeful they will.

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Hi all, just a thought on goal kicking and lineout throws, two things that perhaps dont use the right stick when doing.

Similar to PGA Golf games, the right stick, pulled back and pushed forwards could be used for lineout throws to determine its trajectory and if it is a straight throw or not.

For goalkicking the same approach could be use to determine the accuracy, even using the other stick to determine where on the ball to make contact for advanced difficulty, again, similar to how it is used in other sports titles, notably golf.

This might help add a bit more skill into that part of the game.

Thanks!

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Jonah Lomu Rugby goal kicking for me is still the best. Goal kicking should be skill based and not as easy as it is these days. Like the idea of having right stick :slight_smile:

So a new topic has been created. So feedback there will be best. I’m going to “lock” this one to keep it clean but also for preservation to not cross-contaminate updates.

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