I’m keeping faith, as I did for every video games since 1995, but I feel tired. Rugby Union is a HUGE target, not a “niche” (we are as numerous as US Football).
You hang us with “bits and bops” tweaks. We ask for TWO YEARS a gameplay that shows our sports with:
tactics (set plays)
rucks cleared with a risk / reward system
mauls (forwards set plays)
lineouts
tactical kicks
Our community has been constructive and very polite but we are now very frustrated. Please give us a roadmap, and you’re about to win a jackpot sales …
Just want to pass along a request from the team that goes over all the feedback from everyone and sorts it, and narrows it down. While we love hearing all the experiences and what’s going wrong, what’s good, when it comes to gameplay, we really need to know what difficulty you’re playing on to get the results you are as depending on that, you would get “expected” and “unexpected” results.
So if when you give feedback, please mention your difficulty.
Yeah, that can help as well, while all versions are the same overall, some things can be device-specific, such as the grass on the PS5 version recently.
I play hardest on ps5. Hoping it gets more difficult also if possible BA can we please edit teams and have more options in create a tournament mode. With all the creative options this game has it is such a shame we cannot utilise it properly.
Hi
I play in the hardest too and it’s really easy, IA must be more creative , because they always do the same kind of attack…
Any update today?
Could you please check why BA dont answer to my claim tickets since 2 weeks?
Thanks
Game is defo harder. Good to not have a scrum on every penalty too.
However, tackling now seems to lock on to the ball carrier less, and it feels lie players are just tackling air more.
Rucks are also pretty broken. Pretty much 1/3 rucks now either my players or the ai just bunch around it without entering. This makes it super obvious how broken the steal function is too, as I have frequently had a 3 against 0, where the 3 can’t steal the ball… I appreciate this is probably to stop steals all the time, but perhaps a risk/reward function where lower rated players are more likely to go off feet etc if you attempt a steal, so you are running a bit of a risk/reward with the situation (pressure etc), and the players involved.
As well as rucks needing a complete overhaul, we really do need to get some actual backline structure/movement in there now (esp given AI now defend better).
Other issues are still that the fend function is basically the only one that works, and it pretty much works every time. Offloads too, I shouldn’t be able to offload in every tackle scenario (or make it so that you can, but the ball may go forward etc if you try it in a silly tackle or the player has bad offloading stats.