Rugby 25 Megathread

If anything happens that we didn’t hit in the risky stuff with the data changes yes. While we have gone back through saves from every patch back to EA6, if something does go wrong that we didnt hit, of course, an update will go out.

What I will say for this patch is we have cleaned up some stuff around punts there were some thing that… needed to be changed. Now punts are not a replacement for the Triangle/Y button kicks. They are meant to be a faster riskier kick. We have changed how its user side trajectory is applied as in some cases it was doubling up inputs. This is not supposed to be a 40 meter kick. This is more of a clearance kick. So far in testing the kick is alot smoother. With the updates we have done for those on side camera as well this will work together much better for them.

8 Likes

Will u post patch notes on here tomorrow? Will there be a few surprises on tomorrow’s update?

Ummm I’ve been pretty open so far in what has gone in that I have directly instructed. At least the “important” stuff but there will be some not patch notes worthy changes as well. Some audio balancing, some adjustments to some other little things but are big in my book to not take me out of the game when I play.

1 Like

I am excited to see the new refs in game. How big is update compare to other updates we had last month.

I will note that with the update to the Aerial changes that we didn’t get in the catch to try functionality. This was dependant on having try’s not always being dives being reintroduced. No idea why they disappeared. They will be retuning with an option to choose either dive tries or just a normal ground try animation. With some safeties removed from dive tries so they will be a little risker based on the plays.

6 Likes

I am excited for future updates aswell especially when u can update squads.

Na bro, you get out of my area then. You go back to the league threads :rofl:

7 Likes

Hi val. Rugby 25 will get better now jordan working on it.

3 Likes

Lemme see what I can do.

5 Likes

So, I’m guessing that some of the safeties removed for dive tries basically means that if the person going for a dive try is contacted by a defender attempting a tackle, that the better the contact the more chance of a knock-on? If so that would be fantastic.

Back to what you said about the punts not being 40m kicks, that kind of surprises me because the best 10’s in the world if set right can kick the ball 50m. I know that’s not typical under pressure but 40m would be well within the clearance range of probably the top 50 flyhalves in professional rugby.

In a video game context, there is currently no reason to punt a clearance kick. In fact it is detrimental. The ground gained is too quickly reclaimed by the receiving side and too easily. Perhaps this is because often in real Rugby when a clearance kick is done if it doesn’t find touch it has often been chased hard by other nearby backs to help shut down the counter attack. There is no increased pace and intent by the chasing team after a punt kick. So the receiving team gets the ball and fends back through the kicking team back to where it was kicked from and beyond.

Anyhow I can’t judge until I’ve seen it but looking forward to seeing some kind of change and appreciate that you and team have taken a look at the implications from a side cam view. Thank you. :slightly_smiling_face:

2 Likes

Yes finally been waiting for this since day one :joy: genuinely JNT your the goat

Again, I’m working with the terminology in place, I won’t even say it’s what it should be called.

We need to stop thinking about the name and focus more on the idea and difference between the kicks. Much like how in the past the term “BMI” was used it was not in reference to the actual BMI scale but the name of what we have it in game.

The kicks are meant to be different for different uses. If they were meant to be the same I would just take it out.

3 Likes

There is no way for me to know when it goes on anything but Steam. I can’t answer that. The only reason I can answer about Steam is because I push the button when its ready.

4 Likes

Cant wait to test out the new aerial mechanics on the new stadium, which im guessing is in heaven? :joy::joy::joy:
This might be the most striking xbox colour issue ive ever seen in this game.

Like theres kit clashes… then theres this

2 Likes

I don’t know how you keep getting these!!! I’m going to just go with user error :rofl:

There was some things added to the Xbox version to help with these things… :crossed_fingers:

2 Likes

Hi JNT are we getting tmo working tomorrow with the risk dives

You should know by now, if theres something that can go wrong, I will stumble into it :joy:

2 Likes

As I mentioned above

1 Like

Managed to get the win with the special “matrix at christmas” colour scheme.
Might be the most challenging this game has ever been. I think you should implement it as an unlockabke feature, like old school PS2 games, for winning the world cup or something.

You may have to bulk up the legal department though, because I think i might have retina damage from looking at a white screen for 10 minutes. Focusing on the small flecks of green. So may have a lawsuit for a game blinding its players :joy:

3 Likes

Guess I’d better take out the side camera updates and use them as a bargaining chip.

3 Likes