Why is this being argued as if its either/or.
Just allow both.
Why is this being argued as if its either/or.
Just allow both.
So just played my first game with the new patch update
What is the new version no? Havenāt seen any update on Steam yet
The commentary puts me to sleep, the gameplay is still very rugby leaguey, crowd noise feels like no atmosphere, still needs plenty of work
What platfrom are you playing on? Thank you for the feedback.
Just played a quick game on PS5 after the latest patch (v1.0.2494 for all the numbers heads out there). Leinster V Munster, medium difficulty. I found it to be much better and actually had a competitive game. Hereās what I observed.
Won a decent amount of rucks but just hammering the circle button until I got a push over. No skill to this but itās better than what it was. Iāve noted that at rucks, youāre still in control of the tackler even when the ruck has been formed. I feel like this shouldnāt be the case, and control should shift from the tackler to the rucking players (think of it as controlling the team) and the tacklerās AI should roll away as per the the laws of the game and rejoin the defensive line. Not sure how this would affect jackling though.
Passing was still pretty unreliable, I feel like I need to spend more time with it though.
Zero knock ons or offsides for either side in the game. Nothing erroneous but also pretty lifeless if you consider a real game of rugby. I got pinged for 3 high tackles, not sure what determines a tackle as being high?
Opposition AI threw in a few box kicks which is more variety from simply pass to first receiver in attack. Iāve mentioned before, but it would be really beneficial to have a graphical cue as to where the ball is likely to land for opposition kicks.
How big was the patch? Appreciate your feedback! Lots of people ate trying to figure out what has been improved.
Donāt seem to be able to find that out on my system now itās installed, sorry there fella.
Just spent an hour playing after latest patch
Penalty kicker is now the correct player
Maul from lineout kind of works
Wingers still being outrun by a prop
Kick to touch not worth it most kicks are charged down
Scrum ā¦useless always ends in a penalty
Limeouts cannot be won by defending team
So after 5 days little improvement
I wonder if they actually play the game before they send it out.
It isnāt being argued. I didnāt initially see him say both tbf. The other guy already pointed it out man
If you score points after 40 minutes in the first half, it doesnāt show when the second half starts?
The game is incredibly broken, but scrums arenāt difficult to win, youāre doing something wrong bud
Can anyone advise how i make subs online as theres no team management option on pause menuā¦
I know it has already been mentioned before, but man, those transfers (in and out) for Leinster in the same single season ⦠Killing the realism
28 Arrivals (including Dupont, Capuozzo, Penaud, Telea, Jalibert, Cannone, Morgan, Marcus Smithā¦)
26 Departures (including Keenan, Lowe, Sheehan, Porter, Gibson Park, Snyman, Van Der Flierā¦)
All teams basically change all the squad from one season to the other
Thank you! Thank you! Thank you! After todayās update I can actually play the game and Iām seeing glimpses of Rugby 08!! I can finally contest in rucks and score tries!! This game and its potential is awesome!! But yes Iām already having a lot of fun with it!! One very happy South African here
In my case nobody wants to come to Benfica, ovr 45-49 players rather go to Bangladesh league
What version should we be on after the update from the 18th? on V1.0.2500 on PS4.
Hi all,
Although the guys at Big Ant must be sick of hearing comparisons to Rugby 08, Iāve re played it and I think there are a lot of things about that game that can work in Rugby 25.
To start with passing, I think it is much more responsive. Players pass right after you press the passing button, and I believe that is very much needed in this game (if you are too close to the defender, the tackle animation kind of kicks in and thereās no way youāll make a last second pass).
Also, players are not very well positioned to use the ball outside. They are too flat from mauls or rucks, so it is imposible to make more than 2 passes before the defence closes up. On the other hand, when you make a break through the defence, the players on support are too deep behind making it hard to win a 2 vs 1 situation. Kind of works the other way round of how it should be, and this is something they got right in rugby 08.
Another feature that other sports games have implemented is being able to control a player before the ball gets to them. Once it leaves the previous player, you inmediately start controlling the recieving player so you can change direction or running line before getting the ball, attacking the defender weak shoulder.
And please, please, please, add set plays. I really miss being able to put the kicker in the pocket to have at least half a second to kick where I want!
We need very badly a sign that hints where a flying ball is going to land. A little cross on the grass is more than enough and sure makes a difference.
Also there are a few things that make the atmosphere so much more inmersive. Waving flags, movement in the stands (they look so much more alive in rugby 08 and they are made of cardboard!); photographers, press, ball boys and medical staff around the pitch makes everything look closer to reality as well. Flames are cool but not enough.
There are 498 messages before mine that have said all already, but i wanted to share my thoughts and hope they help getting the game where we all want it to be.
Many more rugby fans will get on board if you guys fix all this.
When your create players the heights are wrong I created a 6ā9 lock and heās the same height as my first five and also when players of the season are announced the team is all scrambled and the positions are wrong and are gonna be able to edit rosters and players