Hey for the next update can we focus on some of the fundamentals on attack, player positioning, patterns, passing, running lines off the ball carrier etc
-Player positioning in the backline is crucial. 10 needs to be standing outside half back with 12, 13 etc outside him. If the 10 is in the ruck the 12 or 15 becomes the first receiver. Too often the 10 is joining the rucks and you have a front rower or lock standing where the 10 would be placed. Playing the game the backline is all over the place, 10 is often standing out the back not involved in play or on the blindside which is crazy because they are like the quarterback of rugby, directing plays, feeding the outside backs and forward pods unless the pods are running off 9. They probably touch the ball the most than any other player except the 9. They have to be more involved in the attack to make the game feel authentic to rugby
-On PS5 Press the left arrow on key pad once for a forward pod running off 9, twice for the pod to run off 10 or 3 times to run off 12. These are some ideas to how you can run the forward pod system.
-You need to be able to adjust the backline depth & width, the defence is coming up too quick and you can’t do anything on attack. That leads into the kicking, 8 times out of 10 the button doesn’t work to kick the ball and when it does you knock the ball on as you don’t have enough time to kick as the defence line is already on you. Surely a slow motion set up or option to put your 10 in the pocket will help combat this. Kicking is a big part of rugby, particularly in the northern hemisphere comps and in International rugby and at the moment it basically doesn’t exist in the game.
-Support players are running to lateral and are not keeping up with the ball carrier. They need to be running straight and at gaps so as the ball carrier you can take the ball to the line and put support players through holes in the defence. Need to have an option for a short ball or long ball/skip pass. Is crucial that the support player keeps up with the ball carrier when they break the line as then you can draw and pass the last defender and set up a try, as at the moment the ball carrier breaks the line, is isolated with no support and if you pass the ball it either goes straight into touch or the ball gets thrown behind you and a support player 20 metres back gets the ball, which is incredibly unrealistic or the ball is turned over
-Passing needs to be direct, again a big part of this is support players running good lines off the ball carrier and keeping up with them, not being 20 metres behind the ball carrier. Again having an option to throw a short ball or long ball with help this, as low as support players are running straight and at gaps.
Awesome to see regular updates etc happening but this stuff needs to be a major priority to fix the attack and add shape and structure to the game. There’s so much you can add like set plays, cross kicks etc but this stuff is the basic stuff that really needs to be implemented into the game before you can progress with any of the other stuff. The gameplay is the most important and in my opinion needs to come first before career modes, competitions get modified.
Cheers!