They have been asking for advice since early access 95% off the feedback that people are giving now is what all off us mentioned many times during early access, it’s at a point where even YouTubers are tired of this.
What makes it different now? So understand why some us are frustrated because we played an early access build for 7 months and we are still having the same issues about passing rucking mauls scrums lineouts AI and lack of set plays it all been mentioned time after time.
Then Ross even acknowledged that Tuesdays update was not good and would be rectified with yesterdays update but this update is actually worst than tuesdays update
Squeaky wheel gets the grease, the more that issues are brought up, the more likely they will be addressed and fixed
@Husky1 Relax mate. You’re entitled to your opinion and you have some really good points. Just saying there’s no point kicking off at people in a forum for giving feedback, when the whole point of this forum is to give feedback
We as fans thank you for the continues updates and work on rugby 25.
Has potential to be the best rugby game to date with in the next few weeks.
Tips from me… That is a must!
new try animations, make it more “real life like”
I’ve never seen a bump off in R25. We need to have a bump off animation. Bump off and hand off are not the same thing
new side step animations. Go look at YouTube vids and see how someone like Cheslin kolbe steps, its either right or left juke, rugby Challenge 4 had it slightly better but also not 100% yet.
when kick for touch in a penalty the communtating team says “oh he’s overcooked it” but then the ball is not overcooked and nicely in touch.
New update has totally made up for the two rubbish ones this week. Ai passing is much better! Can we please just have a look at the number ten when recieving the ball off the scrum half after a line out. They seem to run towards the line out everytime and can’t get ball away.
I have noticed that while defending my players tackle with out my control. I feel that if tackling and defending was completely in my control and wasnt assisted it would create a much more attacking game and create a more competetive game. Even if it was an option to have assisted defense or unassisted it would be great