Hello! Please solve the problem when the player is put to the ground with the ball and from then everything is blocked, time just passes and you have to replay the match. It is a very big and very annoying problem that has been there for a very long time, I have written to you so many times, I have also attached images and it has not been solved so far, please pass it on as a priority. Thank you and good luck in the future.
Plaasvark can I ask how many more chances are you willing to give the programming team at Big Ant ?
Iām pretty much done with it now. Iāve bought the early access pc version and pS5 version hoping for things to change. Hardly anything gameplay wise has changed. Rucks, scrums and line outs are the worst of all rugby games to date. All Players are still kicking to touch left footed. There is nothing to enjoy here. How many responses have we had from BA on this forum regarding gameplay issues and how they plan to tackle it. Nothing!
Why have a forum or early acess when clearly they not listening to community. All these issues has been raised almost a year ago.
I would like to know who I can send an invoice to at BA. Iāve been a beta tester now for a almost a year and would like to be paid.
So as an predominately online player (since AI hasnt been a challenge since game launched and for the people finding a challenge against AI, once you learn the game more it will become very easy), I have some feedback of some recurring issues that dont seem to have been addressed -
- Can we see the opponent kit to change the kit? Can we also pick the stadium?
- Offside penalties are left, right and centre. There is a really annoying bug where you get a turnover, the ball comes to your side, then your 9 goes to the other side of the ruck and you concede an offside penalty.
- I feel like player switching is not smooth online.
- Overall, offisde rules are not enforced with long kicking, which is a fundamental rule of rugby. It would be great if the game could reflect the actual rules of rugby union.
I encourage people to try play online, there are people like the guy at top of leaderboards that dont play genuinely and just play on custom 99 rated teams and spam hand offs, but there is a certain core of players trying to play authentic rugby (kicking etc).
Just into another AI v AI game and Iāve noticed a couple of things. The first Iām not sure if itās a bug as itās happening quite regularly. When the player is tackled he stays down and the other players gather round as though they are about to commit to a ruck. However, they just stand there and the opposition player goes in to grab the ball. He then proceeds to walk back towards his team mates before being nailed in a tackle. Not sure thatās whatās meant to be happening. Secondly Iāve noticed this issue on fewer more infrequent occasions whereby the clock is in the red, the team with the ball in their own half go to kick the ball into touch. They seem to make a real hash of it. In this instance itās right on half time, clocks in the red, player goes to kick the ball into touch hits his own player with it and the opposing side regain the ball and score a try. Surely in situations like this the player should be making a more forceful kick into touch. That has reminded me of another issue regarding kicking the ball whilst the clock is in the red. Iāve had an instance where a team is trailing and looking to get back level or take the lead. The 80 minutes are up and instead of trying to get the ball forward and score a try to get back into the game, they decide to perform a box kick into touch or for the opposing team to gather and kick into touch?? This wouldnāt happen in real life. Not sure if you are aware of those issues so thought Iād bring them to your attention. ![]()
Any plans to fix the visual bug of not updating overall ratings from training? They work during a match, but not during lineup, squad selection, international squad or contracts/transfers but are working, as in game they do work and the ratings update.
Just reflagging, as would make career mode fun and hopefully isnāt too intensive as itās working, just not displaying on certain screens if that makes sense. Thanks!
Unfortunately I think the game wonāt improve much from this point onwards, bear in mind itās been in development since before the 2023 World Cup. I think theyāll have a couple more updates and then focus on the rugby league game that everyone thinks theyāre making.
Has it though? Like how could it actually have been in development that long and be in the current state, I mean it does not even correctly enforce the rules of rugby union⦠One might call this a basic element for a rugby game to actually reflect the sport.
Well who knows ![]()
but the original release date was 7th September 2023, the CEO mentioned that he had been playing the game and it was good so Iād like to think so but I agree with you the basic foundations of the game are still not there.
PS5 just had a small update today. Only had one game on hardest (side view career mode). AI much tougher on first impression. I won 8-7 but it was a tough match.
How did the AI play in comparison to the last few weeks and what was their try like?
AI better. Chucking it about more. Offloads too. Old glitch of lack of tackling after offload present, but works both ways now I guess. AI also better in defence, seemed harder to break them down. I have been winning by 30-40 points on 5 min halves prior to this. Optimistic
Was only one game so not sure what else has changed..
Thatās encouraging about AI on attack. When you say chucking it about do they pass to unlock overlaps or do they just pass for passing sake. Seen so many times the AI will make one pass and then either pass to the winger, who is very deep or run it up and take contact when there is someone on the outside.
Not entirely cultured passing, but better than previous. Some different patterns it seems. But not using overlaps or anything sophisticated in this one match.
Yep and again, not throwing shade at the developers here cause I understand it is difficult but you cant expect to be immune to critism when the game doesnt even implement the laws correctly. It is probably tougher in rugby with how many laws there are but offisde is probably one of the easier ones to implement. Look at the backlash Cyberpunk got when it launched, I understand the scale is different but I believe it is not the right way to treat consumers.
I tried to remove a female Welsh player who has no face scan just wondering if this feature is coming because LB button says remove player
Ok, so I lost a game for the first time in forever.
0-3 Ulster v Glasgow.
AI had two big breaks, both when the game gave a late offload and the player suddenly became super fast and untacklable. On the first on (clock in the red for half time), they got to the 22 with noone in front of them and suddenly drop goaled it, which was weird. On the second one, after breaking from their own try line with the untacklable player thing, the game seemed to just tackle them automatically eventually.
Not massively fun tbh, but harder I suppose. It doesnāt feel like the AI actually got better though, more that the game was just glitching to stop me winning?
Also, whilst the jackals have obviously been tuned down, there are some scenarios, regardless of difficulty, where they should be happening, or a pen awarded. If I have a player over the ball for 4 seconds against no opposition whilst mashing steal, something should be happening.
So another game started. Gloucester v Saracens in my Premiership season mode. AI v AI on 20 minute halves using the side camera view and medium difficulty. So far, with your small update earlier, so good. Not sure what you tweaked but this is the best game I have had so far. Iām seeing proper rucks, offloads including offloads in tackle. End to end stuff at times. Two really good tries from great build ups. Current score is 7-7 after 10 in game minutes. Remember Iām on 20 minute halves. Iāll update with the final score shortly. But yea a definitive step forward with todays patch so far. ![]()
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Update: Half time and itās 14-14. Both teams enjoying a lot of possession and regularly getting into each otherās 22. Iāve even seen a one hand offload in the tackle. Great game thus far.
Update: Full time 14-14. No more points added in the 2nd half for either side but it was still a solid game from both sets of players. Best game Iāve had so far in Rugby 25. Big thumbs up from me with todays patch. ![]()
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V1.0.2999 on Steamdeck: not sure that the photogrammetry of Clermont has been added as stated in the patch note. @JNT_BA could you please check with the guys ? Looks like it is made with the creator only
See exemples below for
Urdapilleta (Fly Half) and Jauneau (Scrum Half)
Iām playing on Steam Hardest
There is clear improvement on the AI difficulty in how they move the ball, but the reality is it is still far too easy to beat the AI with 25+ points blow outs on 5 min halves.
Iāve said it before, but the AI desperately NEED a kicking game. They have no sense of kicking for territory and still try and run from their own try line, which is embarassing .
The AI need to be able to identify space and numbers in the open field, so they can attack the space, draw and pass to the available man. Done correctly this could really balance out the difficulty.
They also need to be able to kick into space to force the defence to turn and scramble.
i think these two options alone would make dramatic improvements in difficulty.
it also doesnāt help that attirbutes donāt really make a difference so mismatches cannot really be exploited across the field. For example i kick the ball behind and a lock forward is keeping up with my winger in chasing the ball. Whether it is due to stamina drain or not, you used to be able to exploit these match ups so i am not sure why it has been removed.
The rules still need to be checked, because i am being penalised for other sideās knock ons, penalties from forward passes and still no advantage being played for me.
In terms of offence, the game is still fun, although it seems like the hand off is the only real option, with the bump off and side step very hard to implement.
Again thanks for your work in getting us the upgrades.






