15/20 minute halves men’s NRL:
- Acceleration skill - Minus 12
- Sprint Speed skill - Minus 12
- Sidestep skill - Minus 20
30/40 minute halves men’s NRL:
- Acceleration skill - Minus 15
- Sprint Speed skill - Minus 15
- Sidestep skill - Minus 30*
This is what I’m going with at the moment across all players NRL, tweaking individual player skills. Feel the game plays/looks better at a bit of a slower pace. Haven’t had any experience Ai v Ai though.
*Sidestep skills may be a little too low after tweaks on certain individual players. For eg. Joash Papalii Eels Sidestep skill becomes 38 after taking 30 skill points away. Feel low to mid 40’s might be the lowest limit on players with the sidestep skill but need to do some more testing.
Haven’t messed around with the more physical skills yet. Really like the fends, break tackles, big hits in the game!
**Would love to actually lower Acceleration and Sprint speeds even further, Minus 20 or more. Game feels great this slowed down BUT the way the stamina depletes players lose their Sprint in the back field after a break too quickly. An option to turn off fatigue/stamina depletion would be unreal so all players are full green 100% at all times.