Something I’ve noticed more while playing is the AI controlled defensive line seems to move all at the same speed and much faster than players do individually on attack for both user and AI which is really unfair.
It at least explains why the defense covers sideline to sideline so well.
It’s weird, the defensive line moves too fast left , right and down and retreating back the 10 but moves slower when a line break is made. And warping tackles makes cover defending even stronger.
I reckon if the player speeds on attack were matched to defense in every direction the game could open up a lot more naturally because it will create gaps and space to attack as players struggle to either retreat or slide and compress at their proper speed but at the same time it would be much fairer and more realistic and allow for a more tactical approach in that you could target holes or slower players in the defensive line and make defense a bit more scrambly but also create many more try scoring opportunities.