Rugby League 26 - Megathread

Had my first game since the update this morning and had a play that perfectly encapsulates the issues with the ratings right now.

PS5/on Pro difficulty, Payne Haas kicks it pin point from his own 40m, landing right in the middle of the in goal, Patrick Carrigan then wins a foot race with Hammer over 60 metres to score a try

It seems the only goal was for players overall rating to look correct, with little consideration to the specific ratings and how they would affect gameplay.

It makes no sense for teams to be passing to their front rower on last tackle to kick when both halves are available, or for wingers to be immediately swarmed by forwards once they make a break.

Here is just a few examples of out of whack ratings..

Adam Reynolds has one of the greatest kicking games of this generation, he has 79 Punt rating. His teammate Payne Haas, with 8 career kicking metres, has an 80 Punt rating.

Hamiso Tabuai-Fidow, who is arguably the fastest player in the sport, has a 84 Sprint rating. His teammate Tom Gilbert, a Lock/Second Row, has a 89 Sprint rating.

Roger Tuivasa-Sheck, who despite his age still has one of the most notorious steps in the sport, has a 76 Step rating. His teammate James Fisher-Harris, a Prop, has a 86 Step rating.

Addin Fonua-Blake, who stands 189cm tall at a weight 123kg, has a 84 Strength rating, His former teammate Reece Walsh, who is 177cm/88kg has a 86 Strength rating

I don’t feel like I should be required to go through and tune all the players myself just for players to actually feel like positions they play in ā€œthe most authentic Rugby League experience everā€

3 Likes

they have to re do all the ratings/stats, it’s disgustingly bad atm, no reason to spread the ball just play down the middle, you do a good play to get a winger or centre into space and they’re just chased down from the inside

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The biggest issue with the ruck is that the dummy half doesn’t anticipate the play the ball at all, they only decide to go to the ruck once the ball is about to be played. There needs to be a player waiting behind the ruck rather than running to the ruck from the defensive line every single tackle. I’ve lost count of the times I’ve played the ball and nobody has been there, only for all the players to just stand there and watch until somebody shows up to collect the ball. It’s not as bad as it was on launch (seemed to only be the hooker who was allowed to the ruck) but it just still slows the game down massively. There needs to be more anticipation around the ruck.

Correct me if I’m wrong too, but there doesn’t appear to be any way at all to drop a player back for a kick. It happens automatically on the last tackle, but it’s pretty impossibly to properly direct a kick on any tackle but the 5th as you simply don’t have the time.

I’m still enjoying the game and I’ve put many hours into it already, but there’s a lot of things in the game that irritate me. I’m looking forward to the next few patches and I hope there’s some significant changes.

The new corner scoring drive exists. I have had it, way more elaborate than the old RLL4 one. Is really good. But definitely limited.

You are clicking RS down? Not just pushing in a down direction? I get a bunch per game. Usually get to lodge a couple of balls loose too.

Yeah that seems to be gone as it was, the fighting to get the ball down over the line in a tackles is gone as well it seems? Both of those were really useful mechanics I think. Hopefully they add them back in eventually.

2 Likes

Is anyone getting the right field markings displayed for the match type they choose to play in play now option ie; Q-Cup, Super League, NRL etc…

I do find the SL commentators more enthusiastic and engaging to listen to than Vossy/Smith.

Nah, just blank pitches now for me, and the referees just have blank kits instead of the NRL ones.

Hahaha same as R25 when kicking offside doesn’t exist just done a kick and player caught being open while being miles in front of me

31 minutes until pro team lads

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Better hope the servers hold up to the load they are about to get.

servers crashed out again on pro teams or pro clubs idek what it is called cant get on it, so after 4 days it goes live and crashes within 5 mins

still same shii, errors and crashes, can’t even swap players in and out of team haha

straight up what have they been doing

I get the excitement of opening packs but the game is basically unbalanced and unplayable so playing with your team will be redundant.

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They marketed this as the biggest or second biggest game in Australia based on pre-orders… but seemed completely unprepared for a whole new generation of players. Many of us were in kindergarten the last time a game like this truly swept through Australia and New Zealand.

So what’s going on, Ross? You can’t just silence the community or rely on a 19-year-old forum for feedback and clarity. It’s 2025,communication needs to evolve.

This launch has been atrocious, and likely turned away 90,000 of the claimed (and probably inflated) 110,000 players.

Online modes? Completely underwhelming. We’re stuck with ā€˜quick matches’ based on points but points for what? There’s no real progression, no sense of journey, no reward system for good players.

WHERE IS THE TOURNAMENTS OR POOLS OF 32 IN A 45MIN BATTLE OF FINAL SERIES INTO MINI GRAND FINALS?

THAT IS WHAT WE WANT, I HAVE PLAYED 5 GAMES AND SOMEHOW HAVE 5,000 POINTS SCORED AGAINST ME

I ALSO WOULD KIND OF ENJOY SEEING A SINGLE STAT AT HALF TIME AYE

ALSO D PAD CODE DOESNT EVEN WORK TO DO AN INTERCHANGE

It feels like we’ve been given a skeleton of a game with none of the structure that turns casual players into loyal fans. RLL2 is still the best model, RLL3. a step down, RLL4 the lit version and we somehow in what planet got the same code for RLL4 and I kid u not exact same but worse

3 Likes

where are our free coins they said we were going to recieve

1 Like

Whats the point of creating a team in the game i cant use it to put into a friendly game as it crashes every time i try or put it into a league as theres no option to edit a comp like in rll3 at this point iv wasted hours building my local team
Rather than get too down about the bugy gameplay i was trying to be pro active but since i cant use it what a waste of time think trading standards will be getting a call

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Man it sucks everything that could go wrong has gone wrong. :frowning:

Only crashed 10 times love that did pack mitch barnett tho

HAHAHAHAHHAHAHAHHAHA was curious of seeing what my starting Pro Team lineup is and already crashed once and froze once in the playtime of 3mins.

can’t even open pro team anymore with ā€œinternal server errorā€ fun 5 minutes ig