Tiebreak latest improvement Suggestion 2

Tried the latest version of tiebreak, really improved a lot, from the perfect tennis game closer and closer. But I will continue to give the game new suggestions and make it better and better.

  1. The ball sense of serving is very good, and the moment it is sent out is very powerful. However, the feeling of receiving and hitting the ball will have a feeling of insufficient power, it is recommended to change the feeling of receiving and hitting the ball into a feeling of power similar to serving, which really makes people feel the power of tennis.
  2. AI’s desire to attack can also be strengthened, not only to play the opponent’s neutral position, but also to play the same position (such as the first ball to the left, then second ball is the left too), so that the batting line can be more diversified and more random.
  3. When the AI plays with the player, the Ai will play more negatively and return the ball slowly, so the AI will be more positive and more threatening when playing with the player.
  4. The error rate of AI becomes higher. The ball goes out a lot, and it goes to the net a lot. It is suggested to improve the stability of AI and reduce mistakes.
  5. There is a transparent ghost next to the player, not very beautiful
  6. Quitting a game takes a long time to wait, it is recommended to optimize the speed of quitting a game
  7. There will be delays when recording game videos
  8. Character expression is a little stiff, expression can be more rich
  9. The characters have a sense of transparency
  10. Hawk-eye function is recommended
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