TIEBREAK - Megathread

Been using the tiebreak movement as I feel like that makes the game more of a challenge especially if you mess up the triggers, which is good. Footwork and positioning plays a bigger part of the game. But, One big thing I want big ant to do is if the player is holding both l2 and r2 while playing a shot it should really be way less accurate and prone to more mistakes cause right now a player can just hold l2 and r2 together all the time without much punishment (no risk vs reward)