General Gameplay
- Contested Collects timing adjusted
- Corrected an issue where the timing display and expected input times were not aligned
- Updated passing physics
- All types of passing have undergone additional tuning to speed and trajectory.
- Reduced bullet passes
- With the updated passing physics, adjustments were made to reduce the number of bullet passes that occur.
- Corrected substituted player locations
- Players substituted in select cutscenes could result in the players being placed inactive on the field.
- Adjusted player switching logic on passes
- Select passes were resulting in the incorrect player being selected. These have been adjusted to select the player with the ball.
- Adjusted underpowered Box kick trajectories
- Corrected an issue where underpowered kicks could result in a negative trajectory.
- Corrected low-powered short kicks, resulting in the ball being unable to be recovered
- Corrected when low-powered kicks could occasionally result in the ball not being able to be picked up by user-controlled players
- Adjusted Side Camera player selection
- When playing on side cameras, player switching could be reversed after rucks and Scrums, this has been corrected.
Scrums
- Adjusted input timing
- Adjusted expected timing ranges for “Play It”, this will be most noticeable when playing online.
- Corrected Audio repeating after collapse
- Corrected the chance that the audio would repeat until the scrum sequence was finished
- Adjusted UI
- Removed the buttons when Use It is called resulting in confusion around the required inputs.
- Corrected ball location when scrum is won
- Corrected the ball having the chance to appear outside of the formation when won
- Adjusted “Use It” timing
- Increased the amount of time in the use it phase for inputs to be more forgiving, this will be most noticeable when playing online.
Online
- Corrected Substitutions not applying in cutscenes
- When quick substitutions were applied in select cutscene transitions, could result in players not switching.
Improved Stability
- Resolved multiple stability issues reported to the support team.
