AFL 26 - Megathread - This is not a support forum

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But….. How is the Roo?

Dunno, it was about 10 to midnight. It somehow went around the car and damaged the driver’s indicator and panels. It didn’t go over the car thankfully. Quite the shock though. We were going at about 105 ish near Albury and couldn’t see the roo when we looked back.

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@JNT_BA has fatigue in management mode been fixed? Even with setting every single training point to recovery, can never field a fit team. Players can’t sprint, impossible to string any games together. Needs to be mended ASAP if it hasn’t already

Hoping that I caan recreate the magic with the Stadium editor…
Football Finals: The MCG of the bush | Sport | ABC Australia

@Stkilda7894 It’s been fixed for a while now.

This is what I’m using and all my players are 100% before every game.

Cheers. I wouldn’t say ā€œfixedā€ if the whole training week consists of rest and recovery, but I’ll see how it works. Realistically shouldn’t need more than 6 rest/recovery sessions for a player to get back to 95% minimum. Can’t develop players long term if they don’t train @JNT_BA

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Hey everyone, does anyone have the best sliders for career mode. I’m struggling putting my own sliders and having to always put it on hardest as it is to easy. Please if anyone can take ss and show me then that would be amazing. thanks

100%

If it’s a case of time and money, just award a mix of basic things you can already earn like contracts and FP. Just give us something, it can’t be that hard surely. And you’re right, badges and banners should be a walk in the park. Maybe past a certain level you have fireworks each time you run out? And you could grade the colours to reflect the level reached.

One idea that might be fun next time the commentators are in the booth - record a few lines like ā€˜station management want me to say that this team has reached level 55, whatever that means’ and have Gary ad lib a bunch of responses like ā€˜sounds like they need to touch grass’ and so on. Maybe with every five levels they break the fifth wall a bit more each time tapping out with lines like ā€˜Ross told me this stuff can happen, I just hope the player is getting the help they need’. Maybe some random outtakes could work too - ā€˜did I just hear that?’. Have some fun with it.

Just throwing ideas.

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Can we get night games in Pro Team? I’m sick of seeing shadows at the G ha.

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What a let down, can’t even put it up for auction. This is very disheartening… Not sure if I’m up for a grind only to be let down.

They are the only good cards that I have too, so I was looking forward to adding another good card. I spent $50 on packs and got nothing too.

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Man the stats in career mode is just a tinny weeny bit outrageous.

Feels like the unrealistic stats are made to yes get the player selected in the draft……..but man take away a digit and maybe that will come close to accurate

Actually wouldn’t mind a career mode where the player just isn’t good enough to make it to the afl and ends up in the vfl or suburban div12 leagues for their ā€˜career’ playing for wattle park……..hopefully in the future.

108 disposals…….i must have blacked out and had a blinder without knowing it………..

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:tired_face::tired_face::tired_face:i need someone to make some logos for me​:folded_hands:t2::folded_hands:t2::folded_hands:t2::folded_hands:t2::tired_face::tired_face::tired_face::tired_face:

Hope this is an easy update but could the size of the hud marker for kick and handball be made bigger as a slider……….as someone who loves their broadcast far camera, it’s always been a bit small

I think stats only do this when you sim, if you don’t sim I don’t think they glitch

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Yeah well, still needs fixing.

And like I’ll press square to skip sim to get off the bench.

I sent big ant a ticket about it, they said they are working into it

How do you keep players in their positions? Everytime i play a match in management mode and turn on auto interchange all the players roles change and its so annoying is there a way too fix this?

Anyone got tips on getting effective tackles? Doing the objective that requires 6 tackles with a player in a game and my god this is frustrating. CPU mange to just kick or handball out of every tackle i lay but god forbid im able to do the same. It’s funny how many times the CPU tackles me and then I get done for incorrect disposal but I haven’t once seen the CPU get done for the same thing, they can just kick and handball out of any tackle

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You should be able to set the roles before each match in the Team Lineup Screen.

Not much you can do about fixing player positions if you use Auto-Interchange.
You’ll mostly see backs in defence, mids in the midfield, and forward up front, but there are some occasions the Auto Interchange moves some to other places when juggling player fatigue and interchanges.
All up though, the auto interchange has seemed a lot better lately… but if you want that level of control, just use Manual Interchange instead.