AFL 26 - Sliders

Here’s what I’m using at the moment. I’m trying to play around with marking to really make it 50/50 contests. Next is to adjust the Gameplay Modifiers





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Are you adjusting sliders to make it more realistic?

As realistic as possible, still with the challenges involved. I think I’ve got the umpiring down pat.

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@JNT_BA Would you be able to get a definition for ‘Tackle Effectiveness’? Is this regarding ball spillage or making sure a tackle sticks?

When they get this gameplay hold sorted remind me and ill ask the team, i dont want to interupt them today!

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Do these sliders transfer into management mode?

Yep, they’re part of the custom difficulty on the main menu. So when you select difficulty, whatever you’ve named the sliders will pop up.

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Have you done any tweaking or happy with what you have put up? Also I’m not very good :joy:

I haven’t tweaked because of the AI stuff today. Keep in mind this is based around the hardest difficulty😂

Does anyone think kicking on the run is op you can be tackling someone and have three blokes surrounding him and he kicks it from 50 no problems. I think they need to add a kick power aspect to on the run shots

On the run accuracy can be changed