Was hoping this patch would’ve fixed a few of the bugs but seems like there’s still a few that needs to be taken care of. So far, the main change I’ve seen was the D-Pad interchange menu being enlarged (thank goodness) but haven’t really got around to see anything else. The ones that are still in play are:
1 - L1+R1 to fullback doesn’t work, it switches to the ruck/closest player to the attacker
2 - L1+Right Joystick player switch still doesn’t work (same issue as number one)
3 - Interchange menu doesn’t show the stamina percentage, yet shows a number 1 for the bench players? Idk what it stands for
4 - No match stats when the game is paused. Even at half time and full time there’s nothing apart from Tries - Conversions - Field Goals. Would be cool if you could implement the fantasy point system which determines the MOTM like in past League Live Games.
5 - No Team Management option at Half Time, making you wait to do interchanges in the second half.
6 - The dummy half still isn’t pre determined after each tackle. (Like the dummy half is at the ruck at the last second majority of the time, unlike past games where it’d either be the closest Centre or Fullback or Halve already at the tackle breakdown. In this game, the player picking up the ball in the ruck leaves the attacker at a disadvantage from what I’ve seen, as some of the passes thrown lead to forward passes. Please just bring whatever you guys did in LL4 for this situation as it worked perfectly.
7 - Let’s say you make a break and you get tackled from the back but are able to make an offload. Sometimes when you take the opportunity and offload it, some of the attacking side is back thinking that the player has been tackled, leaving only one or two support players. (I know it’s normal for it to happen, but it feels more worse than it should be)
Hopefully you guys could take care of these issues sometime soon.