Just downloaded the new update. Played a short game to see any changes in pro mode.
Still have the problem where the defensive line moves beyong the dead ball line before defending the try line.
The CPU threw 5 forward passes in 6 sets they played.
Still can’t use created match type. It just reverts to the NRL rules no matter what changes you have made.
Still no ability to have at a minimum a 17 team custom comp. A 20 team would be nice.
Good news. Referee calls the tackle count now and the CPU names are on display when you are defending. Thanks for listening guys.
Not sure if we have rain back in the game though. No unusual extra bugs but i only played a 10 minute game will now play an 80 minute set to wet to see if this update has taken more forward steps than backward ones🙂
Update. Results at halftime
Stats look pretty decent.
Bugs apart from what is already listed.
On one set when the Tigers had the ball they kicked on the 4th directly into one of their own players in an offside position. The ball went about 10 metres back towards their own goal line was picked up by Bula and play continued. On the last tackle they kicked directly into Bula playing the ball they picked it up were tackled and it was a handover. No penalty for either kick being into a player in an offside position.
No rain but the players were muddied up a fair bit.
Still a bit of work to do by the look of it.
Fulltime
Way too many forward passes from the CPU and way too many of those silly play the ball things where the cpu dummy half just stares at the ball that has rolled behind him for a second or so before picking it up.
Anyway it was a decent game and would have been better if it had less errors.
Still giving the player of the match to the hooker and again to the losing team. Not sure how they work that out but if part of the criteria is to give points for how many passes you do then the dummy halves will be the only ones ever to get it. Yet to see another position get it even in a game i played where 1 player scored 4 tries and set up 2. I think they should look at that.
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Just to be clear I have no involvement in development of the game, Im just a passionate fan like yourself. I have reverted back to playing RLL4 until patch fixes the negative things I have of the game and trying to emulate things how I play RL26. The Bigant team will get there, unfortunately as they introduce fixes that may require repealing functionality back to a previous build in order to implement the change…then the building up starts again, as I understand it. There is still work to do for core gameplay, features and content just hoping it gets sorted before the next installment is due to be developed…or is RL26 a living build that will be foundational for the next one…
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Tell your developers to undo all the work with the hooker cause the hooker for some reason powerless to us can’t pass which is the job of a hooker the delay pass that the hooker does means you can’t run a set play unless you tell him to pass the ball input before the play of the ball which means the players just stand there don’t run the lines you guys need to run tests betas before release or this game will be your downfall as a company good luck and I mean that cause that will be the end of league games union games cricket games basically all the sports games that we in the southern hemisphere play
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Totally agree, the rage is because most of the CPU opportunity comes from things you can not control.
You can not decide which player is selected in defence, and this is unpredictable so CPU makes breaks cos I do not know who is getting selected.
You can not help if a pass hits your players head, face or hands without them catching it, which normally happens in space. Made even worse with CPU razor like reflexes.
You can not drive CPU back hardly ever in Defence which means offsides are up, again made more annoying that CPU drives you back every time with the D line waiting for you.
You can not help the timing from pressing pass miles away from the D line but getting walloped every time. And again made more irritating that CPU can pass right up in your face with my players contacting them without tackling.
Rage is the spit on word mate
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Nacon you guys really need to fix the defenders retreating behind the dead ball line whilst a tackle is being made close to the try line or over it. Playing a womens game this morning 1 of my girls was getting pushed back over the try line whilst the majority of the other defenders were not only behind the dead ball but over the fence. A try was scored because there were no other defenders close enough to help.
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Just to re-iterate, I have no connection with the development of the game. Have you tried moving your dummy half player out of the ruck slightly then passing to the pass option within the set play you want to run? This seems to work more often than not…but it can cause outer players within the set play to over run or converge on some occasions.
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Well involve yourself more and fix this game, more tackle breaks, the set plays n when we can pass it, these “offside” calls when u cant really do much even tho your players are square, make attributes more accurate, the off loads, and add some support runners bro, RLL4 had that but this doesn’t, if they just fixed everything before they released the game no one would be complaining, how do u release a unfinished game? Like really we waited almost a decade for this piece of garbage? RLL4 is the perfect example of what the game should be like, but yet they’re focusing on graphics n what players look like n jerseys instead of the actual gameplay bro. I’m taking a break from this game, games gone fr
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Hate to say it but I agree. I played RLL4 consistently until RL26 came, and while it had it’s issues, I actually enjoyed playing it for that entire stretch.
Right now there is still no longevity for RL26. It’s getting better in some aspects but a long way to go to be polished
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I hope this is the right place to pop these incidents I encountered this morning. If it makes any difference, I was playing an NRL season game in Amateur mode, and I only ever play against the AI.
#1) This penalty goal attempt was given. Ball ricocheted off the outside of the goalpost. Clearly did not go over. Touchies watched it, and only once it hit the ground did they raise their flags.
#2) Same game, incidentally..! This time, the opposition’s player had made a break and was on his way to the tryline before my player ankletapped him, sending him sliding onto the tryline at which point another one of my players jumped on him to effect the tackle. It was hard to see in-game (as I use the rear-view playing mode), but it looked damned close, so I checked out the replay. Screenshot attached. This was ‘tackle four’ play the ball. Not a video ref decision. Game continued.
Now, I’m not going to complain, as both benefited my team (and I won 8-6 … so both proved the difference!), but felt it was worth mentioning anyway, should anyone else experience these and developers read these comments.
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That’s fair. I’ve been playing a lot of the campaign on the current hardest difficulty and enjoying the challenge. As someone who enjoys the game and knows they’ve done the correct thing to platinum the game and just have it bug like that. The lack of communication from bigant is beyond annoying.
I played two online Prem Challenge games last night.
- The first match ran smoothly until it went into Golden Point, where the game suddenly crashed to desktop.
- The second match crashed at half-time, right after I opened the match stats screen.
These crashes make it really difficult to play online consistently, as I haven’t been able to finish a full game without the game closing unexpectedly.
Notes:
- Both crashes happened in separate sessions.
- No noticeable lag or warning signs before the crash.
- Offline modes seem stable so far.
PC Specs**
CPU: AMD Ryzen 7 9800X3D (4.7GHz, 8 cores / 16 threads, up to 5.2GHz Turbo)
Memory: 96GB (2x48GB) DDR5 6000MHz CL36 Corsair Vengeance RGB Grey (Expo/XMP)
Primary Storage: 4TB M.2 NVMe SSD (HP FX700, Gen 4x4, Up to 7200/6200MB/s)
Graphics Card: PNY GeForce RTX 5090 32GB GDDR7 OC
Wireless: Integrated WiFi7 Wireless Adapter with Bluetooth
Operating System: Windows 11 Pro
Still the same old bugs with hookers, defending on the try line is cooked, tackled without the ball is still a thing and doesn’t get called and quitting deduction when your opponent quits the game
Another HUGE bug is only have 2 or 3 players on the field while the rest of the team all walk to the bench and become unusable for an entire game forcing me to either quit and lose premiership points or play it out and lose by 100 points
Also how have you dropped the ball that hard not to make Tedesco the captain of the year, full back of the year and dally m winner the first obsidian card instead of Reece Walsh and literally every other award winner atleast a team of the week Dimond card. Marky mark still only has a green card not even atleast a sapphire ? Developers slob all over panthers, broncos and storm players and forget about the actual best players in each position
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This game is so messed up, why on earth is my fullback running up to the tackle every single time, even when it’s a 2 or 3 man tackle already covered or in progress, nope there’s the fullback sprinting up to the tackle. It’s both hilarious and ridiculous at the same time
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Platform: PC
Game Mode: [Pro Team / Online Match / Quick Match]
Date/Time of Issue: [October 12, 2025 – ongoing for 2 weeks]
Description of Issue:
Over the last two weeks, the game has become nearly unplayable online. Players and the ball behave unpredictably — the ball often gets thrown out randomly or bounces around like a pinball. There are also severe lag spikes during matches. Many times, I’ll be attacking inside the opponent’s half and suddenly the game skips or freezes, and the opponent ends up scoring at my end.
Steps to Reproduce:
- Play an online match (especially in Pro Team).
- Notice that during key attacking plays or passes, lag spikes or desyncs occur.
- The ball and players glitch around, causing random turnovers or teleporting moments.
Frequency: Happens almost every match (especially in the last 2 weeks).
Additional Details:
- My internet connection is stable and other online games run fine.
- This started after the recent patch/update
- Feature Request:
Please consider adding a crash or bug report function built into the game (like many other modern titles). It would make it easier for players to send automatic logs and data directly to developers when these issues occur. This would really help identify what’s causing the lag and desync problems faster.
Is anyone else’s game now crashing out mid game now? just started happening overnight 15/10…only get a short way into a game and freezes my entire pc requiring a restart. Also not a fan of the last update with new fatigue levels of players crippling my side, and now it seems all the average to good teams in my comp are now unbeatable:( the game was enjoyable…please stop with the gameplay updates/ revert it back to a week or so ago.
It absolutely infuriates me how many times you pass the ball and your players just stare at the ball and let it hit their head/chest
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I noticed that yesterday. Only happened once, mind you, but I took note. A long cut-out pass went to my player, only for them to be watching as it falconed off their head into the opposition’s waiting arms and they made a nice 40m run up-field.
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Anyone know how to change the jersey numbers apparently you can
English teams have players surname names on back of there kits we cant do this when creating teams hopefully it gets sorted out soon
Yes, this is a good call. There needs to be an option to add or remove names on a jersey. Same as they do with numbers in the jersey creator option.
Whilst they’re at it, add the option to include the already licensed teams badges to new jerseys created in the fanhub/academy!
They are already in the game but you can’t add them to your created shirts. Seemingly makes no sense
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