Good day,
Firstly, thank you for the first major patch.
Many of the above feedback above is correct that there is some things that feel worse but should be (Hopefully) easy to fix.
Tackling: The tackling radius feels HUGE, and I believe this is what causes most of the problems we encounter with running gaps, being unable to pass to a team mate even though you press it far from being tackled and especially when trying to break through.
I believe the tackling radius also affects the kicking as it seems that a player kicks and then the ball goes back to the player that is being tackled.
I also believe that it affects the fend off and bumps as the tackle happens too soon that when you use the button to bump or fend off or shoulder charge the tackle already happens.
Why was the stick removed for tackling? The Y button feels like it is clashing at rucks as when controlling a player they tend to do a tackle dive and feels like you can’t contest the ruck at times. (Same issue the button had when it used to be for the fullback)
Passing: Passing is back at the stage of passing to the opposition.
Too many loop passes cause the ball to be intercepted a lot and just chucking the ball away.
Rucks: I do like that it is more clear how to steal the ball now (The conditions to steal the ball) because now I know how to do it in future but was getting a bit too easy to pull it off.
The Ai at times (at most times) do not engage in the ruck when you do not, some times I don’t want to engage in the ruck as I want to have more players for defense and especially when I see they have 3 already at the ruck, don’t want to fight a lost cause by engaging in the ruck when I know I can’t win it.
I am still having issues that the scrumhalf/halfback is not always the main guy at the ruck. Perhaps a dedicated button to force him to go to the ruck (A - Xbox / X - Playstation)?
As mentioned above from other posts to have some more defence style in the ruck to make it more possible for a box kick.
Mauls: I like how it looks visually but also encounter the same issue as mentioned above from a different post that says you have to bind everybody to use the ball.
I want to decide when I play it and not when everybody is binded. The ref also says use it when there is clear movement or when everybody is binded.
I love that it is in the game.
Line-outs: The lineouts are okay but I still don’t get the concept on how to steal them as the Ai steals it, not everytime but they do get it right.
The Maul button needs to be added to the line-out layout as the B/O button is still showing grey.
To add more difficulty is hard as it is a line out and usually is pretty straight forward however I believe there can be more stuff added, for instance to perhaps use the D-Pad to add fake jumpers (halfway up) to “dummy” the opponent. (Just a random idea for visuals)
Perhaps to also toggle the maul button so that I can press it twice to cancel the maul so that it pops to the SH/HB but visually on screen so that I don’t get confused on what I wanted to do.
Kicking: I still believe the kicking is good but needs less time to wind up unless the tackling radius is reduced so that I can do it quicker as I get tackled all the time when trying to perform the kick.
Rules/Infringements: There is still a lack of rules that need to be implemented. I did however have 2 cases where there was a penalty.
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High tackle - Somehow the ref did blow the whistle for a high tackle but it made no difference to the game everybody stood up, stood still and then I was able to run but no-one tackled me but, I was not given a choice for a penalty kick to touch, to posts or scrum or tap and go.
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I am not sure what the second penalty was for but this time it was me that caused the penalty but the Ai could kick out (at least it was their lineout) so the code is just hiding there some where just needs to be implemented.
Competitive Play: I just want the custom tournaments to be made bigger as restricting it to 8 teams for now does not make sense as there is many more teams to choose from.
I want to make custom pool matches so that I can have my own “world cup” style format with 5 teams in a pool.
I also want make my own custom season with how many teams I want, like if it is season style that I can have 11 teams if I wanted or any number that I request.
New Teams: New teams is always fun to have but I would have thought that the original teams that were added would have gotten photogrammetry first before more teams were added, but in that case can’t the team just add the other countries even though they do not have photogrammetry.
Overall the game has sooooooooooo much potential and I am excited for what it can become.
The biggest challenge I believe will fix most of the issues is the tackling radius (if it even works like that) reduce that by like 60-75% and it should be better for other aspects of the game (Kicking, running gaps, passing)
I am getting more game crashes than previous updates but will try focussing better on what happens when that occurs to give better feedback.
Thank you again for the update.