Early Access 3 (EA3) Launch

Enjoying the game more now!

Passing is better, and offloads are great, but getting some pretty wild bullets across the width of the pitch then using the pass + button mechanic. Often happens when using the X/square option.

Running lines are also needing improvement to really make the attack click, as well as the rucks still being pretty clunky.

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Just saw we got our interm update. @JNT_BA wr getting patch notes soon

You’ll have to settle for me this time :slight_smile:

Main thing is a hot fix for some passing issues that were impacting completion of matches.

Can’t give an eta on a bigger interim update at this stage.

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Seems to be an issue now with game crashes constantly when you go into your player creations. If you click into player appearance the game crashes.
I will get some video evidence in soon. Also occurring creating a brand new player. Once you go into the appearance tab the game crashes.

I lodged a Ticket - #25641. Video below of crashes. It shows 3. Thanks Team

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Yeah won’t be me for a little I’m currently… elsewhere in the world. Matt will do his best to fill in while I’m gone. Still post stuff it will be my team gathering the feedback while I’m elsewhere so I personally may not get a huge amount of time to reply but will when I get some free time and can be sure what I’m saying is correct.

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Hi guys just wondering if the all blacks are coming in the next few updates thanks :slight_smile:

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All blacks and the Boks. Next comp the rugby championship. Would be awesome

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Pushed a further update which resolves this one - thanks for raising it!

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Thanks very much Matt. Much appreciated for your efforts to quickly address this and the whole team.

I really enjoying creating players and this player creator is looking good.

I will share my players in the future if anyone in the community wants to download them once we get the Fan Hub online at a later stage with the Road Map.

in France getting face scans of top 14?

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After completing 2 and a half round in the MLR Championship, I have noticed some issues that were already being mentioned but I just want to bring them as well, just to confirm that they were not some isolate cases.

First issue I’ve noticed is the Eastern and Western Conferences teams are inverted. Teams listed under the Eastern Conference should be in the Western Conference and so on for those listed under the Western Conference.

Second issue, is the Bonus Points system not working for the standings.

I’ve also got one occurrence of the Starfield Stadium being called Stade de France by the commentators at the beginning of the match. As being on the miscallings, I’ve got one occurrence of a team being miscallled. In my case it was Anthem Rugby Carolina being called New York…

On the gameplay matter, sometimes I’ve found myself in never ending mauls. Maybe a minor correction will solved this matter. Unfortunatly, there’s something that bugs me a lot and it’s the opposing team always kicking the ball in touch after receiving a kickoff. Sure my team always have the lineout advantage, but it’s not how the game is played normaly.

My last point is more likely of a personal opinion, but in the academy, for the color selection, I’m not a big fan of the triangle and ring color thing. Can it be possible to type the RGB values with our keyboard as well?

Otherwise, as always, each update bring us a better game and there’s a lot of improvements made since the initial launch. So keep up the good work and thanks to allow us to help you build a better game for all.

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@MattW Any ideas when the game will be ready for full release because I’ve been waiting since last year for the release, my mother ordered it for my Christmas lol but I am certainly ok with having to wait a year for it now lol?

I am really looking forward to the game and will likely play this lots, it will replace FC25 as my most played game haha.

I see people arent sold on the current rucking, i do agree.

I really like the RWC 2011 ruck system. To be honest that game had some great features id love to see, like the momentum gauge.
But the rucking in that game was so simple, yet gave the player complete control over how they wanted to ruck. Spamming the A button to add players and add strength, this would charge a bar. The idea is to charge it higher/faster than the opposition. Too much tho and it would go red and potentially give away a penalty. This would all happen fast so it kept good game flow. And also added ruck penalties that added so much to how you can play each game.

Not sure if that makes sense, but im sure those that played RWC 2011 get what i mean.

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Kicking seems to be very easy so here are some
kicking recommendations:

Animation ideas:

  1. Increase the fov, so that the poles might look slightly slimmer and further away.
  2. First person pov would be so amazing.
  3. Have the option to follow the ball or not. Sometimes it looks nice to see the ball sail through in the distance, and makes you feel more on field.

Difficulty:

  1. Add a new stat: Composure.
    For example someone like Handre Pollard would have 99 Composure, so when
    taking a very important kick under pressure the camera would have very minimal
    or none at all. But for an inexperienced player that may fold to the pressure, the
    camera may shake and it might be harder to hold the aim in position. Also,
    the crowd noise to also change. High composure, the crowd noise almost
    disappears, or is at least very quiet. Low composure, the crowd noises are very
    loud and distracting.

  2. The aiming system; instead of the direct line curving into the goals and making
    aiming much too easy, i suggest, making it alike to the FIFA free kick system.
    The line goes a certain distance, but you also select how to kick it. 3 options. Left
    Curve, Right Curve, Straight. And like the ā€œdead ballā€ attribute feature, the line
    may become longer and more accurate depending on their kicking stats.
    Curve cuts through the wind more, but is more difficult to aim. Straight is easier
    aim but easier to be tossed around by the wind. Height can also be customised.
    A lower height may not have the best distance, but is more forgiving with lots of
    power.
    Medium height is there for distance and ensuring that not too much wind messes
    with it.
    High height can be used to manipulate the wind.

I feel that kicking is a difficult think to master in a rugby game, but making it an art, a more difficult feature and something people have to learn to get good at, would truly be a game changer. Choosing a penalty at 55m is a risk, but also you can learn to have the confidence to take it. With it also looking great.
Like I said previously, putting into perspective, to finish the game, a conversion from 50m out, in first person, you kick it and it goes sailing, you watch it from where its been kicked sailing in the distance not quite sure if its gone over, you think it has, the flags go up, and you can celebrate.

I see the massive potential of this game, I see the love and enjoyment going into it. There is so much we can do with a rugby game. Glad to see a company putting their proper effort, time and appreciation into the sport we love.

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A couple of times the game has crashed for me during mauls. I lose the lineout and the opposition forms a maul. My players bind and push them back… and then just keeps on slowly pushing them back, with players leaving the maul. This lasts about 20 seconds before the game shuts down.

Also, so many offsides in the game that it is making Richie McCaw look like a decent bloke.

Only offside the game actually blow is when you kick and your player catches it in offside position thought I will score a dodgy try and ref actually called it

Hi Team,

Is it possible to consider and add a more Full Afro style hair option on Player Creator. I was just trying to create Josh Kaifa. This is the closest hair style I could do.

Thanks team.


IMG_1068

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I think Big Ant should take this type of suggestions into account, let’s keep in mind that over time, creation mode is what extends the useful life of a video game and its community in general.

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Just a simple suggestion, when not sprinting can the players hold the ball in 2 hands? i think it would be a nice touch

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Helo @MattW @JNT_BA can you guys please focus on player support runners. I pick up the ball with the 9 from the scrum run from my 22 to the 50 meter line and the suport runners dont react when the 9 makes a break they stand stil or slowly moving forward but not fast enough for me to draw in a couple of players and then give the pass. Its the same if the 13 gets the ball i go in draw the last defender but the wing hanging back. Sometimes i get to pass to him but because hes at the back the time he gets the ball the cross defends is already on him .

Then another thing is especially when online mode is coming the 50/22 rule is in the game players are going to try and use the 50/22 alot it wil be good to have better control on are fullback to defend it please have a look into that aswell .

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