Just looking at the screenshot of the “team roster breakdown” that Valhalla has posted in his feedback.
I will just show it here again.
Should the word “Second Row” be replaced with “Locks” only.
Adding in “Backrow” for Blindside and openside flankers , Number 8
or either “Flankers/N8”
or both seperate roster breakdowns “Flankers” , “N8” looks like these position classifications need to be added to the Team Roster breakdown.
Also Five Eighth and Halfback should be replaced with the correct rugby terminology of “Fly Half” and “Scrum Half”.
I made some Locks Canham and Roets and these had a second row classification instead of “Locks” when you view the players on the player menu. This is fine but it’s confusing if both words Secondrow and Lock are both listed in the team roster breakdown summary. It should be one to list the number of players. Thanks team.
Not really gameplay feedback, but more for immersion;
It would be nice if there are mid game cutscenes. Instead of when the ball is kicked out it immediately goes to the lineout, it could have a short cutscene of the players getting into position. Same for scrums and other stoppages. When there is a stoppage and other players are moving to position, it also gives an opportunity to show player stats, for example:
Player kicks ball into touch: Cutscene shows fly half who kicked it out, cuts to players walking/jogging to the lineout. On screen display of a player showing: Carries, Tackles, Metres made, and other stats.
Scrum:
Pack weights (stat)
How many scrums won (stat)
players jogging to the scrum
Lineouts:
How many lineouts won/stolen (stat)
players jogging to the lineout
player stats (carries, tackles, tries, kicks, whatever high denominator of stat they have)
Penalties:
Shows ref speaking to opposition players after multiple warnings
ref giving cards, players in the sin bin
If opposition team has the ball, show them giving the ball to the opposing kicker/placing it on the ground
show the player who was infringed on the field
Goal kicking:
Probability of the kick (depending on the kick rating and length/width of kick)
a mini field displaying where the kicks have gone in
(something like this)
how many career kicks have been taken
Tries
I think rather than age, show how many caps that player has. (if these stats are hard to gather for every player, slim it down to when you are playing in a competition. as in show how many caps they have played in the competition)
show how many tries that player has on record. (again if these stats are too hard to collect to align with the irl stats, align it with the competition)
During play:
Show the possession and territory at any point of the game on screen
Show specific player stats. (for example N.15 has 7 carries, 3 tackles, 1 kick, 2 line breaks, 73m made)
more replays, showing the knock on, show the forward pass, show the kick into touch.
Show the crowd. Would be nice to see them point to the camera, or point to the tv when they are on screen. Would add so much realism.
Before match:
National anthems. If even just the intrsumental of the anthems were played would be awesome
Show the lineup before match
History between the sides (if stats are too hard to get, show the player stats against the two teams, for example every match played with SA and NZL on the player account; shows SA with 3 wins to Nzl 2)
show match officials and others on the pitch also, not just players running on.
similar to the rugby challenge system where before games you can run on the training pitch, would be nice if you could, but instead of a random pitch, youd be training on the field before the match, with the ability to skip it after 30s or so.
Show the referee names and officials
show the commentator names
Show crowd attendance (could also be shown during gameplay
Very happy to see where the game is going at the moment. Alot of this I talked about would be a very big ask, and not a need, but I think it would definitely add that realism and get you totally immersed. Making it feel like you are really in that stadium, or watching the saturday game on the tv.
even just a few of these would nail the immersion and bring it to a whole new level.
Excited to see what the next few updates bring, cheers.
I am finding it challenging to create African or Asian players with the current creation tools. I can’t seem to find a tool for “Nose Depth” to make it more flatter or not protrude as much. Basically to make it more sunken.
Here are some screenshots from Rugby Challenge 4 and the player I am trying to create on Rugby 25 as an example. (He is currently a Free agent and not with DHL Stormers now). It was much easier to achieve a flat nose because it could be sunken. On the current Rugby 25 creation options I can’t seem to achieve this.
Also can we possibly consider a darker skin colour option for players with an African cultural background. I feel we should have one that’s similar to this from these screen shot examples on Rugby Challenge 4.
I am going to try and create a female player or two soon to see how that whole process is on Rugby 25 and give feedback if anything comes up.
Is there a list of all the licensed teams in the game so far?
Two points about the camera.
for the end on camera, can we get a freeze when turnovers or catches occur like in Madden because it flips the directions and controls half way through the catch/ turnover.
For the lineouts and (scrums too I think) the camera angle switches when the lineout catcher gets the ball, not when the hooker throws it or the 9 feeds the ball into scrum.
Hey guys, wanted to bring something to attention Ive never noticed before. I had a defensive lineout on my own 5m line. And all of my players not in the line out, were not waiting on the try line, instead they were stood so far back they were actually in the crowd. And ran on to the pitch once the maul began. If the AI didnt go for the maul, I assume they could just pass the ball and run it over to score a try unchallenged.
Conditions for the game - Seattle Sea Wolves vs Cardiff | Hardest Difficulty | Northampton Stadium.
If you pick and go from the ruck and carry the ball over the try line while being tackled the ref calls a 22 meter drop out rather than give a try even if the animation shows the ball being grounded
I think either make it so it’s likely the defence can hold it up and get over the ball with the animation to fit
Or
Award the try
(Ps. Starting to actually get hooked into the gameplay now, defo getting closer !)
One issue on player creator when creating female players. The Neck height function has a bug issue , it does not work to put the neck height up or down. I have encountered this on two occasions creating two female players.
Other than that it seems ok when creating a player.
Do the developer know that there is such as thing as penalty infringements in Rugby Union cause at the min it is impossible to get a penalty or concede one
Yes, biggest concern is rucks at the moment, “no dumb down rucks please” is my moto. Agree 100% with your rucks comment. We need variety and we need control of the variety. This makes a good rugby game, the rest can be Easly fixed.
Passing is better, and offloads are great, but getting some pretty wild bullets across the width of the pitch then using the pass + button mechanic. Often happens when using the X/square option.
Running lines are also needing improvement to really make the attack click, as well as the rucks still being pretty clunky.
Seems to be an issue now with game crashes constantly when you go into your player creations. If you click into player appearance the game crashes.
I will get some video evidence in soon. Also occurring creating a brand new player. Once you go into the appearance tab the game crashes.
I lodged a Ticket - #25641. Video below of crashes. It shows 3. Thanks Team
Yeah won’t be me for a little I’m currently… elsewhere in the world. Matt will do his best to fill in while I’m gone. Still post stuff it will be my team gathering the feedback while I’m elsewhere so I personally may not get a huge amount of time to reply but will when I get some free time and can be sure what I’m saying is correct.