@JNT_BA Good stability patch Steam #3450. I hope that we can see some improvements soon on mauls, rucks, lineouts and scrums.
Mauls - Still does not work well, balls get stuck too often, it really is just useless at the moment.
Rucks - Still no logic behind it, need to be able to contest for the ball, then either get rewarded or get penalised.
Scrums - You mentioned it will be tweaked a bit, which is fine, just try to implement the following. Scrum should not collapse when you hit the yellow colour, rather let the scrum move back a bit. We need to be able to play the ball quicker, I cannot get it right to pass to the backline unless I finish the 6x shoves or whatever the amount is. When you hit the red then yes, the scrum can collapse and penalty gets awarded.
Hopefully, lineouts can get a tweak as well, give us the option to move the players with fake jump.
Punt kick is little better, but we need to get more distance when kicking with the flyhalf of Fullback or if the kicking stats are high.
The held-up over the try line also needs work, we need to have the option to get it down. Most cases it should be a try, but I guess it is programmed to just automatically give the held-up call.
Then lastly on my wishlist - Changing the “Running lines” (Tactics) whatever you want to call it, I see a huge opportunity when at scrums, rucks and mauls, to be able to set your “running lines” for the next phase play.
Thanks again, at least we did not go backwards with this one. What is the New Drive Tackles? I havent encountered it, or see any option in the controls, maybe @MaD_Dragon_Rugby video will show us more.