Would be great if we could get the Rugby Championship squads updated and even better if we got the actual tournament! ![]()
Hey @JNT_BA
From playing the most recent update. The main things I noticed were that the supporting players donât seem to be as deep when you are on attack, passing feels a bit more smooth and have noticed the positive change to punting and conversions, although I canât get a conversion over when using the new system.
Canât really see any changes to attacking shape and structure. Players still seem to be all over the place. Youâve got your 10 either standing on the blind side or outside your ruck but always standing deeper then the players outside him which makes no sense unless your kicking.
Tactics still seem to have no effect on the attacking shape/structure. As @Madcap2110 has posted, can we please get the attacking structures working and showing the correct shapes true to the tactic youâve selected.
Although supporting players are not standing as deep, they are still not running proper lines and angles. Short ball and out the back options (blockers and sliders). Played at bit of rugby league 26 and thatâs the sort of attacking gameplay we want. Also think the flat pass and skip pass system would work really well in this game if you have supporting players running proper lines. Need to get the side stepping working to, as at the moment your only options on attack are bump off, or bump off then offload, draw and pass or run around players making it not very enjoyable. The sidestep in rugby league 26 feels really smooth.
Also will there be updates happening to squads and team line ups? Would be awesome to see the all blacks, springboks etc have the correct squads with the rugby championship starting next week.
Thanks for the continued updates!
Cheers!
Hi Team,
I Will be giving more patch feedback this weekend. I played one match so far will play more matches today. Really just wanted to give feedback on issue below,
I will mention this Held Up TMO/Referee issue again as to me it really can kill a match when youâre trying to win. I had two Trys disallowed as being held up in goal. I hope this is still on the list to fix ?
The first try scoring player Justin Geguld in first example went to recycle the ball after grounding the ball and sliding with momentum.
In the second example Zachery Porthern grounded the ball but referee ruled it a held up Try. I will have these examples time stamped in a video I uploading soon to my channel.
Thanks for the patch. I did enjoy the match I played. Ai seems smarter with attack and defence. Players also feel like they all have a lot more agility and faster movement.
I work on my schedule, thatâs it. We will not be going back to weekly updates, âcause three weeks are stressing me outâ. Cause you know this, how?
You have the schedule I gave you. I updated you all before the last patch was out, on what was being worked on and what was going to be included. Itâs been a day since the patch.
Yes, the person who keeps coming on and making new accounts that I delete, you donât get to be here anymore. Every person who wants to have negativity is perfectly fine to be here, as you can see above, but yeah, you really arenât, cause you couldnât be civil. âOh, he never answersâ Just cause I donât answer you, doesnât mean no one gets answered.
I have cleaned up all the rule break comments. If you are unsure about the rules, just go read them.
Hi @JNT_BA âŚwill you just take a look at the Held up TMO for the next patch please every try is a no try or disallowed but it must actually be a try .. I hope your team can fix this .. Thanks @JNT_BA
Dammit, I missed the drama moment
@JNT_BA thanks for all the effort you put in mate. Im sure we will get there. One sidestep at a time
@JNT_BA, how much are you excited to go to Japan and NZ next month for the photogrammetry of JRL1 and NPC for R26 ?

R25 doesnât, maybe R26 or R27 will ? ![]()
#TheyHateUnion
Well, if a lot of things are improved. A lot. A lot. A lot
I donât think 2K will give it a go to Union, but would love to be wrong. I guess they would first go into NFL before Union?
Man Iâm not programmer so at the end I canât tell. But there are so many many things that from the outside seems easy to implement, and look so crazy that still not working properly.
Like, how on earth in RL26 they can do several bump off, side steps and in R25 we canât?
How on earth can we almost always break the first tackle in R25?
How is is possible that the passing is so much better in RL26? I mean, a pass is a pass, should be almost the same code between the two games?
The global gameplay of RL26 is so smoother than R25, that drives me crazy.
It seems that so much is still not yet implemented.
Letâs be patient, again, we canât do anything anywayâŚ
Or maybe could we @JNT_BA ? Doing some codes / designs that you guys could re use for free in the game / opensource ? Donât know if this is common in the gaming industry.
I mean, even in my free time would be open to learn and help lol. When Union?
Yeah thatâs true. We are so doomed. Man we have been more than patient, so tired to wait for things we donât even know how depth their goal is.
JNT warned us, but the last 2 updates, 6 weeks, from user perspective⌠Still not a lot of improvements gameplay wise.
#Doomed
Further to what youâve said Valhalla, Iâve bought and played nearly every Big Ant game that they have ever made.
There has been a variable level of quality to the original games and a variable level of quality to the patching of those games.
Although whether it be cricket, tennis or rugby league (donât play AFL myself), there has generally been a higher standard and a higher number of effectual changes in every other game that Iâve mentioned compared to Rugby 25.
On top of the quality of changes needed to be made, there is the sheer quantity of changes needed to be made.
Whether it be in the areas of competition customisation, general player and logo customization, gameplay rule errors, clunky unenjoyable systems (scrums, lineouts, mauls), ineffectual in-game controls, general gameplay bugs (held up issue), or new features implemented with errors rendering them useless for most of the audience (new goal kicking system), lack of new content which was suggested at an earlier time, it all adds up to a game which is not fulfilling anywhere near the usual Big Ant standard after this number of patches.
One of the main problems is that when a patch is released many of the new changes often donât work at all and need to be hot fixed or repatched. Sometimes more than once. To be honest this one is what is holding up future progress more than anything else. Right now we have a situation with goal kicking where a possibly much better system has been released, with more challenge and enjoyment, but as everything seems to be with rugby 25, it isnât working for a large number of the audience.
Now when patch stuff isnât working and big ant is telling us there is a three weekly patch schedule, and they have released something broken, surely we should be well within our rights to ask for those unworking elements to be patched as soon as possible and the three weekly schedule should really only apply to anything that actually works.
Surely that is fair. They release patches that work with a decent amount of new content that improves the game (and actually works) and then we shut up for three weeks other than making suggestions.
There are some darn good reasons we are complaining. Iâd sincerely like to be somebody who compliments this game. I sure compliment RL26.
Confirmed, Iâm at 1/9 or 1/10 for conversions with the new system. Thought Ramos was a good kicker though
Would appear that thereâs a few new kits for the refs. Thereâs a dark and a light one with RWC logos on them. Just what we all wanted
!
Human resources are just more focused on RL26 as it is the priority project. We are doomed
âIreland, Aruba, Nepal, DR Congo & Switzerland in the same friendly tournament⌠yeah, totally realistic
â
â2 months asking for this to be fixed and still every non-French game in the European Championship Shield is played in France. Ridiculous.â
Is anyone finding themselves getting several âfailedâ ârucksâ per game?
My player gets tackled to ground and when attempting to bind, the team just stand and look. You can hold the long pass button but nobody will ever lock the ball up and you can also try a kick - but nobody ever kicks it.
Can anyone confirm if this is just user error on my part and Iâm doing something wrong or is this another big bug?
Yâknow things are bad when they release a patch with something thatâs a new feature like âdynamicâ goal kicking and it doesnât work at all.
Then the best you can hope for isnât a hot fix or even some communication that the problem is understood, but that somehow the problem will just fix itself. ![]()
I guess weâre supposed to feel grateful that they tried to do something worthwhile at all. ![]()







