@JNT_BA can you please confirm how much longer the game will be supported ?
Id suggest the majority of the fanbase think the game is miles away from being complete
@JNT_BA can you please confirm how much longer the game will be supported ?
Id suggest the majority of the fanbase think the game is miles away from being complete
What format are you playing Rugby League Live 3 on, are you playing it on the Wii? Shame that game wasnât released on other consoles.
@JNT_BA I hope you and the team will have a great break over the festive period. Do you know if we will still see major changes coming to R25 or not that much. I believe we have given you and the team loads of feedback on what the major issues are. We would just like confirmation if the game will still have major changes or only minor tweaks as we head into 2026.
I believe a second game might be close to be announced for Rugby 27. Although this might be great, we still need alot of things fixed in Rugby 25 in order to call it a complete Rugby Union title. Can you please confirm or give an indication that Rugby25 will still receive some updates to bring it closer to a complete Rugby Union game.
Think gameplay needs an overhaul game is dull and boring play with a team rated 55 against tier 1 nation teams and beating them pretty easy on hardest only time a game was lost is when the game gets real buggy, so I would say all other stuff should be very low on the list as gameplay is still not even working really well, unfortunately this game is still a contender against r15 as worst rugby game of all time
Hey guys, trying to create a custom player and Iâm obviously trying to make him a freak to have fun but he gets gassed in 2 seconds. Is there something I need to do with stats? I know the games cooked but itâs just about burnt at this stage for me.
Thanks
Hi @JNT_BA ⊠just want to let you know Ive been playing yesterday and actually enjoyed playing and so
⊠only thing is the AI just feels to easy on Hardest difficulty I would like if its more challenging and close games and also the AI kicking the ball out if they behind in the 80th end of the game instead of trying to go for the try and maybe get some points its annoying âŠ
Also some nice side steps and set pieces will make the game more fun
Thanks @JNT_BA and Happy New year to you and the team
Cheers
Apart from more penalties in the game, should be ways to bring the maul down and scrums some times you get away with it and sometimes you donât just like in real life, the trick is try and cheat just Donât get caught as someone once told me, wich brings me back to the scrum penalties sometimes itâs a reset sometimes itâs penalty for you sometimes against you, also would be great if they could bring in going into rucks off your feet like before sometimes you get away with it sometimes you donât, something else came time mind when the maul is driving towards the line and crossing the line the maul should go down instead of the bend down touch your toes system that is in place currently, all of the penalties both AI AND PLAYER
Could anyone here explain to me what the different categories across the top of the table mean please. Some are obvious like matches played and tries scored but I donât know what some of the others are.
Matches played
Pass
Tackle
Missed tackle
Tackle break (seems to only register âFendsâ and not any other broken tackle)
Line Break
Kick
Kicking meters (sometimes only register a kicking meter if the ball actually goes over touch line)
Try assist
Handling error (not sure what this tracks as no one drops/knocks on really)
Penalty conceded
Tries
Conversion
Field goal
Penalty goal
Still no attacking running meters, try tackle break, or way to filter by points scored
Also - no one is yet to figure out what âAR means, not even BigAnt.
Thank you, this is so helpful
Hey guys,
I wonât talk here about the gameplay of Rugby 25. Like many others, I hope it will be greatly improved across many areas.
Here, I want to focus on the manager career mode. In Rugby 25, itâs okay, but a lot of things can be improved or are still missing, and it would be great to see them added in a future release. Might have forgotten to add a lot of things though.
The images are only illustrations, inspired by EA FC.
1 - Squad Hub
In my opinion, the Squad Hub can be significantly improved compared to Rugby 25. R25 already includes some of these elements, but this screen shows how it could be taken further by adding more depth, visibility, and interconnected systems.
Key elements shown here that would strengthen Career Mode:
2 - Tactical Depth & Coaching Vision
Rugby 25 lacks real tactical depth in gameplay. If gameplay becomes solid, the Career Mode needs to offer many more tactical possibilities to the coach.
This screen shows a strong direction for how tactics could evolve into a true coaching system, rather than a few preset behaviours:
3- Club Management, Staff, Facilities
In my opinion, club management and customisation are very limited in Rugby 25. There is no real club budget system: you mainly get a transfer budget to sign players, and even that is not very clear or visual, which makes financial management feel shallow.
This screen shows how Club Management could be significantly expanded, giving players access to â and control over â every key aspect of the club:
4 - News, Calendar and Social Medias

The Central / News system can be significantly improved compared to Rugby 25. R25 already has a news feature, but it mostly works like a basic mailbox, with limited visuals and little immersion. This screen shows how it could be expanded into something much more engaging by adding elements like:
5- Training
Training in Rugby 25 feels underdeveloped. While it is possible to assign training sessions, itâs unclear whether they have any real impact on players, which reduces their importance and engagement.
This screen shows how training could be expanded into a meaningful and optional system, adding depth without forcing it on players who prefer to skip it:
6- Manager Market and National Team
The ability to coach all nations in Rugby 25 is an excellent feature â itâs one of the coolest aspects of Career Mode. However, the current system for becoming a national head coach feels unrealistic and poorly presented.
Right now:
This screen shows how the system could be reworked into a more realistic and immersive Manager Market, while keeping the good parts:
7- Player Stats, Scouting & Recruitment

Player information and scouting in Rugby 25 are too limited. When recruiting a player, there is not enough data to make informed decisions, and many aspects feel hidden or underdeveloped.
These screens show how player stats and scouting could be expanded into a clearer and more meaningful system:
8- Board & Objectives

Objectives in Rugby 25 are currently too generic and disconnected from real club management. Goals like âmake 100 passesâ or â50 tacklesâ feel artificial and donât reflect how a club is actually evaluated.
This screen suggests how objectives could become meaningful, realistic, and strategic:
9- Competition Statistics
Competition statistics deserve to be a fully developed category, not just a side menu. Rugby 25 has the basics, but this could be expanded into a proper analysis and immersion tool:
This is great, the effort you put into this game is amazing. However, all of this would be hopeful for Rugby 27 or whenever the next game is. If we can get fun gameplay by the end of the real life season then I will be fine for now. Because, this game has so much potential with all the graphics and licenses. I played a game yesterday and got an extremely rare penalty. I tapped instead of kicking and when I scored the commentator was talking about how we turned down 3 points and still scored. Stuff like that is really good and if we can get the gameplay we want this year I would become addicted to this game.
P.S Big Ant, please look at the Rugby 22 gameplay! I dont know if you have access to the files but that games gameplay was so fun! I wish that game had a career mode and licenses.
Lovely! You never dissapoint!
I think will be amazing if they can just get a bit inspired from E A and more from you regarding some cool feature that even E A âsoccerâ dont posses yet! It will make it like a dream to have such a depth ,being able to take a team from the grassroots and growing it to a powerhouse along multiple seasons experimenting different tactics and stategies ,finding and developing new talents âŠâŠooohh boy !!!![]()
But to be fair ,âsoccer fcâ is at that level now after almost 32 years of heritage and they have ,for sure ,many more resurces than BA but finger crossed they will surprise us with something nice! ![]()
@Bapean my man you da real MVP ( even if you didnât make montauban logo but I can pay for that ) great ideas that require 50 people working on the game while there is currently 1 guy doing 1h/ week atm
These would elevate the game tenfold
Happy new years!!! Is the team back at work yet? @JNT_BA
Hi guys, and happy new year to everyone.
Bapean, your post makes me dream, but unfortunately I have no hope of seeing it come true. ![]()
In my opinion, here are some realistic additions (mostly from your list) that would already make career mode more interesting:
I hope you guys at BA will consider these ideas, those from Bapean, and or at least my modest ones. ^^
I never train my squad or players in a coach career mode. Itâs simply because I have no indication that the Ai oppositions teams are doing it themselves. Game is already not that challenging on hardest difficulty so unless I know the Ai is training its players , itâs a no go area for me with squad management.
Salut Ă tous, bonne annĂ©e Ă tous meilleurs vĆux 2026.
Quand est ce quâest la prochaine mise Ă jour prĂ©vue ? @JNT_BA