Rugby 25 Megathread

Have you had a bad day or something bud? Do you wanna talk about it?
I agree with some of what your saying but who are you aiming these comments at because I think most of us here apart from a select few are providing feedback which is what the development team wants, I’ve spoken to @Lachie_BA privately and they have thanked me for the detailed feedback with GIFs as it helps them find the bugs in question.

If this isn’t aimed at the ones providing feedback, then accept my apologies but if it’s aimed at people providing feedback then that’s what the forums for.

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Not new to the most recent patch, but I don’t think I’ve ever seen a tackle over the try line that hasn’t just been held up. IRL, it’d go to TMO with a decision on grounding, any other infringements etc. In Rugby 25, your man just makes the TMO hand sign and then… dropout.

Would be interested to hear if anyone’s seen anything different. Ideally, we want the direction/movement/grounding of the ball to be something the AI can understand in every context throughout a match.

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Nah, every time I’ve been tackled/tackled an opposing player over the line it’s 100% been “held up” for me too, be great if they went to the tmo and the AI judged it a try or not, I’m sure @Lachie_BA can feed that back to the development team for us?

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AI still just pick scrums and when their in your 22 they go for 3 points same it’s been since last update. So once again update with patch notes but only one thing was worked on and that’s the half time subs

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Hi Team ,

Thanks very much for fixing the kits for Stade Nicois in latest patch. Glad there was no issue with licensing. Much appreciated.

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The game is obviously a mess in many different ways, however, the absolutely essential thing they need to fix to take the game from unplayable to playable is passing. The glitch passing makes this game unplayable. Triggering pass and the halfback takes a step and then passes, the random sky ball passes and the offside call after offloading from the ground is gamebreaking.

This should be the number 1 priority, followed closely by player speed entering the ruck. Everything else after this is annoying, but not gamebreaking.

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Cob, I get why you’re asking everyone to be patient and give the developers a chance but at the end of the day this forum is here so players can give constructive feedback on the game and the patches so the developers can take that on board and create a game that everyone or majority is satisfied with and feels is worth the money that they have paid.

The developers have asked for feedback? Would be different if they didn’t and weren’t actively trying to improve the game.

If you don’t like that or don’t want to see the feedback being repeated then maybe do yourself a favour and don’t check the forums as this is what it is designed for.

:call_me_hand:t4:

They have been asking for advice since early access 95% off the feedback that people are giving now is what all off us mentioned many times during early access, it’s at a point where even YouTubers are tired of this.

What makes it different now? So understand why some us are frustrated because we played an early access build for 7 months and we are still having the same issues about passing rucking mauls scrums lineouts AI and lack of set plays it all been mentioned time after time.

Then Ross even acknowledged that Tuesdays update was not good and would be rectified with yesterdays update but this update is actually worst than tuesdays update

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Ross just tweeted another update planned for tonight concentrating on passing👍

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Squeaky wheel gets the grease, the more that issues are brought up, the more likely they will be addressed and fixed

@Husky1 Relax mate. You’re entitled to your opinion and you have some really good points. Just saying there’s no point kicking off at people in a forum for giving feedback, when the whole point of this forum is to give feedback

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Hope it’s for the Ai passing too. Ai really needs to attack , attack. Put pressure. I have not conceded a Try since game launch.

Nearly every game I play opposition at Zero points on hardest difficulty. If they lucky they get a penalty goal.

I appreciate Ross trying to get things fixed.

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Feedback: Penalty Kick to touch

Seems like every time you kick to touch player still kicks left footed.

Surely that has got to be an easy fix.

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Why did they remove the scrum caps from Hamish Stewart and Lachie Shaw?

Just curious.

@Lachie_BA

Just a small detail, but for Pro D2, it is the wrong logo for Béziers.

It should be this

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I’ve been wanting to mention this too, small detail that’s annoying. Also Stade Nice as a whole is not finished.

And watching people play Super Rugby it doesn’t seem like that tournament and squads are complete either.

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Patch Feedback - PS5 - Hardest Difficulty

Brazil :brazil: Super 12 Coach Career - Farrapos Team

Bug Crash at halftime. Choosing Subs , made two changes. Exited menu to resume the match to start second half and the game crashed.

Not sure if anyone else has had crashes doing the subs at halftime in other competitions?

Dude are you well? You’re more irate than the people genuinely criticising the game

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Can we add real players into cutom teams in the new update? :pray:

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For all those wondering, the new unexpected patch for today has fixed the AI passing

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Good day BIGANT team.

We as fans thank you for the continues updates and work on rugby 25.
Has potential to be the best rugby game to date with in the next few weeks.

Tips from me… That is a must!

  • new try animations, make it more “real life like”
  • I’ve never seen a bump off in R25. We need to have a bump off animation. Bump off and hand off are not the same thing
  • new side step animations. Go look at YouTube vids and see how someone like Cheslin kolbe steps, its either right or left juke, rugby Challenge 4 had it slightly better but also not 100% yet.
  • when kick for touch in a penalty the communtating team says “oh he’s overcooked it” but then the ball is not overcooked and nicely in touch.
  • all players faces scanned?? Will that be done?

Thank you