when you play a penalty quickly, the defense is poorly positioned
The game as definitely come a long way in the past month, and I very much appreciate the work thatās been put in.
Now that I am enjoying the gameplay more, I am really missing the cosmetic element of kits getting dirt and grass stains, and field degradation. The game looks too sanitized for rugby. As if everyone is playing on artifical turf. Hopefully there are plans to add these details at some point.
Please fix the AI as a top priority. That means, significantly enhance:
- Attacking capabilities and decision making
- Tactical kicking
- Penalty decision making (as mentioned, taking the scrum is very rare, it is either kicking for touch or when in position and you are looking for easy points, kick for goal)
- Substitutions (Tactical & Injury enforced)
Currently AI is too easy and AI vs AI is 0-0 snooze fests. This needs urgent addressing
Regarding positioning and passing - Currently there are too many instances where the scrum half passes to the guy directly behind him, which is 1) pointless and 2) rarely happens. You only see this when the 10 is in the pocket to make a kick, so fix it that this pass does not happen. Scrum half will either pass flat to 10 on attack, or close to forward pods, or deep behind to 10 if setting up a kick.
Support players need to be much flatter on attack, to receive the ball at speed and momentum. This is represented by the Yellow arrows in the image below, where the Red line is their current depth. The red depth is fine at the start of the move, but they then need to move into position to receive the pass, which is the Yellow depth.
Then the support runners also often choose to run towards the ball carrier, closing up the attacking angle, which is not realistic. This is represented by the Red arrows in the image below. Instead, the support runners should be running for the gaps in defense, represented by the Green arrows. The attack is constantly looking for gaps, or where none exist, they try to create a gap by sucking in defenders, whether that be with crash balls or in open play. This is where you then have loop runners or close runners to exploit the outside gap once it has been created by sucking in the defense. Attackers always target the gap, unless they are trying to suck in defenders, in which case they try to hit the defense, to either setup the next quick ruck, or a quick, short offload.
Also, Ai attack should occasionally put in a grubber kick to the wide players, as represented by the Blue arrow, where they see an existing gap behind the wide defense and a grubber would yield better results than passing.
As seen in this image, in this instance, there are significant gaps out wide for the AI to exploit, yet they are unable to make use of the opportunity. Please fix urgently. BIG AI update next Thursday plx
Feedback:
Console: PS5 Base
Version: v1.0.2891
Game is going in the right direction I believe with positive fixes like being help up thatās a great fix,
but there are somethingās that urgently need fixing for me.
- The support runners need to be fixed as soon as possible.
As you can see from the above GIF from a scrum my 10 gets the ball and my backs are still behind the 22m line. Itās crazy that when I try and pass then it goes so far back you donāt make any gains whatsoever and this is so unrealistic and affects game play.
- Players bunching at rucks
Why are players so bunched at rucks, thereās no organisation at all, if anything let us press the dpad and choose what play or where we want our backs to go?
- Left Footed Kicks Into Touch
Self-explanatory here, thought this might have been fixed ages ago.
- Bugs
Check these two bugs out lol:
Player catches from kick off and passes, somehow my 12 runs the length of the field and scoresā¦good try right? Nope gets brought back to the 22m line for a SCRUM lol.
Iām guessing this can be an easy fix for the developers.
Rugby World Cup Final in career mode: Played the final and as the players walked out it said the Top 14 Finale and the Top 14 Trophy? Do you guys not have the rights for the Web Ellis Cup?
Some recommendations for the team
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Scrum penalties: when you collapse a scrum the AI automatically chooses another scrum and wonāt choose anything else like kick to touch, tap and run, kick for goal, even when AI is on their own try line and I collapse a scrum they will choose a scrum.
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Iād like to see career mode improved,
Staff support points, how do you get them after every season? I think if you win something you should be given points for the staff to improve -
Maybe a new player mode where you start off at youth level and then make your way up through clubs, to international level and then if itās a British or Irish player then play for the B&I Lions?
Overall Iām enjoying the game but I think a fox for the support runners is a must next week as the flow of the game would improve 100% of the time.
Thanks to @Lachie_BA and the team for the continued hard work, you guys are onto a winner here just need to get the important things like real game play fixed and then it will be much more enjoyable for us.
How do you pull them off? I agree on the mini map, I have thought the same when paying. When I try a cross kick, my winger is never really in position. Would be cool to have an option to call a cross kick.
Seeing as they update the stone X stadium wondering if they will update any other Gallagher Premiership grounds? Or the top 14 and United Rugby Championship grounds?
Cross kicks are absolutely a must in modern rugby!!!
I agree, but beggars cant be choosers here unfortunately..
Still no advantages for offside,
Kicking out on the full from own 22, results in lineout being out where you kicked it from.
Big Ant Tshirts are back on the Referees,
I dont have an issue making the kick across, the issue is having a winger correctly positioned/running onto it. I think the mini map could be useful aswell as a tactic for cross kicks.
This is so frustrating,
How do you fix one thing of the game and then another part breaks again.
Player places the ball and everyone just stares at him, this happend in two consecutive games where i had to exist and start again.
The 5 metre scrum from tackling your opponent back over the goal line is gone again, back to goal line drop outs. Big passes up in the air is happening again. This is really frustrating
Suggested the mini map since EA1, but nothing yet
At least you are not alone anymore!
Anyone know if xbox getting any new updates
Ive seen vidoes online with world cup autumn nations etc in competitions but mine hasnt updated
I have the same questiom about ps5⦠seems consoles are way behind pc
Can you add the wind, especially during penalties?
Deffo pc getting updates all the time
Bit unfair
I love the game and Iām very happy with the updates! Itās a small detail but itās important for realism! The gameplay remains the priority but in the long term is an online up and down system planned? I think that would be really great.
Hi Team,
Just on Stadiums.
They now can be allocated to any teams, Yes this is excellent. Thanks for allowing this.
THE NEGATIVE - Major Bug - I have had the stadiums come up in a custom competition once you start it. But once you turn the game off all the stadiums get deleted to the teams you allocated to them. I hope you can please find time to fix this in a future update ?
The custom competition will then have all teams hold their matches at Stade De France. This is particularly annoying if you doing a custom competition in other parts of the world such as Africa.
TIP : To bypass this bug - You can turn on Rugby 25 when you go to play it as normal. Go to all the teams you allocated stadiums and do it all again. Then once allocated, open the custom competition and the stadiums will be allocated again for some fixtures once again in your competition. Example below I did allocate Pretoria stadium and Cape Town stadium to South Africa and Uganda.
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What differences are you seeing? Iām on PS5 and have received updates the same day that PC have received them. These have always been exactly the same as the PC version. Updates currently are every Tuesday and Thursday. PC normally the first to receive them as Steam processes are a lot quickly. Console normally comes through late afternoon UK time (post 2pm)