Rugby 25 Megathread

Everyone who is working/away hoping, praying we get some nice feedback on this before we hop on later..

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There does seem a more positive vibe to the gameplay when I played today. AI appear to kick more from behind rucks. Slinging the ball out to the winger seems to have been less and AI taking ball into contact more. AI handoffs and body swerves seem improved.

Still get called for offside when there is a flat pass. Rucks show no difference…in fact during a human v comp match I put my controller down and let the game play out…and my team managed a few ruck turnovers!!

All in all…the most enjoyable gameplay to date…for me anyway.

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Is this today’s update? I’m not home until tomorrow so can’t test, hoping they’ve improved the support runners as right now the support runners seem to still run towards the passing player which is a nightmare as you have to try and change position with the ball in hand and always get tackled.

Also hoping the floating passes is fixed :crossed_fingers::crossed_fingers:

Stamina drain is still there which is frustrating, but overall the game is more balanced. The hand off seems slower so it is not an automatic line break…still no bump off though.

Stealing the ball is far more balanced as well, and the AI are not going 20 plus phases without a turnover.

If the team can now focus on a kicking game for the AI and overall difficulty it would be much appreciated.

Once again, thank you to the development team for their efforts. I have always maintained that with a few tweaks this will easily be the best ever rugby game, and i stand by that.

Edit. i’ve not sure if the edit roster is functioning properly, i cannot add or remove anyone from the international line ups??

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Really important that the players feel more different tbh. At the moment, it only really feels like there is a slight difference in speed, but even then, it isn’t big enough.

Too many tight five forwards running in long distance tries is just not great. Means you can just sling it about really, without having to use a prop like a prop, or a winger like a winger.

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I feel like the overall gameplay needs to be slower and that attributes should come in to play that way the game will feel more intense. There should also be an attribute and animations for carries sometimes you should be able to get go forward and get some momentum off a decent carry not just go backwards all the time or limited ground.

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GotBy

Hello @MattW @JNT_BA,
Thanks for the update today.

Don’t know what was worked on but i can find a general polishment for parts of the game.

Also seems that perfomance is improved.

I’m here to suggest something.

To help players know more to when or not press the ā€œHold Buttonā€ or ā€œJackalā€ and in general know whats going on with the ruck without any new annoying UI (And add to realism)I encourage to introduce new lines of referee voice.

ā€œRuckā€ - when ruck has form, jackal is no longer permited and A ā€œhold buttonā€ has no effect.
ā€œNo hands/Releaseā€ same has Ruck just reminds to defenders to no longer try to jackal else penalty is given.
(So introduce a new penalty of hands in the ruck)
ā€œTurn over is good/counteruck is goodā€(something like that) at the moment, especially for who plays back camera with no alternate camera option and who plays on side camera, is difficult to quickly understand when a ruck has been countered without the full animation.

Scrum should be quicker… i can’t do 10 pushes to just play the ball with the 9.
So i suggest to add a button to play with the 9(like the one for playing with the 8).
Also a good push should, sometimes or for good reasons, results in scrum collapsing or rotating against the opponent.

Even in Hardest difficulties, Ai should make some errors.

A lot of things needs to be worked on:
Proper Offside still not on the game,
But we have random given offside.
Ai Attacking still lacks of good vision, space awareness and in general strategic intelligence.
Some bugs


Can’t aim to the nearest touch line…

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Doing the RWC with Fiji in the Career Mode, simulating some games.

1st Game : Georgia 15 - 3 Fiji → 0 Point for Fiji

2nd Game : Fiji 49 - 0 Tonga → 5 Points for Fiji

3rd Game : Scotland 16 - 13 Fiji → 1 Point for Fiji

4th Game : France 0 - 50 Fiji → 5 Points for Fiji

I should therefore have a total of 11 Points.


13 Points ! Dang! See you in 4 years Scotland and Georgia. No Michael, I didn’t pay the ref!

Leaderboards should be:
France: 12 Points
Fiji: 11 Points
Georgia: 9 Points
Scotland: 9 Points
Tonga: 5 Points

It seems the right teams are qualified to Quarters, but there is a +2 for all teams.

Spoiler: Ireland lost in Quarters

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Positives - The offside penalty for passing to your own guy seems to have been removed.

Negatives -
Difficulty is no different, if anything it seems easier.
50/22s not working.
9nsepb
(Game settings - Eden Park, 5 min halves, hardest difficulty)
Getting randomly penalised for offside when you are performing a box kick.
Still the invincibility bug after certain offloads.
The AI cannot attack at all and only score, if ever from bugs.

This game is crazy :man_facepalming:


*Beauden Barret celebrating after converting a kick from a try scored with the invincibility bug. He also kicked an earlier penalty when I was penalised for doing a box kick. Never thought an All Black would be so happy to lose to Estonia at Eden park :sweat_smile:

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Dublin stadium looks dead, it just has no sponsors around it… easy fix to make it look better. Also what has happened grass texture with this new update on ps5? No texture at all? @MattW

Part of this difficulty/all players feeling broadly similar is also obvious in the kicking. As long as you make a half break, basically any player is capable of a pretty punishing 50/22. Needs to be much more randomness or difficulty kicking with more poorly rated players

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Honestly BA what is the problem with listening to us on this. Still cannot add players to leinster as you have not fixed that you cannot remove players. Constant dissapointment week after week

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The gameplay is evolving slowly, but we feel it’s improving day by day. I played a few games today after the patch, and I admit I’m enjoying it. The game is quite realistic, and I think it’s at the top of the rugby ladder today. Of course, there’s still work to be done on various aspects of the game, but the progress is still very interesting, even though I’ve played four matches and haven’t had any scrums or penalties. The passing game is quite good, but it’s a little too easy for my taste. Offloads are too. Now, my biggest wish would be to add touch combinations and scrums. Make more strategies available. And above all, to at least be able to transfer players to different teams, not just those created by the community. This is very important for the longevity of the game. We clearly have the best rugby game in our hands, the potential is enormous, let’s not waste it Big Ant. Thank you for the work done. You are on the right track.

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I will admit though gameplay and difficulty improving. And game is now playable. But still alot to improve

BUG: Custom players don’t have their age reflected correctly in club lineup.

Added Ben Waghorn, born in 2004, but in Quins lineup it for some reason lists him as a 24 year old?

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I can feel a slight improvement with the new update. Keep in mind, ā€œslightā€.

Otherwise the game feels the same as before.

AI Still constantly going for scrums when they have a penalty.

It feels kind of like the AI defense got a bit stronger? Maybe part of the ā€œdifficulty adjustmentsā€ they made, but still not nowhere where it should be. So defense kind of improved I guess…

However the AI attacking is still the exact same. No improvements. I keep scoring tries and beating the opponent something - 0. They never get any points. Even when they get an opportunity to get at least 3 points in front of the poles, they instead go for (you guessed it…) a scrum.

The only time when AI actually gets a try is when they become invincible. No one can tackle the AI at all when they make some line breaks or directly after they did a hand off. Same goes for when I have possession. Sometimes I make a line break and do a hand off or offload, then I become untouchable. This bug must be fixed.

Then the stamina still drains way to quick. The burst you get is great when you do make a line break, but still after a few 10 to 20 meters my guy is all out (again I am playing on Hardest)

The rucks also feel a bit easy for me. Reason for saying this is, when the AI has the ball, and they do make a small line break (if and when they pass, but still NO offloads??) then I can easily just get the ball back from them in the ruck. This is why I say the game is too easy.

Even tested the difficulty out by eating my dinner and leaving my controller on my desk, letting my team defend against the opponent AI. Even then, the opponent could not make any meters against me. This is breaking the game for me and causing me to just alt + F4 as I can not play another match as for example the Italians agains Ireland and beating them 30+ points to 0.

Something to note, the Bump still does not work properly. Tried a few times and got maybe only 1 bump out of 20+ attempts. I don’t know if it is a timing thing? But constantly just getting this red bar over my players stamina gauge.

So overall, new update. I appreciate the hard work you guys are putting in the game, but we still need much more improvements. The opponent defense does feel a bit more improved for me but not up to standard for a rugby game to be remembered by. I understand if you needed to fully release the game due to certain licenses perhaps? And I don’t mind this, at least just give us something properly playable and fun. In the current state, I still can’t recommend it to anyone as of yet. So more work needs to be done.

However, hats off the Big Ant for still trying their best to improve the game and listening to the community. It is a rare sight from Games nowadays. Just please don’t give up on the game, it has so much potential.

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There is still a lot of high tackle animation for ā€œnormal/regular tacklesā€. it feels weird to have so much of it with no penalities aswell.

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I think another competition would work for this, maybe something aiming more towards a club World Cup? Something to give those rest of world clubs more meaning in career mode

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I think it’s resounding fine. That said it’s still boring. You can’t use your backs and it’s ends up being a fend spam or get to the winger. Overall player positioning is just broken. You will barely use your Outhalf and overuse your forwards.

GotBy

Still me.

Played a bit more.

Stamina seems to go down as it should.
Played a 7 Minutes match and didn’t need to change anyone 'cause no one was really tired.
Some adjustment has to be done.

As i’m learning Offside is actually implemented in the game.
The referee will call an offside when a player, that never comes back to the ruck,ā€œinterfereā€ ( tho sometimes is just there) with the opponet.

But once a player comes back in line, he can cross the offside line even tho the 9 never played the ball.
This has to be addressed.