Rugby League 26 - Megathread

It’s the same with the commentary. If you make a sub in the 40th minute the game treats it as if it’s 5 min in

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Hopefully they add a “sort” system like in rl24. Nice being able to see who was best/worst for each individual stat

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How do you get the stats in career mode im playing as tigers and cant get them on ps5

Match progress at the half time or full time

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In some stadiums, the bench players are still on the opposite side of the field. Accor Stadium for example. Hopefully BA looks through all the stadiums and fix them.

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This is easily my favorite League game now.

Still lots to fix but man it’s really fun as it stands.

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Where can i find patch notes and update info for every patch and update im getting on the daily, i noticed cody walker now been scanned in, when did that happen?

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Lachlan Croker I think is yet to be added in with correct likeness

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Anyone able to share the proper technique for general kicking? Bombs seem fine for me but when I punt sometimes I don’t get the full power I’m wanting. Are we meant to hold kick?

Hey guys, really enjoying the game. This is my first time posting here, but I thought I would throw in my suggestions for further patches.

  • I would really like to be able to have the ability to start throwing punches when your 20 nil down or something and just don’t care about the score or the other players welfare anymore. Maybe even having the option to call “one outs” with the oppositions players.
  • Also would be very realistic to be able to have aggressive players able to fly out of the line very fast in defense and put on extremely aggressive hits. Obviously, they would be risky, and there would be the high potential to be sent off, but it would be great if you time it properly, you could cause the ball to be knocked on, or alternatively achieve a season ending injury to the idiot carrying the ball. If you could choose to have your target area on the defender that would be cool. For example If Jarhome hughes gets the ball it would be cool to have Liam Martin fly out of the line with a target area of well above the shoulders.
  • I think it would be also good if you could have the option to purposefully injure another player. For example, when you are being tackled, you could choose to kick out with the legs and try and land a boot on the defenders face, hoping the ref doesn’t see, or in defense, being able to chicken wing the attacker while your other defenders are holding his legs. Again, for realism, there would have to be a high risk of send off, but the reward of potentially ending a players season, thereby increasing your chances of premiership success.
  • Another thought I had was being able to hit the defenders just after releasing the ball, slightly late, and VERY late. With the idea that the later the hit, the greater potential for a penalty, but also far greater likelihood of the attacking player not expecting to be cleaned up and probably experience whiplash.
  • I think these are all things the modern game has so much of, and it would be really cool to see them become a part of the game.
  • Your doing a great Job big ant.

Punts hold left trigger and press A or × depnding on console, guide it with left stick

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One thing I’d like to get fixed is the tackle without the ball not resulting in a penalty.

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I can’t tell if this is sarcasm…

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Does anyone know if in career mode you can get your team promoted from the Championship to the Super League? Don’t want to waste my time getting a team from League One to Super League if there’s no way of getting promoted to the top division.

Anyone have a clue what the update was about

Since the update i feel like im finding it harder to get my players onside after the tackle and the AI really like spamming a straight run through the ruck with the dummy half.

So, if my marker is square/onside he automaticslly moves OUT of the way.

If hes offside and If i still have him selected then he gets targeted and initiates a tackle. Or the dummy half makes a break down the middle.

How do you a) defend that and b) speed up your play the balls to catch opposition offside? I sware after every tackle my team waits for the opposition to get onside first (yes i hold sprint but there has to be more than that, i haven’t caugh an ai player offside in a couple dozen games now)

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The marker area needs fixing for sure it’s a bit messy at the moment.

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No definitely not sarcasm. I’m a bit old skool and just want good old fashioned rugbah laaag.
Also things like shoulder charge, deliberate hip drop tackles, canon ball tackles, spear tackle… the list goes on. These are fundamental elements of the game we love. How many times a week do we see these things played out in the real game race week? I just feel that big ant could incorporate the things as an option in the game.
Like, a sofa Solomona is a heaps damaging runner, but because of his aggression, he lets you down by trying to spear tackle the ball carrier and spends 6 weeks on the sideline. Or Jack whiton can’t help himself and canon balls the halfbacks knees out of place while he’s already held by 4 blokes.

Continuing the discussion from Rugby League 26 - Megathread:

Big Ant good job on the game, enjoying it, but I few things that need fixing gameplay wise.

After the last update, game is playing fairly good, fun game, playing on Pro (have you seen the new spin animation?) not sure how I did it, but pulled it of 2 times in a game. I think it may be double tap in one side direction.

Still, does anyone know if you can pull off a long grubber kick?

How many agree the grubber kick needs more power and distance with skilled players?

Also on the bombs, is there some kind of system to improve your chances of recovery Rugby 25 was going to implement some new up and under recovery system. I liked the meters they used in previous game; the momentum is better in this game, but there should be some kind of timing meter to time the jump for the catch that improves your chances, with players that are skilled at this, have a meter this is easier to time.

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