Update 14 Novembre = Great

Ok so I’ve just tried what you suggested and switched from Tiebreak assisted movement to tiebreak movement and it has basically eradicated all of the things I was moaning about in my long post earlier. Its night and day better! It seems the reason I was regularly having weak/defensive animations triggered for my returns was because the game thinks I am running/reaching for the ball even when I am not. It was almost like my player was side on to everything before because sprint was automatically being applied even when I had no need to sprint. Now he remains facing the opponent and the oncoming ball. The same with the issue I was experiencing where a return/shot animation was not triggered at all in certain situations and my player would run away from the ball, even though my input was for a shot/return. That is not happening now. It’s like playing a different game. No wonder other players in the forum were having a very different experience to me with the latest update. I couldn’t understand it. Much more enjoyable now. Thanks for the heads up!

Well i only use World Tour Movement and still don’t use sprint button and i can’t beat Hard difficulty yet with men or women’s matches. I went back to AO2 yesterday to test AI and i could beat the cpu on Grand Slam difficulty which is the highest. So Hard on Tiebreak for me is a lot harder than Grand Slam on AO2. I would like to see videos of how you still win easily because if you don’t sprint you simply cannot get to some balls quick enough,if i move the wrong way it is hard to change direction now as cpu wrong foots me,again i use World Tour Movement with no sprinting. Even the cpu on Medium now will probably be too hard for casual players. i can win a lot of points sometimes easily but still get beaten 6-2 6-3 most of the time but i am getting better.

No problem. Glad it’s improved your experience.

I did a Laver Cup Tournament, the gameplay has improved a lot for the IA… but the double gameplay is bugged, often, the points ends before we hit the ball, even we are going to hit it.


On world tour movement. Expert difficulity. Yeah its harder and better but still can win 6-1 , or 6-2 . Not even close.
Instagram fico_26 find me i show you how

You are a lot better than me as i beat AO2 on Grand Slam difficulty the highest on the weekend and yet i have not won a match on Hard difficulty in Tiebreak yet losing around 6-3 6-2. Every time i think i am going to win this the AI just beats me with variation, i do go to the net and win volley rallies,get aces but the cpu dropshots are so good i almost never get to them anyway. Medium difficulty i can beat but the cpu plays really good there now also. I have read others can’t even beat Medium now. I am still enjoying the challenge and slowly getting better.Update today i finally won a match on Hard difficulty with Shelton vs cpu Musetti first set 7-6 tiebreaker then 6-2,somehow like in AO2 the cpu will break down a bit and make more errors when the scores are tight and i got 13 aces to his 10,now feeling a bit more confident see if i can win another one.

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I’m still struggeling on Medium difficulty (with more than 30h of playtime). I find the AI pretty balanced now!

Also for me the cpu dropshots could be slightly tweaked, or the players movement, when CPU is making a dropshot.
Even well anticipated, the player is most of the times not able to reach those dropshots.
Other thoughts?

For us we beat the hard quite easily, but we gamers we are used, for drop shot u need to use the sprint R2 to reach them, immediately sprint manually then press O. Now the AL is on the harder side, u need to be aggresive , more strong serves, more goin to the net, more sprinting and more slice returns
I think the game will get more hard, soon they will add tweaks to the shot accuracy and at the end sliders should be added so people(us) can adjust the speed and power based on their abilitles

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I’ve put some hours in over the weekend and have to say, I’m really enjoying where the game is at right now. Fun and challenging. Some outstanding issues that are definitely still there though, which I’ve mentioned before.

CPU drop shots – these are often too difficult to reach and in some instances, even when I do reach them and input a return command on the controller, nothing happens. A return animation is not triggered and my player will often run away from the ball, depending on which direction I’m trying to play the shot.

I still feel like I don’t have enough control over the placement of my shots when not fully powered up. For example, there are times where my opponent is right over one side of the court and plays his return across court. I get there in enough time to prepare a shot, but not fully power up, and I want to place the shot tight to the line so he can’t return it, but if ever the shot is not fully powered up, my return almost ends up in the middle of the court, keeping him in the rallie, when in real life it would be point over. The same thing happens for the CPU player. I play a poor shot across court, which he gets to easily but then doesn’t take advantage and play something I can’t get near. His return also comes back into (almost) the centre of the court and I’m still in the rallie. It feels like either the time it takes to power up shots needs to be reduced, or we just need more control over directionality of our returns, even when not fully charged. Risk should be factored in to this. Ie you can play tight to the lines if you get the preparation right but over power and your return goes wide.

Others have mentioned the lack of errors the CPU makes (ie hitting wide and far) and this is an issue. It’s just unrealistic that it doesn’t happen. I feel if the CPU took advantage and hit more winners in situations where it is easy to do so, the difficulty of the AI could be balanced by adding more errors?

I really enjoy serving at the moment. The balance of this feels so much better. However, whilst I can sometimes ace when I place the serve tight to the centre service line, if I go wide I don’t seem to be able to ace my opponent at all. This causes me to put my serves in the same place all the time, which gets a bit repetitive. It would be great if after you’ve aced a couple times playing tight, your opponent learns your tendency to do this and so compensates his position, footing or reaction. So in order to stand a better chance of beating/acing him with your serve, you have to vary it up a bit and play to the other line?

Net play. I’ve mentioned this before but it is the weakest part of the game. I keep trying to find a way to make coming to the net satisfying but it just doesn’t seem possible. If I tap to volley, I get a limp volley that goes up in the air rather than towards the ground at speed and if I try to power up a volley, the responsiveness (or lack of) means that more often than not, the animation is not triggered and the ball goes straight past me.

I think if these areas were all addressed we’d have a serious game on our hands!

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That is the point i have made before the players using sprint are finding it easy. I only use World Tour Movement without ever sprinting and the way the last patches slowed the movement down it is much harder to get to the ball when out of position. I was losing the same match over and over and finally today i won on Hard without sprinting just by creating angles and varying the pace,i then lost my next match again anyway which is great as i don’t know if i am going to win or lose going into any match with different players.

game awards nominees were announced today , unfortunately top spin is nominated but not tiebreak

its not fair since tiebreak is way superior game but the game was not ready at lunch and had some negative reviews

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Tiebreak is leagues above Topspin 2K25 now but yes it would be based on reviews at launch which is ridiculous. On another note i won my first match the other day on Hard difficulty since last patches but then i still struggled and back to losing again with women on clay. I see some are saying they cannot win even on Medium difficulty so i thought i would play a match on Medium to see and i thought i could take it easy well i was wrong about that as i found myself down 4-2 before getting serious and came back to win 6-4 and still have the second set to play. The cpu on medium is just about as rock solid as on hard getting everything back which must be really hard for the lower level players to get a win at all. I am not going to look at easy but i suspect just about everyone would have to beat it but there are players who are not good and only want a fun and relaxing hit of tennis. I am going to stay on Medium for a while now trying out many players and see how overall it plays compared to Hard.This is how the difficulties should work not everyone playing on Expert which should be for elite players only.

xDDD just shows what a joke the game awards are! But to be honest this nominations are made by casuals so if that game somehow looks like tennis it’s enough for them xD

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That the game is great after all this updates is your opinion.
Other people have their own opinions.

I prefer Top spin 2k 25 and tennis elbow 4 every time.

Even now you prefer Topspin 2k25 WOW,I traded in 2K25 two months ago as the gameplay speed is nothing like real tennis,more like tennis in slow motion and boring,even the bounce of the ball in latest videos looks weird bouncing high and so slow but if you like that then good for you . Don’t get me on TE4 i got a full refund for xbox version after 3 days when i lied and said i could not load the game or it was crashing as i could not even move properly and the stupid floating running of the players is comical. The mechanics of TE4 are very good but i still hated it as i cannot get immersed with generic looking player models no matter how good the gameplay.

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The gameplay of tiebreak is much to fast and therefore hectic, Especially after the newest updates
After playing tiebreak I always was in a bad mood so I stopped playing this game.
Its a shame that Big Ant obviously dont care for customers who want a nice
relaxing gameplay.
As I bought the game, it was not as bad for me as it is now after the newest “patch”
They made the game virtually unplayable for me on Normal Difficulty.
It is a fact that the difficulty levels are not as balanced as in Top spin and Tennis elbow.
It is an arcade game and as such not even good.
A good fast arcade tennis game is Virtua Tennis.

I mean tennis irl is a fast sport so … And the game has vastly improved since launch and most people share the same opinion. Fortunately you have other options but personally top spin is terrible, so slow , terrible roster, career,full of mtx and always needs internet to play single player modes… And te4 yea can’t see the appeal at all for that . But each to their own rite .

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Speed of the game is almost perfect now. I hope that won’t be changed in upcoming updates.

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Tiebreak’s game speed is pretty much spot on at the minute in my opinion.Topspin’s speed is so slow it ruins the game for me & feels too arcadey.The only thing bugging me now with TB is the amount of time players are coming to the net.

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Have you watched RUDO J on Youtube,he is not a great player but he plays every tennis game out there and covering all updates,he recently compared Tiebreak and Topspin 2K25 and he said Tiebreak is more real like a simulation and 2K25 is just a fun arcade style of game to pick up and play. Have you never watched real tennis just look how fast men’s rallies are even women’s tennis they hit the ball way faster than men’s tennis in 2K25,this has always been the problem with Topspin fanatics who think because it has good base animations that is what real tennis looks like but it is the opposite. You need to drop down to Easy difficulty on Tiebreak if Medium is too hard and then you can relax and win every match.I am actually playing some matches now on Medium and it is a great difficulty and probably the most realistic with the cpu not going for constant winners nearly every point. The devs have done a great job across all difficulties now and only need to do minimal tuning from here on.