AFL 23 - Megathread

The fact that I keep getting disconnected for no reason while im winning games and it still counts as a loss AND costs contracts is a complete an utter joke. I like the concept behind this mode and applaud big ant for continuing to support and rectfy the game but why release ProTeam when it clearly isn’t ready. Did you not learn anything from the releasing the whole game when it wasn’t ready last year?

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For anyone unsure with how contracts work and a way around burning all your top cards contracts i just put up a video.

I also put up an objectives video just showing places you may not have checked for extra rewards.

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Was a pleasure having you here, farewell wifine :wave:

@JNT_BA could there be work done to the objectives section? As it is it is kinda hard to read and find where there’s an objective complete. The only way I know I have some done is the blue dot over the objective tab. Then I have to search thru all the objectives to find it, which is annoying af. If the grouped objectives with a completed task could be highlighted of sorts (similar to the blue dot or maybe something else) it’ll make it 10x better!

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@JNT_BA … Is there a way you could have a section in a match, you can have objectives shown, otherwise if you check the objectives than go into a game I tend to forget what the objectives are

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In school right now, edging to play pro team. Ive got 500 dollars ready to go to spend on pro team coins.

Yeah, we’ve had that requested a few times. While it’s not a super high priority at this very second it certainly would be a good thing to have. Once the objectives are updated and working better it’s something I’ll bring up again to the team.

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Not only are Objectives working now, they’re back-dated, including my stats for the games while it was down.

Wooo!

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Time to spend up mate!

No mate. It’s about being smart with your cards. Use Bronze players for easy games, and your best team for the bigger challenges.

Anyway, go claim whatever Objectives rewards you’ve earned (they’re working now, and back-dated), so you’ll have more XP for Level Progression or Points… then you get packs start making better choices.

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A small server update is about to be applied to help with some more things. This is a little larger than the ones we have been doing for objectives. There may be some slow down for around 15 mins.

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FYI the level and XP Remaining values up the top right don’t appear to update when you claim the Objectives rewards… but they’re there, just go back to the main menu then back into Pro Team and it’ll be correct.

Contracts we’re removed from most ‘ultimate team’ games for a reason. No one likes them. They drive players away from playing the game, as they stop users from using their favourite players. Why should I, as a player, have to resort to using 60 overall bronze players when playing an offline game, when my best/favourite players are in my inventory too. I play Pro Team to use my favourite players, not to grind offline modes using bronze players. Though EA FC’S ‘Ultimate Team’ does have contracts, they are insanely easy to obtain, with even the worst contracts lasting days/weeks. Big Ant, please, either remove contracts from the game, or make them way easier to obtain, they really take out the fun of the game and are pushing me away from playing Pro Team any more.

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Well then this is personal preference… and I (along with others) would prefer Contracts to stay in there… but I understand your point on playing as your favourite players.

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Mate… don’t waste $500 on a game!

@Sharpedo Yeah! Only spend $100 like reasonable people :joy: $50 now and $50 in season 2 to pack RICHOOOOOO

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Also @JNT_BA

I’ve noticed on prem challenge… every game result is wrong. Say I win a match 100-50 for example… the result on the main screen and on the post match screen shows it as 50 to me - 100 to opponent. But still says I won.

Also noticed that 9/10 times the scores aren’t accurate to what was actually scored, especially in the event the opponent quits early. Surely there’s a fix coming for this?

I get it may not be priority 1 as it’s not really impacting the game rather just looks strange in stats.

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If they don’t remove contracts, im fine with that, but Big Ant need to realise the lack of contracts which are rewarded and obtainable, as well as the length of most of the contracts. They are too hard to obtain and don’t last long enough. I believe its a win-win, if they increase the volume of contracts (without removing them), as it pleases the part of the community which despises contracts, by making them less prominent, as well pleasing the community which likes contracts, by keeping them in the game.

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That’s all I want :joy: then maybe the push up king later down the track :joy:

The contracts are fine. Could there be more contracts available. Certainly. I’ve been slandering big ant for 2 years. But this mode has been public for 4 days. They can add things to it at any time

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