I work full time, have 3 kids, home family business and only manage time to play 3 nights a week.
managing the contracts is possible however it is very very tight, but overall I still think it needs to be revamped slightly per my YouTube video to ease the stresses.
@stallionsCEO I quickly skimmed through this, but will watch more thoroughly when I’m on the train home.
A few things I did notice though:
You over-handball, try back yourself when you mark 40-50 out
Your player selection needs improving, you seem to be controlling a player away from the contest, meaning you’re unable to defend by spoiling/marking. This also has an effect on tackling.
You rush your kick outs, there was that string of 3 kick outs that you didn’t even hesitate and just bombed to the AI
Dropped marks seem to be poor timing, I haven’t seen that many dropped marks in a match before
I was winning a game 64-75 and my opponent kicked a goal on the siren and got given 2 goals even though he shouldve only got 1 of course i got given a loss for it this was in premership challenge please fix this @JNT_BA
I’ve had a look as well and concur with Slev on the points he made.
Hit outs you won from centre bounce you also just handballed quickly forward - try to direct that at a player so you gain possession.
The marking is definitely mis timing. You’re either way too early or way too late if it hits your players hand and goes to ground.
Watch the video from @SaintSkeeta on marking - it’s a gem. Search him up in YT
Also - try to spoil more when you’re in the backline, especially if you’re caught behind.
Keep practicing - it’s getting the hang of the controls that will help most. Work on them one by one if you need to in management mode where win/loss doesn’t matter towards FP, XP or contracts.
Would be cool to see a weekly themed game or objective for Pendles 400th this week, could even have Pendles and some contracts as a reward for beating it
Yeah it might be tough with contracts, but I wouldn’t be surprised if the changes to pack purchases were aimed at addressing that.
I haven’t seen the comparison of percentage likelihoods… but if it’s now more likely to get a pack with contracts, and there’s more cards in a pack, and more you can choose per-pack (as we’ve seen)… then that’d be how it’s being approached by the devs. More contracts all round!
And that’s something I haven’t even needed yet (full-time worker over here, with one kid and three volunteer roles). I probably get 2-3 nights to play as well.
@stallionsCEO Further to this, I’ve just watched it properly.
You rush on every possession, every time you did actually mark it, you never went back to kick it, you handballed immediately, even when no teammates are around.
I noticed you don’t sprint at all? This might be why your players seem slow?
I think you need to focus on decision making and just taking your time!
okay so basically, coach battles and ladder leaders are both AI coach battles you choose who ur facing and representing for rewards which the community can decide by playing, Ladder leaders is AI that happens to be 18 games of scaling competition that you earn rewards but are knocked out if you lose a game. Hope that explains and thanks for being quick for my ticket~!
Is there any reason why play faces or custom guernseys don’t show up on PS5? It’s just blank when I go to download and no player faces at all??? Will this be patched in?