I think it’s limited time and money. Surely we have crossed the threshold for a sequel, will be interesting to see what new features make the cut considering there is so much to be done.
Assuming they fix the stats with an update to 23, the number one priority for me is a better system for contesting the ball. Pack marks, tackles, rough play, there are some promising animations and sometimes you get to plan ahead but that’s about it.The rest is a crap shoot a lot of the time.
Known issue. Some work, some don’t. Some come to life after a while or appear to count only after it’s a certain type of game. The question I have is, why can’t problematic objectives be weeded out before making prod.
While I’m here, am I going mad or does Buddy have a super torp? Something appears to time out and he kicks straight as an arrow.
Yuppers, this was preparation for some new cards and sets we have been working on.
There are a few players in there I will be aiming for!
There are no gameplay updates in this one, but some things have changed internally that need more testing online. It feels really good in single-player, but we need to be sure it feels good in online as well.