@stallionsCEO I’ve only come across that if I’ve accidentally held down sprint by accident…I’ve noticed recently anything like that for me is human error the games pretty sound.
I can’t imagine the Single Game and Management mode gameplay would be any different as they’re both offline.
If you smother with L1 while tackling you get some kind of pinball effect where the ball just flies around the place.
Torpedoes from outside 50. Patch this ASAP please. Two players online abuse it, if they get the ball outside the centre circle they just torpedo for goal and 9/10 shots go in, regardless if you tackle them.
I’m playing 5 minute quarters and will probably have the opposition average scores of 7.4 with set shots missed in that - I spoil a lot though so they don’t tend to get many set shots. Not smacking as many behinds as the 10-12 behind days, but certainly not nailing everything any more.
@JNT_BA New bug found, “leave it to list management” at the end of my season crashes the game. Not sure if it’s because the cap is so high it melts down or if it’s a bug
I don’t go online for that exact reason. The amount of times that happens as well as the 90m torps from the centre kill the experience.
I’m all for a tight game, but to go out and exploit the loopholes and winning by over 100pts doing that exact thing seems to be the way most of the online community do it.
Play on hardest, has to drop a difficulty down to hard as I was getting blown away, good thing as it’s now another level I can build up to.
Player movement, omg I feel like I’m actually in control of my player now. Laying tackles, kicking, stab kicking all feel really good when you get your players out and break away.
Hand-balling out of the middle is my style of play and it works brilliantly, there’s a few that shoot off to the oppo but that’s user error for not aiming at my players.
Still a couple of little bugs during marking contests where the oppo is not in a position to mark and out marks me by glitching forward.
Overall this is one of the best updates yet, I love the feel of the players, it kinda feels sped up but I think it’s just because we have been playing with such clunky players for so long.