AFL 23 - Megathread

Suggestion for next patch so far

Things to update
Update commentary and grand final visuals
So its 2024 season stuff

Things to add
Sliders and custom diffculty
Trainings and tutroals like promised at launc
h

Things to fix

Make it stop showing acdemy is corrupt after every god dem game!

Things that 2k do is show player and team stats, so for pre game visuals can we add things like team stats such as where they are on the ladder and there next 5 games

1 Like

Nah.
As someone who makes banners, I’d rather that stat stuff came up at stoppages :wink:

Just played a few games tonight after the patch and I absolutely love it. Finally is close to feeling like a real game. Things I’d love to see added to next patch.
Gang tackles. More congestion around the ball. Hand balling is good now so congestion shouldn’t be a issue…
Injuries during game. So the sub has to be used. Players staying down for longer after big collisions or pack spoils/marks.
And more cut scenes after whistles (ball ups/free kicks/ out of bounds.) you guys have great graphics and motion captures so why not use it more to show it off and if people don’t want that they can have option to turn off.

And management mode. More injury’s and to be able to see the stats of the reserves game so you can choose who to put in seniors and who to drop to reserves. Love the work thanks

4 Likes

For the enxt patch can the ratings be fixed
Also whenever i put on hard diffucukt in season or mangement mode it always go goes to meduim diffuclty same with if i put it on hardest it goes to hard can you fix that big ant please.

1 Like

Is it possble for big ant to realase another patch before april 23rd beacsuse that would be appreciated.
If big ant could realease small patches between dates that would be good aswell.

3 Likes

I’ve put some tickets in for a couple of wee issues in academy which have been caused by the update, so hopefully there will be a awee fix coming along for those :wink:

1 Like

Do Bigant have quality assurance because these errors created from patches, big and small, just don’t seem to end

I would be assured they do. Saying that, these games are rather complicated and multifaceted.

Considering Ross is at the helm i’m going a solid no. Big ant have got to the point as long as they get your money they’re happy. All 4 games they’ve got on the go are complete messes they never plan on fixing

1 Like

The fact there are things such as duplicates of all the traded players, suggests otherwise. Can’t blame complication there. Just people not doing there job properly and checking their work.

You don’t need to press all three buttons, but you CAN press all three.
R1 to hone… but if you want to direct your player yourself, you can.
R2 to sprint… but you will have better control of your tackler’s direction if you don’t.
O to tackle.

One thing I’m preferring to do lately is to try and smother instead of tackling. Get yourself into a better position in front of the player, and try to time the R1 tap (not hold).
A good smother can cause a turnover and allow you to rebound quickly.

1 Like

i remember when big ant used to realse patches nearly everyday for afl 23 when the game first realsed i know the game was broken back then but it would be good if we got patch at lease once a week because the game still needs fixing.

2 Likes

That was because they were re-introducing code they already had written, after the bad release then the scale back of the game. Those daily updates were mostly tested code they previously had.

Now they’re adding and updating code, which requires more work and testing, so we won’t get updates as often.

1 Like

So the game crashed with 2 mins ago in round one of a new management mode career. Good start.

Some of the player movement and handballing is definitely better.

Clicking L3 to change camera angle is a ridiculous update, it’s way too easy to accidentally click it and shank a kick mid-play.

Goal kicking on the run/in general play needs lots of work - blokes who struggle to make the distance from a 40m set shot can suddenly kick is 70m OOF if you mis-time the shot. You wanna tap kick quickly for a simple quick kick when you’re alone in the goal square? Shank. Wtf.

And why are they launching long bombs anyway if you power up the kick for say only 10% of the shot power metre? I get that it’s not in the sweet spot yet (ie it’s an mis-kick) but surely that sort of kick should only go 5-10m given how long you charge up for.

Set shots are ok except for the stupid camera angles, not to mention how bad the ball spins (floats) through the air more often than not. Honestly, how did the developers sign off on some of the camera angles they’ve gone with for set shots and replays? It’s clearly deliberate but looks like a glitch.

Generally, the lack of physicality in pack marks, jostling for ground balls, bumping (or lack thereof) and even seeing your player nudge an opponent after a goal are all missing. Still feels like a soft, Diet version of AFL.

Team selection UI still looks like it’s in its first draft. The UI in management mode with that horrible soundtrack screaming at you is also just so poorly designed and thought through for a sports game in 2023/2024.

Any advice on centre ruck taps? I seem to do ok around the ground but struggle to win a tap in the centre bounces.

Desperately trying to find some joy and playability in this game, given this looks like the best we’ll get for another 12 months or so.

If BA can fix/improve the above & also add sliders so you can actually develop players throughout a season, we’d probably have a very fun AFL game.

1 Like

Will say… the addition of they player heights in their bio is a big positive. Playing as Hawthorn, desperate for key position players. So many times I’d go into the draft, draft a bloke with my first pick who shows as a Key Forward and picked the best based on his stats, then throw him on the field and he’s the smallest out there. Now I can at least tell if I’m drafting a 200cm beast or a 170cm pretending to be a key position player

1 Like

Clicking L3 - this is only for a mark/free, isn’t it? I have never had it show up when I didn’t want it.

Goal kicking (from goal square) - for a quick kick like that, just do a normal kick (X) with the right direction. The goal kick meter is for further out kicks (which you could also try with X), and the R1 ā€˜speed up meter’ modifier also helps with this scenario. It’s entirely made for accuracy…whereas the X kick meter is for distance… different purposes.

Set shot cameras - What’s wrong with them? They look the same as most AFL games before.

Pack marks - agreed. Most physicality and contested pack marks would be awesome.

Team Selection UI - completely agree. Some changes to thing would be nice to have.

Ruck contests - not sure where you’re struggling with this. Do you have the Vibration setting on? It tells you the best time to tap it. I personally have more trouble at throw ins, and centre bounces are a breeze. (Maybe try with Melbourne - Gawn, or St Kilda - Marshall to see if it’s a player stats thing).

2 Likes

Keen for the next update the game not bad now thanks big ant for your hard work

6 Likes

Just a pity it’s so far away, wish they would drop even a little something in the mean time, the wait is killing me ever since we got this patch :slight_smile: LOL

I guess you missed my first post. I can no longer tackle with just O. My player just stutters/skips and does not lay the tackle. He will literally just run alongside the ball character stuttering. If I use R1 it does work, but holding R1, R2 and pressing O is just ridiculous. Don’t tell me you don’t have to hold R2 either because the opp just runs away if you don’t.