AFL 23 - Megathread

I do not have a current list of additions to the next major update. Is adding in injuries a focus, no. Is a management mode massive update a focus, no, not at this time.

Wow ok. That’s really disappointing

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I don’t understand why not? Considering you can enable, reduce injuries in season settings, it surely has to be coming in? What’s the point of face scanning the rookies if you are never forced to play them? I wish all this focus on pro teams would come after the staples of the game was finished first. There have always been injuries in AFL games.

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Somethings just can’t be understood perhaps. I mean surely JNT_BA understands better than most what is being worked on. Maybe just swap the rookies in yourself for a bit of variety.
I would argue that injuries are as staple as some other things. Most issues on here seem to be around variations of issues with gameplay and animations.

Totally agree with you, gameplay should always be the priority. But when things such as quick interchange pads are being put in over staples of any good season mode such as injuries and saving previous round team lineups, it’s very frustrating. Also another example the interchange/reserves scrolling system on team selection is laborious and ridiculous, especially when trying to play a full competition season. Adds to the frustration of having to make the same changes each round for each team, increasing the time to do so.

Apologies if this has already been asked and answered but was the plan always to release patch updates this year, instead of a new AFL24 game?

And do you know what the plans are moving forward for future versions of the game? eg can fans expect an AFL25 next year from BA?

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Roadmap-wise… are we just expecting the Pro Team update in a week or so, and then the AFLW update, and that’s it for the game (besides any required breakfixes?), or is there still a plan to release more feature updates in future? Noticed the ā€œat this timeā€ so just enquiring

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Surely not. I expect to be drip fed updates for at least next 50 years :wink:
Or at least until there are more stadium and guernsey editing options.

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this is so depressing to see. Going the EA route.

Well Ross the Boss did say he saw EA as Big Ant’s main competition. Shame on us for thinking that meant AAA sports game developer rather than purveyors of microtransaction riddled virtual casinos (one year after release without the existing modes being fixed first).

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You previously complained about missing game modes… and now that one of those, Pro Team, is likely coming… you’re saying you don’t want it yet?

For me, this is the final thing in the original list… and I’m looking forward to it landing.

For missing game modes…
Training/Tutorials - there is a Guide, plus plenty of explanations of how to play the game (if anyone hasn’t figured out how to play it by now… I’m also doing YouTube explainer videos if you need)… also there’s Custom Difficulties where people can drop everything down in order to figure out specific areas if they want to figure out… This is probably a low/non priority now anyway…

For existing game modes ā€˜being fixed first’…
I personally don’t mind the lack on in-game injuries… as mentioned, you can simulate them if you really want…just sub out a player. No, it’s not a final solution… but I’d prefer to just do that and have purple Grand Final streamers, rather than to miss out on Pro Team for another couple of months.

And the thing we all need to remember is, our individual priorities may not match the most popular priorities of other gamers.
If I saw 100 more people complain about coloured streamers, then fine, my want for ProTeam can take a back seat… but for now… Twitter/Facebook/Forums all have people screaming for ProTeam to arrive…and no doubt that weighs into Big Ant’s prioritization.

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I want everything that was promised.

I also have no doubt whatsoever that Pro Team is Big Ant’s priority. Less than zero doubt.

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Every other AFL game/sport game in history would disagree about this injury comment. Not much to ask at all. Quite a baisic thing for a sport game really. A good sport game simulation should have a season mode that reflects experiencing the real thing. The expectations of what that reflection looks like will change overtime. But fundamental things that are included in AFL1998 should be in 2024. That’s what I prioritise in an AFL video game. Just like anything in life, success means getting the basics right first.

With regards to proteam, you do realise it’s probably going to come out riddled with errors and lacking polish like every other part of a game bigant releases?

As I said let’s get the basics right first.

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100% this. No one is asking for the world - pretty sure the majority of the stuff that’s still missing was in the Evo games.

More physicality, better stats, better UI, more comprehensive management mode, better replays & game highlights, injuries, etc… as if we’re still so far off what previous versions offered a year after release!

I’m happy to be patient if those improvements are coming at some point, but it’s so disheartening to hear that once again BA are prioritising $$$ (Pro Team) over meaningful improvements to the actual game itself.

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I’d like the ongoing updates too, but Pro Team has been slated for May 28… and when we get to that date, imagine what the reaction would be like if we instead just got injuries in Season/Management Mode.
I know people who bought the game mainly for Pro Team, and have waited this long…

Sure, both would be nice, and it’s not to say that injuries will never come (I hope they will too)… it’s just not the priority for a lot of gamers, and therefore, not a priority for this next update.

What’s with the draft being so bad?

Proteam is not the priority for a lot of gamers as well. Proteam is not the saving grace of AFL23. In reality it will likely come out broken.

As per the most recent discussion, fixing exisiting game modes isn’t Big Ant’s priority.

Adding microtransactions is.

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@JNT_BA is there going to be anything like a trailer or something in lead up to ā€˜Proteam’ release??