Loved your message, because you are correct. I will buy it regardless.
I suppose I am just surprised & disappointed as the communication from Big Ant is continually poor. Not just Rugby24, but most of the RLL games too.
I am hoping this time it is Nacon, and not BigAnt, because I am Aussie like them.
I’ve engaged with people about Big Ant games for over 14 years on their old BigAntForums site. So I feel that consistent trend of poor communication over such a long period of time justifies my response.
I totally get it, there are many people that feel exactly the same way as you. Wasn’t a shot at you or just the most recent messages. More like the entire comment since the forums opened.
I am sure it is both Nacon and BigAnt in different ways. BigAnt because they could not manage to get the games out on time due to workload. Nacon because they do not want to communicate a product below a certain standard and feel it hasn’t been there yet (Guessing) so they have just failed to communicate at all.
So I am not saying your thoughts are not warranted etc. They are just depressing and lets be honest, if you’ve really been around 14 years you’ll also know by now they won’t make a difference either.
The disccord channel has plenty of anger in it if you need to vent somewhere less visible ha ha. Or If you prefer it to be seen #carryon its your prerogative.
Honestly, part of me is hoping that a Nacon executive reads my comment and begins their Rugby 24 marketing campaign and starts to release some images, videos or just more info tomorrow.
I plan to join the Discord very soon and look forward to playing online against you as we are in the exact same timezone GMT +2
I’m intrigued to hear which teams are included but tbh as with AFL 23 and cricket 22/24, I want a game with good mechanics and workable controls. Having the ability to play and/or create tournaments would be cool.
I wait patiently as I know from my visit to BigAnt that they have been working on the game since at least July last year in some detail (I saw a really cool maul).
Like most folk I’m not looking for too many bells and whistles.
Saying that, having an academy which enables your average 14 year old to create their rugby club (probably the one they play for or watch) would be a goal. It is achievable if Rugby is going to be like Cricket22/24 and AFL23. You can create and name players and play with the various editors and make a patterned jersey that might resemble things.
Making Logos though to SVG standards is probably beyond most people’s patience. I’m always happy to teach people how to do it, but it does take a while and why would you draw when you can play the game instead?
As other release have shown, there seem to be a bunch of phases which this Rugby game will go through…
Wave of hype and expectation - entirely understandable.
Perceived/Actual Communication Vacuum - leading to conjecture and speculation.
Some cyncism - due to a lack of communication (perceived/actual)
Delay - leading to frustration which is also understandable
Delivery - Potentially with some bugs/things to iron out.
Patching - with varying levels of communication and frequency (probably more to start and then tapering off)
Onwards and upwards hopefully
I saw heaps. I saw AFL, Cricket and Rugby stuff being worked on, animated, scripted, jerseyed and tested.
The Lunch room was pretty cool. I insisted on seeing it to get a fair overall impression.
Sorry I was more fixated on drinks, especially after having a couple of luscious, salty South Melbourne Dimmies for lunch before the tour.
The lemonade was tops. Served at just the right temperature.
Despite the extravagances of the lunch room there also appear to be an illicit trade in foodstuffs around the various workstations too.